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<HTML
><HEAD
><TITLE
>OS Specific Installation Notes</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="The Bugzilla Guide - 2.17.4 Development Release"
HREF="index.html"><LINK
REL="UP"
TITLE="Installation"
HREF="installation.html"><LINK
REL="PREVIOUS"
TITLE="Optional Additional Configuration"
HREF="extraconfig.html"><LINK
REL="NEXT"
TITLE="HTTP Server Configuration"
HREF="http.html"></HEAD
><BODY
CLASS="section"
BGCOLOR="#FFFFFF"
TEXT="#000000"
LINK="#0000FF"
VLINK="#840084"
ALINK="#0000FF"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>The Bugzilla Guide - 2.17.4 Development Release</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="extraconfig.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
>Chapter 4. Installation</TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="http.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="os-specific"
></A
>4.3. OS Specific Installation Notes</H1
><P
>Many aspects of the Bugzilla installation can be affected by the
    the operating system you choose to install it on. Sometimes it can be made
    easier and others more difficult. This section will attempt to help you
    understand both the difficulties of running on specific operating systems
    and the utilities available to make it easier.
    </P
><P
>If you have anything to add or notes for an operating system not
    covered, please file a bug in <A
HREF="http://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&component=Documentation"
TARGET="_top"
>Bugzilla Documentation</A
>. 
    </P
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="os-win32"
></A
>4.3.1. Microsoft Windows</H2
><P
>Making Bugzilla work on windows is still a very painful processes.
      The Bugzilla Team is working to make it easier, but that goal is not
      considered a top priority. If you wish to run Bugzilla, we still
      recommend doing so on a Unix based system such as GNU/Linux. As of this
      writing, all members of the Bugzilla team and all known large installations
      run on Unix based systems.
      </P
><P
>If after hearing all that, you have enough pain tolerance to attempt
     installing Bugzilla on Win32, here are some pointers.
     
       Because this is a development version of the guide, these instructions
       are subject to change without notice.  In fact, the Bugzilla Team hopes
       they do as we would like to have Bugzilla resonabally close to "out of
       the box" compatibility by the 2.18 release.
      
      </P
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="win32-perl"
></A
>4.3.1.1. Win32 Perl</H3
><P
>Perl for Windows can be obtained from <A
HREF="http://www.activestate.com/"
TARGET="_top"
>ActiveState</A
>. You should be
        able to find a compiled binary at <A
HREF="http://aspn.activestate.com/ASPN/Downloads/ActivePerl/"
TARGET="_top"
>http://aspn.activestate.com/ASPN/Downloads/ActivePerl/</A
>.
        </P
></DIV
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="win32-perlmodules"
></A
>4.3.1.2. Perl Modules on Win32</H3
><P
>Bugzilla on Windows requires the same perl modules found in
        <A
HREF="stepbystep.html#install-perlmodules"
>Section 4.1.3</A
>. The main difference is that
        windows uses <A
HREF="glossary.html#gloss-ppm"
><I
CLASS="glossterm"
>PPM</I
></A
> instead of
        CPAN.
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;C:\perl&#62; <B
CLASS="command"
>ppm &#60;module name&#62;</B
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>The above syntax should work for all modules with the exception
          of Template Toolkit. The <A
HREF="http://tt2.org/download.html#win32"
TARGET="_top"
>Template Toolkit website</A
>
          suggests using the instructions on <A
HREF="http://openinteract.sourceforge.net/"
TARGET="_top"
>OpenInteract's website</A
>.
          </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>A complete list of modules that can be installed using ppm can
          be found at <A
HREF="http://www.activestate.com/PPMPackages/5.6plus"
TARGET="_top"
>http://www.activestate.com/PPMPackages/5.6plus</A
>.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="win32-code-changes"
></A
>4.3.1.3. Code changes required to run on win32</H3
><P
>Unfortunately, Bugzilla still doesn't run "out of the box" on
        Windows.  There is work in progress to make this easier, but until that
        happens code will have to be modified. This section is an attempt to
        list the required changes.  It is an attempt to be all inclusive, but
        there may be other changes required.  If you find something is missing,
        please file a bug in <A
HREF="http://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&component=Documentation"
TARGET="_top"
>Bugzilla Documentation</A
>.
        </P
><DIV
CLASS="section"
><H4
CLASS="section"
><A
NAME="win32-code-checksetup"
></A
>4.3.1.3.1. Changes to <TT
CLASS="filename"
>checksetup.pl</TT
></H4
><P
>In <TT
CLASS="filename"
>checksetup.pl</TT
>, the line reading:</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;my $mysql_binaries = `which mysql`;
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>to</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;my $mysql_binaries = "D:\\mysql\\bin\\mysql";
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>And you'll also need to change:</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;my $webservergid = getgrnam($my_webservergroup)
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>to</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;my $webservergid = '8'
          </PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><H4
CLASS="section"
><A
NAME="win32-code-bugmail"
></A
>4.3.1.3.2. Changes to <TT
CLASS="filename"
>BugMail.pm</TT
></H4
><P
>To make bug e-mail work on Win32 (until
          <A
HREF="http://bugzilla.mozilla.org/show_bug.cgi?id=84876"
TARGET="_top"
>bug
          84876</A
> lands), the
          simplest way is to have Net::SMTP installed and change this (in
          <TT
CLASS="filename"
>Bugzilla/BugMail.pm</TT
>):</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;open(SENDMAIL, "|/usr/lib/sendmail $sendmailparam -t -i") ||
  die "Can't open sendmail";

print SENDMAIL trim($msg) . "\n";
close SENDMAIL;
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>to</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;use Net::SMTP;
my $smtp_server = 'smtp.mycompany.com';  # change this

# Use die on error, so that the mail will be in the 'unsent mails' and
# can be sent from the sanity check page.
my $smtp = Net::SMTP-&#62;new($smtp_server) ||
  die 'Cannot connect to server \'$smtp_server\'';

$smtp-&#62;mail('bugzilla-daemon@mycompany.com');  # change this
$smtp-&#62;to($person);
$smtp-&#62;data();
$smtp-&#62;datasend($msg);
$smtp-&#62;dataend();
$smtp-&#62;quit;
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>Don't forget to change the name of your SMTP server and the
          domain of the sending e-mail address (after the '@') in the above
          lines of code.</P
></DIV
></DIV
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="win32-http"
></A
>4.3.1.4. Serving the web pages</H3
><P
>As is the case on Unix based systems, any web server should be
        able to handle Bugzilla; however, the Bugzilla Team still recommends
        Apache whenever asked. No matter what web server you choose, be sure
        to pay attention to the security notes in <A
HREF="security.html#security-access"
>Section 5.6.4</A
>.
        More information on configuring specific web servers can be found in
        <A
HREF="http.html"
>Section 4.4</A
>.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>If using Apache on windows, you can set the <A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#scriptinterpretersource"
TARGET="_top"
>ScriptInterpreterSource</A
>
          directive in your Apache config, if you don't do this, you'll have
          to modify the first line of every script to contain your path to
          perl instead of <TT
CLASS="filename"
>/usr/bin/perl</TT
>.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="os-macosx"
></A
>4.3.2. <SPAN
CLASS="productname"
>Mac OS X</SPAN
></H2
><P
>There are a lot of common libraries and utilities out there that
      Apple did not include with Mac OS X, but which run perfectly well on it.
      The GD library, which Bugzilla needs to do bug graphs, is one of
      these.</P
><P
>The easiest way to get a lot of these is with a program called
      Fink, which is similar in nature to the CPAN installer, but installs
      common GNU utilities. Fink is available from
      <A
HREF="http://sourceforge.net/projects/fink/"
TARGET="_top"
>http://sourceforge.net/projects/fink/</A
>.</P
><P
>Follow the instructions for setting up Fink. Once it's installed,
      you'll want to use it to install the gd2 package.
      </P
><P
>It will prompt you for a number of dependencies, type 'y' and hit
      enter to install all of the dependencies and then watch it work. You will
      then be able to use <A
HREF="glossary.html#gloss-cpan"
><I
CLASS="glossterm"
>CPAN</I
></A
> to
      install the GD perl module.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>To prevent creating conflicts with the software that Apple
        installs by default, Fink creates its own directory tree at 
        <TT
CLASS="filename"
>/sw</TT
> where it installs most of
        the software that it installs. This means your libraries and headers be
        at <TT
CLASS="filename"
>/sw/lib</TT
> and
        <TT
CLASS="filename"
>/sw/include</TT
> instead of
        <TT
CLASS="filename"
>/usr/lib</TT
> and
        <TT
CLASS="filename"
>/usr/local/include</TT
>. When the
        Perl module config script asks where your libgd is, be sure to tell it
        <TT
CLASS="filename"
>/sw/lib</TT
>.
        </P
></TD
></TR
></TABLE
></DIV
><P
>Also available via Fink is expat. Once running using fink to
      install the expat package you will be able to install
      XML::Parser using CPAN. There is one caveat. Unlike recent versions of
      the GD module, XML::Parser doesn't prompt for the location of the
      required libraries. When using CPAN, you will need to use the following
      command sequence:
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;# perl -MCPAN -e'look XML::Parser'        <A
NAME="macosx-look"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
>
# perl Makefile.PL EXPATLIBPATH=/sw/lib EXPATINCPATH=/sw/include
# make; make test; make install           <A
NAME="macosx-make"
><IMG
SRC="../images/callouts/2.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(2)"></A
>
# exit                                    <A
NAME="macosx-exit"
><IMG
SRC="../images/callouts/3.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(3)"></A
>
      </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="calloutlist"
><DL
COMPACT="COMPACT"
><DT
><A
HREF="os-specific.html#macosx-look"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
><A
HREF="os-specific.html#macosx-exit"
><IMG
SRC="../images/callouts/3.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(3)"></A
></DT
><DD
>The look command will download the module and spawn a
          new shell with the extracted files as the current working directory.
          The exit command will return you to your original shell.
          </DD
><DT
><A
HREF="os-specific.html#macosx-make"
><IMG
SRC="../images/callouts/2.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(2)"></A
></DT
><DD
>You should watch the output from these make commands,
          especially <SPAN
CLASS="QUOTE"
>"make test"</SPAN
> as errors may prevent XML::Parser
          from functioning correctly with Bugzilla.
          </DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="os-mandrake"
></A
>4.3.3. Linux-Mandrake 8.0</H2
><P
>Linux-Mandrake 8.0 includes every required and optional library
      for Bugzilla. The easiest way to install them is by using the
      <B
CLASS="command"
>urpmi</B
>  utility. If you follow these commands, you
      should have everything you need for Bugzilla, and
      <B
CLASS="command"
>./checksetup.pl</B
>  should not complain about any
      missing libraries. You may already have some of these installed.
      </P
><TABLE
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BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;<TT
CLASS="prompt"
>bash#</TT
> <B
CLASS="command"
>urpmi perl-mysql</B
>
<TT
CLASS="prompt"
>bash#</TT
> <B
CLASS="command"
>urpmi perl-chart</B
>
<TT
CLASS="prompt"
>bash#</TT
> <B
CLASS="command"
>urpmi perl-gd</B
>
<TT
CLASS="prompt"
>bash#</TT
> <B
CLASS="command"
>urpmi perl-MailTools</B
>             <A
NAME="test-mailtools"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
>
<TT
CLASS="prompt"
>bash#</TT
> <B
CLASS="command"
>urpmi apache-modules</B
>
      </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="calloutlist"
><DL
COMPACT="COMPACT"
><DT
><A
HREF="os-specific.html#test-mailtools"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
></DT
><DD
>for Bugzilla e-mail integration</DD
></DL
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