#define player_next2_width 9 #define player_next2_height 9 static unsigned char player_next2_bits[] = { 0x00, 0x00, 0x44, 0x00, 0x48, 0x00, 0x50, 0x00, 0x60, 0x00, 0x50, 0x00, 0x48, 0x00, 0x44, 0x00, 0x00, 0x00 };