diff options
author | Florian Pritz <bluewind@xinu.at> | 2012-06-13 21:27:14 +0200 |
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committer | Florian Pritz <bluewind@xinu.at> | 2012-08-16 16:31:28 +0200 |
commit | 71273d9477b88cca86e6724491c1ea337ee96f05 (patch) | |
tree | b5b0d73085775d9aacae2871a0d57faa99ea72ca /application/libraries/geshi/uscript.php | |
parent | 789ffb00e6d25af4409d26dce04d211e365f2d58 (diff) |
switch to pygments
- faster than geshi
- easier to modify the css because there is only one
- geshi upstream seems pretty dead
Signed-off-by: Florian Pritz <bluewind@xinu.at>
Diffstat (limited to 'application/libraries/geshi/uscript.php')
-rw-r--r-- | application/libraries/geshi/uscript.php | 299 |
1 files changed, 0 insertions, 299 deletions
diff --git a/application/libraries/geshi/uscript.php b/application/libraries/geshi/uscript.php deleted file mode 100644 index e06aa8ca7..000000000 --- a/application/libraries/geshi/uscript.php +++ /dev/null @@ -1,299 +0,0 @@ -<?php -/************************************************************************************* - * uscript.php - * --------------------------------- - * Author: pospi (pospi@spadgos.com) - * Copyright: (c) 2007 pospi (http://pospi.spadgos.com) - * Release Version: 1.0.8.10 - * Date Started: 2007/05/21 - * - * UnrealScript language file for GeSHi. - * - * Comments: - * * Main purpose at this time is for Unreal Engine 2 / 2.5 - * * Mostly taken from UltraEdit unrealScript wordfile. - * - * CHANGES - * ------- - * 2007/05/21 (1.0.8.10) - * - First Release - * - * TODO (updated 2007/05/21) - * ------------------------- - * * Update to feature any UE3 classes / keywords when UT3 comes out - * - ************************************************************************************* - * - * This file is part of GeSHi. - * - * GeSHi is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * GeSHi is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with GeSHi; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - ************************************************************************************/ - -$language_data = array ( - 'LANG_NAME' => 'Unreal Script', - 'COMMENT_SINGLE' => array( - 1 => '//', - 2 => '#' - ), - 'COMMENT_MULTI' => array('/*' => '*/'), - 'CASE_KEYWORDS' => GESHI_CAPS_NO_CHANGE, - 'QUOTEMARKS' => array("'", '"'), - 'ESCAPE_CHAR' => '\\', - 'KEYWORDS' => array( - 1 => array( //declaration keywords - 'simulated', 'state', 'class', 'function', 'event', 'var', 'local', - 'ignores', 'globalconfig', 'config', 'abstract', 'nativereplication', 'native', - 'auto', 'coerce', 'const', 'default', - 'defaultproperties', - 'enum', 'extends', 'expands', 'final', 'guid', 'latent', 'localized', - 'new', 'noexport', 'operator', 'preoperator', 'optional', 'out', - 'private', 'public', 'protected', 'reliable', 'replication', - 'singular', 'static', 'struct', 'transient', 'unreliable', - 'hidedropdown', 'cacheexempt', 'exec', 'delegate', 'import', 'placeable', 'exportstructs' - ), - 2 => array( //control flow keywords - 'for', 'while', 'do', 'if', 'else', 'switch', 'case', 'return', 'break', 'continue', - 'begin', 'loop', 'assert', - 'foreach', 'AllActors', 'DynamicActors', 'ChildActors', 'BasedActors', 'TouchingActors', - 'TraceActors', 'RadiusActors', 'VisibleActors', 'CollidingActors', 'VisibleCollidingActors' - ), - 3 => array( //global (object) functions - 'log', 'warn', 'rot', 'vect', 'Rand', 'Min', 'Max', 'Clamp', 'Abs', 'Sin', 'ASin', - 'Cos', 'ACos', 'Tan', 'ATan', 'Exp', 'Loge', 'Sqrt', 'Square', 'FRand', 'FMin', 'FMax', 'FClamp', - 'Lerp', 'Smerp', 'Ceil', 'Round', 'VSize', 'Normal', 'Invert', 'VRand', 'MirrorVectorByNormal', - 'GetAxes', 'GetUnAxes', 'RotRand', 'OrthoRotation', 'Normalize', 'ClockwiseFrom', - 'Len', 'InStr', 'Mid', 'Left', 'Right', 'Caps', 'Chr', 'Asc', 'Locs', - 'Divide', 'Split', 'StrCmp', 'Repl', 'Eval', - 'InterpCurveEval', 'InterpCurveGetOutputRange', 'InterpCurveGetInputDomain', - 'QuatProduct', 'QuatInvert', 'QuatRotateVector', 'QuatFindBetween', 'QuatFromAxisAndAngle', - 'QuatFromRotator', 'QuatToRotator', 'QuatSlerp', - 'Localize', 'GotoState', 'IsInState', 'GetStateName', - 'ClassIsChildOf', 'IsA', 'Enable', 'Disable', - 'GetPropertyText', 'SetPropertyText', 'GetEnum', 'DynamicLoadObject', 'FindObject', - 'SaveConfig', 'ClearConfig', 'StaticSaveConfig', 'ResetConfig', 'StaticClearConfig', - 'GetPerObjectNames', 'RandRange', 'StopWatch', 'IsOnConsole', 'IsSoaking', - 'PlatformIsMacOS', 'PlatformIsUnix', 'PlatformIsWindows', 'PlatformIs64Bit', - 'BeginState', 'EndState', 'Created', 'AllObjects', 'GetReferencers', 'GetItemName', - 'ReplaceText', 'EatStr' - ), - 4 => array( //common almost-global (actor) functions - 'ClientMessage', 'ConsoleCommand', 'CopyObjectToClipboard', 'TextToSpeech', - 'Error', 'Sleep', 'SetCollision', 'SetCollisionSize', 'SetDrawScale', 'SetDrawScale3D', - 'SetStaticMesh', 'SetDrawType', 'Move', 'SetLocation', 'SetRotation', - 'SetRelativeLocation', 'SetRelativeRotation', 'MoveSmooth', 'AutonomousPhysics', - 'SetBase', 'SetOwner', 'IsJoinedTo', 'GetMeshName', 'PlayAnim', 'LoopAnim', 'TweenAnim', - 'IsAnimating', 'FinishAnim', 'HasAnim', 'StopAnimating', 'FreezeFrameAt', 'SetAnimFrame', - 'IsTweening', 'AnimStopLooping', 'AnimEnd', 'LinkSkelAnim', 'LinkMesh', 'BoneRefresh', - 'GetBoneCoords', 'GetBoneRotation', 'GetRootLocation', 'GetRootRotation', 'AttachToBone', - 'DetachFromBone', 'SetBoneScale', 'UpdateURL', 'GetURLOption', 'SetPhysics', 'KAddImpulse', - 'KImpact', 'KApplyForce', 'Clock', 'UnClock', 'Destroyed', 'GainedChild', 'LostChild', - 'Tick', 'PostNetReceive', 'ClientTrigger', 'Trigger', 'UnTrigger', 'BeginEvent', 'EndEvent', - 'Timer', 'HitWall', 'Falling', 'Landed', 'ZoneChange', 'PhysicsVolumeChange', 'Touch', - 'PostTouch', 'UnTouch', 'Bump', 'BaseChange', 'Attach', 'Detach', 'SpecialHandling', - 'EncroachingOn', 'EncroachedBy', 'RanInto', 'FinishedInterpolation', 'EndedRotation', - 'UsedBy', 'FellOutOfWorld', 'KilledBy', 'TakeDamage', 'HealDamage', 'Trace', 'FastTrace', - 'TraceThisActor', 'spawn', 'Destroy', 'TornOff', 'SetTimer', 'PlaySound', 'PlayOwnedSound', - 'GetSoundDuration', 'MakeNoise', 'BeginPlay', 'GetAllInt', 'RenderOverlays', 'RenderTexture', - 'PreBeginPlay', 'PostBeginPlay', 'PostNetBeginPlay', 'HurtRadius', 'Reset', 'Crash' - ), - 5 => array( //data types - 'none', 'null', - 'float', 'int', 'bool', 'byte', 'char', 'double', 'iterator', 'name', 'string', //primitive - 'plane', 'rotator', 'vector', 'spline', 'coords', 'Quat', 'Range', 'RangeVector', //structs - 'Scale', 'Color', 'Box', 'IntBox', 'FloatBox', 'BoundingVolume', 'Matrix', 'InterpCurvePoint', - 'InterpCurve', 'CompressedPosition', 'TMultiMap', 'PointRegion', - 'KRigidBodyState', 'KSimParams', 'AnimRep', 'FireProperties', - 'lodmesh', 'skeletalmesh', 'mesh', 'StaticMesh', 'MeshInstance', //3d resources - 'sound', //sound resources - 'material', 'texture', 'combiner', 'modifier', 'ColorModifier', 'FinalBlend', //2d resources - 'MaterialSequence', 'MaterialSwitch', 'OpacityModifier', 'TexModifier', 'TexEnvMap', - 'TexCoordSource', 'TexMatrix', 'TexOscillator', 'TexPanner', 'TexRotator', 'TexScaler', - 'RenderedMaterial', 'BitmapMaterial', 'ScriptedTexture', 'ShadowBitmapMaterial', 'Cubemap', - 'FractalTexture', 'FireTexture', 'IceTexture', 'WaterTexture', 'FluidTexture', 'WaveTexture', - 'WetTexture', 'ConstantMaterial', 'ConstantColor', 'FadeColor', 'ParticleMaterial', - 'ProjectorMaterial', 'Shader', 'TerrainMaterial', 'VertexColor' - ), - 6 => array( //misc keywords - 'false', 'true', 'self', 'super', 'MaxInt', 'Pi' - ), - 7 => array( //common actor enums & variables - 'DT_None', 'DT_Sprite', 'DT_Mesh', 'DT_Brush', 'DT_RopeSprite', - 'DT_VerticalSprite', 'DT_TerraForm', 'DT_SpriteAnimOnce', 'DT_StaticMesh', 'DT_DrawType', - 'DT_Particle', 'DT_AntiPortal', 'DT_FluidSurface', - 'PHYS_None', 'PHYS_Walking', 'PHYS_Falling', 'PHYS_Swimming', 'PHYS_Flying', - 'PHYS_Rotating', 'PHYS_Projectile', 'PHYS_Interpolating', 'PHYS_MovingBrush', 'PHYS_Spider', - 'PHYS_Trailer', 'PHYS_Ladder', 'PHYS_RootMotion', 'PHYS_Karma', 'PHYS_KarmaRagDoll', - 'PHYS_Hovering', 'PHYS_CinMotion', - 'ROLE_None', 'ROLE_DumbProxy', 'ROLE_SimulatedProxy', - 'ROLE_AutonomousProxy', 'ROLE_Authority', - 'STY_None', 'STY_Normal', 'STY_Masked', 'STY_Translucent', 'STY_Modulated', 'STY_Alpha', - 'STY_Additive', 'STY_Subtractive', 'STY_Particle', 'STY_AlphaZ', - 'OCCLUSION_None', 'OCCLUSION_BSP', 'OCCLUSION_Default', 'OCCLUSION_StaticMeshes', - 'SLOT_None', 'SLOT_Misc', 'SLOT_Pain', 'SLOT_Interact', 'SLOT_Ambient', 'SLOT_Talk', - 'SLOT_Interface', 'MTRAN_None', 'MTRAN_Instant', 'MTRAN_Segue', 'MTRAN_Fade', - 'MTRAN_FastFade', 'MTRAN_SlowFade', - - 'DrawType', 'Physics', 'Owner', 'Base', 'Level', 'Game', 'Instigator', 'RemoteRole', 'Role', - 'LifeSpan', 'Tag', 'Event', 'Location', 'Rotation', 'Velocity', 'Acceleration', - 'RelativeLocation', 'RelativeRotation', 'DrawScale', 'DrawScale3D', 'Skins', 'Style', - 'SoundVolume', 'SoundPitch', 'SoundRadius', 'TransientSoundVolume', 'TransientSoundRadius', - 'CollisionRadius', 'CollisionHeight', 'Mass', 'Buoyancy', 'RotationRate', 'DesiredRotation' - ), - 8 => array( //common non-actor uscript classes - 'Object', - 'CacheManager', 'CameraEffect', 'Canvas', 'CheatManager', 'Commandlet', 'DecoText', 'GUI', - 'InteractionMaster', 'Interactions', 'Interaction', 'KarmaParamsCollision', 'KarmaParamsRBFull', - 'KarmaParamsSkel', 'KarmaParams', 'LevelSummary', 'Locale', 'Manifest', 'MaterialFactory', - 'MeshObject', 'ObjectPool', 'Pallete', - 'ParticleEmitter', 'MeshEmitter', 'BeamEmitter', 'SpriteEmitter', 'SparkEmitter', 'TrailEmitter', - 'Player', 'PlayerInput', 'PlayInfo', 'ReachSpec', 'Resource', 'LatentScriptedAction', 'ScriptedAction', - 'speciesType', 'StreamBase', 'Stream', 'EditorEngine', 'Engine', 'Time', 'WeaponFire', - 'WebApplication', 'WebRequest', 'WebResponse', 'WebSkin', 'xPawnGibGroup', 'xPawnSoundGroup', - 'xUtil' - ), - 9 => array( //common actor-based uscript classes - 'Actor', - 'Controller', 'AIController', 'ScriptedController', 'Bot', 'xBot', - 'PlayerController', 'UnrealPlayer', 'xPlayer', - 'DamageType', 'WeaponDamageType', 'Effects', 'Emitter', 'NetworkEmitter', - 'Gib', 'HUD', 'HudBase', 'Info', 'FluidSurfaceInfo', 'Combo', - 'GameInfo', 'UnrealMPGameInfo', 'DeathMatch', 'TeamGame', 'CTFGame', - 'xCTFGame', 'xBombingRun', 'xDoubleDom', 'xTeamGame', - 'ASGameInfo', 'Invasion', 'ONSOnslaughtGame', 'xDeathmatch', - 'Mutator', 'Inventory', 'Ammunition', 'KeyInventory', 'Powerups', 'Armor', 'Weapon', - 'InventoryAttachment', 'WeaponAttachment', - 'KActor', 'KConstraint', 'KBSJoint', 'KCarWheelJoint', 'KConeLimit', 'KHinge', 'KTire', - 'KVehicleFactory', 'Keypoint', 'AIScript', 'ScriptedSequence', 'ScriptedTrigger', - 'AmbientSound', 'Light', 'SpotLight', 'SunLight', 'TriggerLight', - 'MeshEffect', 'NavigationPoint', 'GameObjective', 'DestroyableObjective', - 'PathNode', 'FlyingPathNode', 'RoadPathNode', 'InventorySpot', 'PlayerStart', - 'Pawn', 'Vehicle', 'UnrealPawn', 'xPawn', 'Monster', 'ASVehicle', 'KVehicle', 'KCar', - 'ONSWeaponPawn', 'SVehicle', 'ONSVehicle', 'ONSChopperCraft', 'ONSHoverCraft', - 'ONSPlaneCraft', 'ONSTreadCraft', 'ONSWheeledCraft', - 'Pickup', 'Ammo', 'UTAmmoPickup', 'ArmorPickup', 'KeyPickup', 'TournamentPickup', - 'Projectile', 'Projector', 'DynamicProjector', 'ShadowProjector', 'xScorch', - 'xEmitter', 'xPickupBase', 'xProcMesh', 'xWeatherEffect', 'PhysicsVolume', 'Volume' - ), - 10 => array( //symbol-like operators - 'dot','cross' - ) - ), - 'SYMBOLS' => array( - '+','-','=','/','*','-','%','>','<','&','^','!','|','`','(',')','[',']','{','}', - '<<','>>','$','@' - ), - 'CASE_SENSITIVE' => array( - GESHI_COMMENTS => false, - 1 => false, - 2 => false, - 3 => false, - 4 => false, - 5 => false, - 6 => false, - 7 => false, - 8 => false, - 9 => false, - 10 => false, - ), - 'STYLES' => array( - 'KEYWORDS' => array( - 1 => 'color: #0000FF;', - 2 => 'color: #0000FF;', - 3 => 'color: #0066AA;', - 4 => 'color: #0088FF;', - 5 => 'color: #E000E0;', - 6 => 'color: #900000;', - 7 => 'color: #888800;', - 8 => 'color: #AA6600;', - 9 => 'color: #FF8800;', - 10 => 'color: #0000FF;' - ), - 'COMMENTS' => array( - 1 => 'color: #008080; font-style: italic;', - 2 => 'color: #000000; font-weight: bold;', - 'MULTI' => 'color: #008080; font-style: italic;' - ), - 'ESCAPE_CHAR' => array( - 0 => '' - ), - 'BRACKETS' => array( - 0 => 'color: #000000;' - ), - 'STRINGS' => array( - 0 => 'color: #999999;' - ), - 'NUMBERS' => array( - 0 => 'color: #FF0000;' - ), - 'METHODS' => array( - 0 => 'color: #006600;' - ), - 'SYMBOLS' => array( - 0 => 'color: #669966;' - ), - 'REGEXPS' => array( - 0 => 'color: #E000E0;', - 1 => 'color: #E000E0;' - ), - 'SCRIPT' => array( - 0 => '' - ) - ), - 'URLS' => array( - 1 => '', - 2 => '', - 3 => '', - 4 => '', - 5 => '', - 6 => '', - 7 => '', - 8 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}', - 9 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}', - 10 => '' - ), - 'OOLANG' => true, - 'OBJECT_SPLITTERS' => array('.'), - 'REGEXPS' => array( //handle template-style variable definitions - 0 => array( - GESHI_SEARCH => '(class\s*)<(\s*(\w+)\s*)>', - GESHI_REPLACE => "\${1}", - GESHI_MODIFIERS => 'i', - GESHI_BEFORE => '', - GESHI_AFTER => "< \${3} >" - ), - 1 => array( - GESHI_SEARCH => '(array\s*)<(\s*(\w+)\s*)>', - GESHI_REPLACE => "\${1}", - GESHI_MODIFIERS => 'i', - GESHI_BEFORE => '', - GESHI_AFTER => "< \${3} >" - ) - ), - 'STRICT_MODE_APPLIES' => GESHI_NEVER, - 'SCRIPT_DELIMITERS' => array( - ), - 'HIGHLIGHT_STRICT_BLOCK' => array( - ), - 'PARSER_CONTROL' => array( - 'KEYWORDS' => array( - 10 => array( - 'DISALLOWED_BEFORE' => '(?<!<)(?=DOT>)' - ) - ) - ) -); - -?> |