From d8caf6045d10344c431918128e3803ca497565f3 Mon Sep 17 00:00:00 2001 From: "gerv%gerv.net" <> Date: Sun, 28 Jul 2002 05:00:17 +0000 Subject: Merging new docs from 2.16 branch. --- docs/html/programadmin.html | 1003 +++++-------------------------------------- 1 file changed, 102 insertions(+), 901 deletions(-) (limited to 'docs/html/programadmin.html') diff --git a/docs/html/programadmin.html b/docs/html/programadmin.html index 4f2b7be40..f047dbcad 100644 --- a/docs/html/programadmin.html +++ b/docs/html/programadmin.html @@ -1,8 +1,7 @@
Dear Lord, we have to get our users to do WHAT? |
Products Products are - the broadest category in Bugzilla, and you should have the - least of these. If your company makes computer games, you - should have one product per game, and possibly a few special - products (website, meetings...) -
A Product (formerly called "Program", and still referred to - that way in some portions of the source code) controls some - very important functions. The number of "votes" available for - users to vote for the most important bugs is set per-product, - as is the number of votes required to move a bug automatically - from the UNCONFIRMED status to the NEW status. One can close - a Product for further bug entry and define various Versions - available from the Edit product screen. -
+ + are the broadest category in Bugzilla, and tend to represent real-world + shipping products. E.g. if your company makes computer games, + you should have one product per game, perhaps a "Common" product for + units of technology used in multiple games, and maybe a few special + products (Website, Administration...)Many of Bugzilla's settings are configurable on a per-product + basis. The number of "votes" available to users is set per-product, + as is the number of votes + required to move a bug automatically from the UNCONFIRMED status to the + NEW status.
To create a new product:
Select "components" from the yellow footer -
It may seem counterintuitive to click "components" when - you want to edit the properties associated with - Products. This is one of a long list of things we want - in Bugzilla 3.0... - |
Select the "Add" link to the right of "Add a new product". -
Select the "Add" link in the bottom rightEnter the name of the product and a description. The - Description field is free-form. -
Enter the name of the product and a description. The + Description field may contain HTML.Don't worry about the "Closed for bug entry", "Maximum Votes - per person", "Maximum votes a person can put on a single - bug", "Number of votes a bug in this Product needs to - automatically get out of the UNCOMFIRMED state", and - "Version" options yet. We'll cover those in a few moments. - |
Components are subsections of a Product. - -
Each component has a owner and (if you turned it on - in the parameters), a QA Contact. The owner should be the - primary person who fixes bugs in that component. The QA - Contact should be the person who will ensure these bugs are - completely fixed. The Owner, QA Contact, and Reporter will get - email when new bugs are created in this Component and when - these bugs change. Default Owner and Default QA Contact fields - only dictate the 5.3.2. ComponentsComponents are subsections of a Product. E.g. the computer game + you are designing may have a "UI" + component, an "API" component, a "Sound System" component, and a + "Plugins" component, each overseen by a different programmer. It + often makes sense to divide Components in Bugzilla according to the + natural divisions of responsibility within your Product or + company.
Each component has a owner and (if you turned it on in the parameters), + a QA Contact. The owner should be the primary person who fixes bugs in + that component. The QA Contact should be the person who will ensure + these bugs are completely fixed. The Owner, QA Contact, and Reporter + will get email when new bugs are created in this Component and when + these bugs change. Default Owner and Default QA Contact fields only + dictate the + default assignments; the - Owner and QA Contact fields in a bug are otherwise unrelated - to the Component. -
; + these can be changed on bug submission, or at any later point in + a bug's life.To create a new Component: -
To create a new Component:Select the "Edit components" link from the "Edit product" - page -
Select the "Edit components" link from the "Edit product" + pageSelect the "Add" link to the right of the "Add a new - component" text on the "Select Component" page. -
Select the "Add" link in the bottom right.Fill out the "Component" field, a short "Description", and - the "Initial Owner". The Component and Description fields - are free-form; the "Initial Owner" field must be that of a - user ID already existing in the database. If the initial - owner does not exist, Bugzilla will refuse to create the - component. -
Is your "Default Owner" a user who is not yet in the - database? No problem. -
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Either Edit more components or return to the Bugzilla - Query Page. To return to the Product you were editing, you - must select the Components link as before. -
Fill out the "Component" field, a short "Description", + the "Initial Owner" and "Initial QA Contact" (if enabled.) + The Component and Description fields may contain HTML; + the "Initial Owner" field must be a login name + already existing in the database. +Versions are the revisions of the product, such as "Flinders - 3.1", "Flinders 95", and "Flinders 2000". Using Versions - helps you isolate code changes and are an aid in reporting. - -
- -To create and edit Versions: +>Versions are the revisions of the product, such as "Flinders + 3.1", "Flinders 95", and "Flinders 2000". Version is not a multi-select + field; the usual practice is to select the most recent version with + the bug.
To create and edit Versions:
From the "Edit product" screen, select "Edit Versions" -
You will notice that the product already has the default - version "undefined". If your product doesn't use version - numbers, you may want to leave this as it is or edit it so - that it is "---". You can then go back to the edit - versions page and add new versions to your product. -
Otherwise, click the "Add" button to the right of the "Add - a new version" text. -
From the "Edit product" screen, select "Edit Versions"Enter the name of the Version. This can be free-form - characters up to the limit of the text box. Then select - the "Add" button. -
You will notice that the product already has the default + version "undefined". Click the "Add" link in the bottom right.At this point you can select "Edit" to edit more Versions, - or return to the "Query" page, from which you can navigate - back to the product through the "components" link at the - foot of the Query page. -
Enter the name of the Version. This field takes text only. + Then click the "Add" button.Milestones are "targets" that you plan to get a bug fixed by. - For example, you have a bug that you plan to fix for your 3.0 - release, it would be assigned the milestone of 3.0. Or, you - have a bug that you plan to fix for 2.8, this would have a - milestone of 2.8. -
Milestones are "targets" that you plan to get a bug fixed by. For + example, you have a bug that you plan to fix for your 3.0 release, it + would be assigned the milestone of 3.0.Milestone options will only appear for a Product if you - turned the "usetargetmilestone" field in the "Edit - Parameters" screen "On". -
Milestone options will only appear for a Product if you turned + on the "usetargetmilestone" Param in the "Edit Parameters" screen. +To create new Milestones, set Default Milestones, and set - Milestone URL: -
To create new Milestones, set Default Milestones, and set + Milestone URL:Select "edit milestones" -
Select "Edit milestones" from the "Edit product" page.Select "Add" to the right of the "Add a new milestone" - text -
Select "Add" in the bottom right corner. + textEnter the name of the Milestone in the "Milestone" field. - You can optionally set the "Sortkey", which is a positive - or negative number (-255 to 255) that defines where in the - list this particular milestone appears. Select "Add". -
Enter the name of the Milestone in the "Milestone" field. You + can optionally set the "sortkey", which is a positive or negative + number (-255 to 255) that defines where in the list this particular + milestone appears. This is because milestones often do not + occur in alphanumeric order For example, "Future" might be + after "Release 1.2". Select "Add".If you want to add more milestones, select the "Edit" - link. If you don't, well shoot, you have to go back to the - "query" page and select "components" again, and make your - way back to the Product you were editing. -
This is another in the list of unusual user interface - decisions that we'd like to get cleaned up. Shouldn't - there be a link to the effect of "edit the Product I - was editing when I ended up here"? In any case, - clicking "components" in the footer takes you back to - the "Select product" screen, from which you can begin - editing your product again. - |
From the Edit product screen again (once you've made your - way back), enter the URL for a description of what your - milestones are for this product in the "Milestone URL" - field. It should be of the format - "http://www.foo.com/bugzilla/product_milestones.html" -
Some common uses of this field include product - descriptions, product roadmaps, and of course a simple - description of the meaning of each milestone. -
If you're using Target Milestones, the "Default Milestone" - field must have some kind of entry. If you really don't - care if people set coherent Target Milestones, simply - leave this at the default, "---". However, controlling - and regularly updating the Default Milestone field is a - powerful tool when reporting the status of projects. -
Select the "Update" button when you are done.
The concept of "voting" is a poorly understood, yet powerful - feature for the management of open-source projects. Each user - is assigned so many Votes per product, which they can freely - reassign (or assign multiple votes to a single bug). This - allows developers to gauge user need for a particular - enhancement or bugfix. By allowing bugs with a certain number - of votes to automatically move from "UNCONFIRMED" to "NEW", - users of the bug system can help high-priority bugs garner - attention so they don't sit for a long time awaiting triage. -
The daunting challenge of Votes is deciding where you draw the - line for a "vocal majority". If you only have a user base of - 100 users, setting a low threshold for bugs to move from - UNCONFIRMED to NEW makes sense. As the Bugzilla user base - expands, however, these thresholds must be re-evaluated. You - should gauge whether this feature is worth the time and close - monitoring involved, and perhaps forego implementation until - you have a critical mass of users who demand it. -
To modify Voting settings:
Navigate to the "Edit product" screen for the Product you - wish to modify -
Set "Maximum Votes per person" to your calculated value. - Setting this field to "0" disables voting. -
Set "Maximum Votes a person can put on a single bug" to - your calculated value. It should probably be some number - lower than the "Maximum votes per person". Setting this - field to "0" disables voting, but leaves the voting - options open to the user. This is confusing. -
Set "Number of votes a bug in this product needs to - automatically get out of the UNCONFIRMED state" to your - calculated number. Setting this field to "0" disables - the automatic move of bugs from UNCONFIRMED to NEW. Some - people advocate leaving this at "0", but of what use are - Votes if your Bugzilla user base is unable to affect which - bugs appear on Development radar? -
You should probably set this number to higher than a - small coalition of Bugzilla users can influence it. - Most sites use this as a "referendum" mechanism -- if - users are able to vote a bug out of UNCONFIRMED, it is - a really bad bug! -
Once you have adjusted the values to your preference, - select the "Update" button. -
Groups can be very useful in bugzilla, because they allow - users to isolate bugs or products that should only be seen by - certain people. Groups can also be a complicated minefield of - interdependencies and weirdness if mismanaged. - -
Groups only work if you enable the "usebuggroups" - paramater. In addition, if the "usebuggroupsentry" parameter - is "On", one can restrict access to products by groups, so - that only members of a product group are able to view bugs - within that product. Group security in Bugzilla can be divided - into two categories: Generic and Product-Based. -Groups in Bugzilla are a complicated beast that evolved out - of very simple user permission bitmasks, apparently itself - derived from common concepts in UNIX access controls. A - "bitmask" is a fixed-length number whose value can describe - one, and only one, set of states. For instance, UNIX file - permissions are assigned bitmask values: "execute" has a - value of 1, "write" has a value of 2, and "read" has a - value of 4. Add them together, and a file can be read, - written to, and executed if it has a bitmask of "7". (This - is a simplified example -- anybody who knows UNIX security - knows there is much more to it than this. Please bear with - me for the purpose of this note.) The only way a bitmask - scheme can work is by doubling the bit count for each value. - Thus if UNIX wanted to offer another file permission, the - next would have to be a value of 8, then the next 16, the - next 32, etc. - Similarly, Bugzilla offers a bitmask to define group - permissions, with an internal limit of 64. Several are - already occupied by built-in permissions. The way around - this limitation is to avoid assigning groups to products if - you have many products, avoid bloating of group lists, and - religiously prune irrelevant groups. In reality, most - installations of Bugzilla support far fewer than 64 groups, - so this limitation has not hit for most sites, but it is on - the table to be revised for Bugzilla 3.0 because it - interferes with the security schemes of some administrators. - If you want your milestone document to be restricted so + that it can only be viewed by people in a particular Bugzilla + group, the best way is to attach the document to a bug in that + group, and make the URL the URL of that attachment. |
To enable Generic Group Security ("usebuggroups"): -
Turn "On" "usebuggroups" in the "Edit Parameters" screen. -
You will generally have no groups set up. Select the - "groups" link in the footer. -
Take a moment to understand the instructions on the "Edit - Groups" screen. Once you feel confident you understand - what is expected of you, select the "Add Group" link. -
Fill out the "New Name" (remember, no spaces!), "New - Description", and "New User RegExp" fields. "New User - RegExp" allows you to automatically place all users who - fulfill the Regular Expression into the new group. - -
When you have finished, select the Add - button. -To enable Product-Based Group Security (usebuggroupsentry): -
Don't forget that you only have 64 groups masks available, - total, for your installation of Bugzilla! If you plan on - having more than 50 products in your individual Bugzilla - installation, and require group security for your products, - you should consider either running multiple Bugzillas or - using Generic Group Security instead of Product-Based - ("usebuggroupsentry") Group Security. - |
Turn "On" "usebuggroups" and "usebuggroupsentry" in the - "Edit Parameters" screen. -
"usebuggroupsentry" has the capacity to prevent the - administrative user from directly altering bugs because - of conflicting group permissions. If you plan on using - "usebuggroupsentry", you should plan on restricting - administrative account usage to administrative duties - only. In other words, manage bugs with an unpriveleged - user account, and manage users, groups, Products, etc. - with the administrative account. - |
You will generally have no Groups set up, unless you - enabled "usebuggroupsentry" prior to creating any - Products. To create "Generic Group Security" groups, - follow the instructions given above. To create - Product-Based Group security, simply follow the - instructions for creating a new Product. If you need to - add users to these new groups as you create them, you will - find the option to add them to the group available under - the "Edit User" screens. -
You may find this example illustrative for how bug groups work. -
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