#define game_width 9 #define game_height 9 static unsigned char game_bits[] = { 0x44, 0x00, 0x28, 0x00, 0x7c, 0x00, 0xfe, 0x00, 0xd7, 0x01, 0x7d, 0x01, 0x7c, 0x00, 0x44, 0x00, 0x28, 0x00 };