// Adds to the target select object all elements in array that // correspond to the elements selected in source. // - array should be a array of arrays, indexed by product name. the // array should contain the elements that correspont to that // product. Example: // var array = Array(); // array['ProductOne'] = [ 'ComponentA', 'ComponentB' ]; // updateSelect(array, source, target); // - sel is a list of selected items, either whole or a diff // depending on sel_is_diff. // - sel_is_diff determines if we are sending in just a diff or the // whole selection. a diff is used to optimize adding selections. // - target should be the target select object. // - single specifies if we selected a single item. if we did, no // need to merge. function updateSelect( array, sel, target, sel_is_diff, single, blank ) { var i, j, comp; // if single, even if it's a diff (happens when you have nothing // selected and select one item alone), skip this. if ( ! single ) { // array merging/sorting in the case of multiple selections if ( sel_is_diff ) { // merge in the current options with the first selection comp = merge_arrays( array[sel[0]], target.options, 1 ); // merge the rest of the selection with the results for ( i = 1 ; i < sel.length ; i++ ) { comp = merge_arrays( array[sel[i]], comp, 0 ); } } else { // here we micro-optimize for two arrays to avoid merging with a // null array comp = merge_arrays( array[sel[0]],array[sel[1]], 0 ); // merge the arrays. not very good for multiple selections. for ( i = 2; i < sel.length; i++ ) { comp = merge_arrays( comp, array[sel[i]], 0 ); } } } else { // single item in selection, just get me the list comp = array[sel[0]]; } // save the selection in the target select so we can restore it later var selections = new Array(); for ( i = 0; i < target.options.length; i++ ) if (target.options[i].selected) selections.push(target.options[i].value); // clear select target.options.length = 0; // add empty "Any" value back to the list if (blank) target.options[0] = new Option( blank, "" ); // load elements of list into select for ( i = 0; i < comp.length; i++ ) { target.options[target.options.length] = new Option( comp[i], comp[i] ); } // restore the selection for ( i=0 ; i bitem.toLowerCase() ) { ret[ret.length] = bitem; pos_b++; } else { // list contents are equal, inc both counters. ret[ret.length] = aitem; pos_a++; pos_b++; } } } // catch leftovers here. these sections are ugly code-copying. if ( pos_a < a.length ) { for ( ; pos_a < a.length ; pos_a++ ) { ret[ret.length] = a[pos_a]; } } if ( pos_b < b.length ) { for ( ; pos_b < b.length; pos_b++ ) { if ( b_is_select ) { bitem = b[pos_b].value; } else { bitem = b[pos_b]; } ret[ret.length] = bitem; } } return ret; } // selectProduct reads the selection from f[productfield] and updates // f.version, component and target_milestone accordingly. // - f: a form containing product, component, varsion and // target_milestone select boxes. // globals (3vil!): // - cpts, vers, tms: array of arrays, indexed by product name. the // subarrays contain a list of names to be fed to the respective // selectboxes. For bugzilla, these are generated with perl code // at page start. // - usetms: this is a global boolean that is defined if the // bugzilla installation has it turned on. generated in perl too. // - first_load: boolean, specifying if it's the first time we load // the query page. // - last_sel: saves our last selection list so we know what has // changed, and optimize for additions. function selectProduct( f , productfield, componentfield, blank ) { // this is to avoid handling events that occur before the form // itself is ready, which happens in buggy browsers. if ( ( !f ) || ( ! f[productfield] ) ) { return; } // Do nothing if no products are defined (this avoids the // "a has no properties" error from merge_arrays function) if (f[productfield].length == blank ? 1 : 0) { return; } // if this is the first load and nothing is selected, no need to // merge and sort all components; perl gives it to us sorted. if ( ( first_load ) && ( f[productfield].selectedIndex == -1 ) ) { first_load = 0; return; } // turn first_load off. this is tricky, since it seems to be // redundant with the above clause. It's not: if when we first load // the page there is _one_ element selected, it won't fall into that // clause, and first_load will remain 1. Then, if we unselect that // item, selectProduct will be called but the clause will be valid // (since selectedIndex == -1), and we will return - incorrectly - // without merge/sorting. first_load = 0; // - sel keeps the array of products we are selected. // - is_diff says if it's a full list or just a list of products that // were added to the current selection. // - single indicates if a single item was selected // - selectedIndex is the index of the first selected item // - selectedValue is the value of the first selected item var sel = Array(); var is_diff = 0; var single; var selectedIndex = f[productfield].selectedIndex; var selectedValue = f[productfield].options[selectedIndex].value; // If nothing is selected, or the selected item is the "blank" value // at the top of the list which represents all products on drop-down menus, // then pick all products so we show all components. if ( selectedIndex == -1 || !cpts[selectedValue]) { for ( var i = blank ? 1 : 0 ; i < f[productfield].length ; i++ ) { sel[sel.length] = f[productfield].options[i].value; } // If there is only one product, then only one product can be selected single = ( sel.length == 1 ); } else { for ( i = blank ? 1 : 0 ; i < f[productfield].length ; i++ ) { if ( f[productfield].options[i].selected ) { sel[sel.length] = f[productfield].options[i].value; } } single = ( sel.length == 1 ); // save last_sel before we kill it var tmp = last_sel; last_sel = sel; // this is an optimization: if we've added components, no need // to remerge them; just merge the new ones with the existing // options. if ( ( tmp ) && ( tmp.length < sel.length ) ) { sel = fake_diff_array(sel, tmp); is_diff = 1; } } // do the actual fill/update updateSelect( cpts, sel, f[componentfield], is_diff, single, blank ); }