diff options
author | Florian Pritz <bluewind@xinu.at> | 2012-02-14 01:17:10 +0100 |
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committer | Florian Pritz <bluewind@xinu.at> | 2012-02-14 01:17:10 +0100 |
commit | a635c931ff8aa79728d93a4835e06a75e8f90be8 (patch) | |
tree | ec99bc646bca4cd8d37e58378d07c1ebd1f0499f /application/libraries/geshi/uscript.php | |
parent | 798a4824a2aa099de9eb05454ebb62b1522bee65 (diff) |
bump geshi to 1.0.8.10
Signed-off-by: Florian Pritz <bluewind@xinu.at>
Diffstat (limited to 'application/libraries/geshi/uscript.php')
-rw-r--r-- | application/libraries/geshi/uscript.php | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/application/libraries/geshi/uscript.php b/application/libraries/geshi/uscript.php new file mode 100644 index 000000000..e06aa8ca7 --- /dev/null +++ b/application/libraries/geshi/uscript.php @@ -0,0 +1,299 @@ +<?php +/************************************************************************************* + * uscript.php + * --------------------------------- + * Author: pospi (pospi@spadgos.com) + * Copyright: (c) 2007 pospi (http://pospi.spadgos.com) + * Release Version: 1.0.8.10 + * Date Started: 2007/05/21 + * + * UnrealScript language file for GeSHi. + * + * Comments: + * * Main purpose at this time is for Unreal Engine 2 / 2.5 + * * Mostly taken from UltraEdit unrealScript wordfile. + * + * CHANGES + * ------- + * 2007/05/21 (1.0.8.10) + * - First Release + * + * TODO (updated 2007/05/21) + * ------------------------- + * * Update to feature any UE3 classes / keywords when UT3 comes out + * + ************************************************************************************* + * + * This file is part of GeSHi. + * + * GeSHi is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * GeSHi is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with GeSHi; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + ************************************************************************************/ + +$language_data = array ( + 'LANG_NAME' => 'Unreal Script', + 'COMMENT_SINGLE' => array( + 1 => '//', + 2 => '#' + ), + 'COMMENT_MULTI' => array('/*' => '*/'), + 'CASE_KEYWORDS' => GESHI_CAPS_NO_CHANGE, + 'QUOTEMARKS' => array("'", '"'), + 'ESCAPE_CHAR' => '\\', + 'KEYWORDS' => array( + 1 => array( //declaration keywords + 'simulated', 'state', 'class', 'function', 'event', 'var', 'local', + 'ignores', 'globalconfig', 'config', 'abstract', 'nativereplication', 'native', + 'auto', 'coerce', 'const', 'default', + 'defaultproperties', + 'enum', 'extends', 'expands', 'final', 'guid', 'latent', 'localized', + 'new', 'noexport', 'operator', 'preoperator', 'optional', 'out', + 'private', 'public', 'protected', 'reliable', 'replication', + 'singular', 'static', 'struct', 'transient', 'unreliable', + 'hidedropdown', 'cacheexempt', 'exec', 'delegate', 'import', 'placeable', 'exportstructs' + ), + 2 => array( //control flow keywords + 'for', 'while', 'do', 'if', 'else', 'switch', 'case', 'return', 'break', 'continue', + 'begin', 'loop', 'assert', + 'foreach', 'AllActors', 'DynamicActors', 'ChildActors', 'BasedActors', 'TouchingActors', + 'TraceActors', 'RadiusActors', 'VisibleActors', 'CollidingActors', 'VisibleCollidingActors' + ), + 3 => array( //global (object) functions + 'log', 'warn', 'rot', 'vect', 'Rand', 'Min', 'Max', 'Clamp', 'Abs', 'Sin', 'ASin', + 'Cos', 'ACos', 'Tan', 'ATan', 'Exp', 'Loge', 'Sqrt', 'Square', 'FRand', 'FMin', 'FMax', 'FClamp', + 'Lerp', 'Smerp', 'Ceil', 'Round', 'VSize', 'Normal', 'Invert', 'VRand', 'MirrorVectorByNormal', + 'GetAxes', 'GetUnAxes', 'RotRand', 'OrthoRotation', 'Normalize', 'ClockwiseFrom', + 'Len', 'InStr', 'Mid', 'Left', 'Right', 'Caps', 'Chr', 'Asc', 'Locs', + 'Divide', 'Split', 'StrCmp', 'Repl', 'Eval', + 'InterpCurveEval', 'InterpCurveGetOutputRange', 'InterpCurveGetInputDomain', + 'QuatProduct', 'QuatInvert', 'QuatRotateVector', 'QuatFindBetween', 'QuatFromAxisAndAngle', + 'QuatFromRotator', 'QuatToRotator', 'QuatSlerp', + 'Localize', 'GotoState', 'IsInState', 'GetStateName', + 'ClassIsChildOf', 'IsA', 'Enable', 'Disable', + 'GetPropertyText', 'SetPropertyText', 'GetEnum', 'DynamicLoadObject', 'FindObject', + 'SaveConfig', 'ClearConfig', 'StaticSaveConfig', 'ResetConfig', 'StaticClearConfig', + 'GetPerObjectNames', 'RandRange', 'StopWatch', 'IsOnConsole', 'IsSoaking', + 'PlatformIsMacOS', 'PlatformIsUnix', 'PlatformIsWindows', 'PlatformIs64Bit', + 'BeginState', 'EndState', 'Created', 'AllObjects', 'GetReferencers', 'GetItemName', + 'ReplaceText', 'EatStr' + ), + 4 => array( //common almost-global (actor) functions + 'ClientMessage', 'ConsoleCommand', 'CopyObjectToClipboard', 'TextToSpeech', + 'Error', 'Sleep', 'SetCollision', 'SetCollisionSize', 'SetDrawScale', 'SetDrawScale3D', + 'SetStaticMesh', 'SetDrawType', 'Move', 'SetLocation', 'SetRotation', + 'SetRelativeLocation', 'SetRelativeRotation', 'MoveSmooth', 'AutonomousPhysics', + 'SetBase', 'SetOwner', 'IsJoinedTo', 'GetMeshName', 'PlayAnim', 'LoopAnim', 'TweenAnim', + 'IsAnimating', 'FinishAnim', 'HasAnim', 'StopAnimating', 'FreezeFrameAt', 'SetAnimFrame', + 'IsTweening', 'AnimStopLooping', 'AnimEnd', 'LinkSkelAnim', 'LinkMesh', 'BoneRefresh', + 'GetBoneCoords', 'GetBoneRotation', 'GetRootLocation', 'GetRootRotation', 'AttachToBone', + 'DetachFromBone', 'SetBoneScale', 'UpdateURL', 'GetURLOption', 'SetPhysics', 'KAddImpulse', + 'KImpact', 'KApplyForce', 'Clock', 'UnClock', 'Destroyed', 'GainedChild', 'LostChild', + 'Tick', 'PostNetReceive', 'ClientTrigger', 'Trigger', 'UnTrigger', 'BeginEvent', 'EndEvent', + 'Timer', 'HitWall', 'Falling', 'Landed', 'ZoneChange', 'PhysicsVolumeChange', 'Touch', + 'PostTouch', 'UnTouch', 'Bump', 'BaseChange', 'Attach', 'Detach', 'SpecialHandling', + 'EncroachingOn', 'EncroachedBy', 'RanInto', 'FinishedInterpolation', 'EndedRotation', + 'UsedBy', 'FellOutOfWorld', 'KilledBy', 'TakeDamage', 'HealDamage', 'Trace', 'FastTrace', + 'TraceThisActor', 'spawn', 'Destroy', 'TornOff', 'SetTimer', 'PlaySound', 'PlayOwnedSound', + 'GetSoundDuration', 'MakeNoise', 'BeginPlay', 'GetAllInt', 'RenderOverlays', 'RenderTexture', + 'PreBeginPlay', 'PostBeginPlay', 'PostNetBeginPlay', 'HurtRadius', 'Reset', 'Crash' + ), + 5 => array( //data types + 'none', 'null', + 'float', 'int', 'bool', 'byte', 'char', 'double', 'iterator', 'name', 'string', //primitive + 'plane', 'rotator', 'vector', 'spline', 'coords', 'Quat', 'Range', 'RangeVector', //structs + 'Scale', 'Color', 'Box', 'IntBox', 'FloatBox', 'BoundingVolume', 'Matrix', 'InterpCurvePoint', + 'InterpCurve', 'CompressedPosition', 'TMultiMap', 'PointRegion', + 'KRigidBodyState', 'KSimParams', 'AnimRep', 'FireProperties', + 'lodmesh', 'skeletalmesh', 'mesh', 'StaticMesh', 'MeshInstance', //3d resources + 'sound', //sound resources + 'material', 'texture', 'combiner', 'modifier', 'ColorModifier', 'FinalBlend', //2d resources + 'MaterialSequence', 'MaterialSwitch', 'OpacityModifier', 'TexModifier', 'TexEnvMap', + 'TexCoordSource', 'TexMatrix', 'TexOscillator', 'TexPanner', 'TexRotator', 'TexScaler', + 'RenderedMaterial', 'BitmapMaterial', 'ScriptedTexture', 'ShadowBitmapMaterial', 'Cubemap', + 'FractalTexture', 'FireTexture', 'IceTexture', 'WaterTexture', 'FluidTexture', 'WaveTexture', + 'WetTexture', 'ConstantMaterial', 'ConstantColor', 'FadeColor', 'ParticleMaterial', + 'ProjectorMaterial', 'Shader', 'TerrainMaterial', 'VertexColor' + ), + 6 => array( //misc keywords + 'false', 'true', 'self', 'super', 'MaxInt', 'Pi' + ), + 7 => array( //common actor enums & variables + 'DT_None', 'DT_Sprite', 'DT_Mesh', 'DT_Brush', 'DT_RopeSprite', + 'DT_VerticalSprite', 'DT_TerraForm', 'DT_SpriteAnimOnce', 'DT_StaticMesh', 'DT_DrawType', + 'DT_Particle', 'DT_AntiPortal', 'DT_FluidSurface', + 'PHYS_None', 'PHYS_Walking', 'PHYS_Falling', 'PHYS_Swimming', 'PHYS_Flying', + 'PHYS_Rotating', 'PHYS_Projectile', 'PHYS_Interpolating', 'PHYS_MovingBrush', 'PHYS_Spider', + 'PHYS_Trailer', 'PHYS_Ladder', 'PHYS_RootMotion', 'PHYS_Karma', 'PHYS_KarmaRagDoll', + 'PHYS_Hovering', 'PHYS_CinMotion', + 'ROLE_None', 'ROLE_DumbProxy', 'ROLE_SimulatedProxy', + 'ROLE_AutonomousProxy', 'ROLE_Authority', + 'STY_None', 'STY_Normal', 'STY_Masked', 'STY_Translucent', 'STY_Modulated', 'STY_Alpha', + 'STY_Additive', 'STY_Subtractive', 'STY_Particle', 'STY_AlphaZ', + 'OCCLUSION_None', 'OCCLUSION_BSP', 'OCCLUSION_Default', 'OCCLUSION_StaticMeshes', + 'SLOT_None', 'SLOT_Misc', 'SLOT_Pain', 'SLOT_Interact', 'SLOT_Ambient', 'SLOT_Talk', + 'SLOT_Interface', 'MTRAN_None', 'MTRAN_Instant', 'MTRAN_Segue', 'MTRAN_Fade', + 'MTRAN_FastFade', 'MTRAN_SlowFade', + + 'DrawType', 'Physics', 'Owner', 'Base', 'Level', 'Game', 'Instigator', 'RemoteRole', 'Role', + 'LifeSpan', 'Tag', 'Event', 'Location', 'Rotation', 'Velocity', 'Acceleration', + 'RelativeLocation', 'RelativeRotation', 'DrawScale', 'DrawScale3D', 'Skins', 'Style', + 'SoundVolume', 'SoundPitch', 'SoundRadius', 'TransientSoundVolume', 'TransientSoundRadius', + 'CollisionRadius', 'CollisionHeight', 'Mass', 'Buoyancy', 'RotationRate', 'DesiredRotation' + ), + 8 => array( //common non-actor uscript classes + 'Object', + 'CacheManager', 'CameraEffect', 'Canvas', 'CheatManager', 'Commandlet', 'DecoText', 'GUI', + 'InteractionMaster', 'Interactions', 'Interaction', 'KarmaParamsCollision', 'KarmaParamsRBFull', + 'KarmaParamsSkel', 'KarmaParams', 'LevelSummary', 'Locale', 'Manifest', 'MaterialFactory', + 'MeshObject', 'ObjectPool', 'Pallete', + 'ParticleEmitter', 'MeshEmitter', 'BeamEmitter', 'SpriteEmitter', 'SparkEmitter', 'TrailEmitter', + 'Player', 'PlayerInput', 'PlayInfo', 'ReachSpec', 'Resource', 'LatentScriptedAction', 'ScriptedAction', + 'speciesType', 'StreamBase', 'Stream', 'EditorEngine', 'Engine', 'Time', 'WeaponFire', + 'WebApplication', 'WebRequest', 'WebResponse', 'WebSkin', 'xPawnGibGroup', 'xPawnSoundGroup', + 'xUtil' + ), + 9 => array( //common actor-based uscript classes + 'Actor', + 'Controller', 'AIController', 'ScriptedController', 'Bot', 'xBot', + 'PlayerController', 'UnrealPlayer', 'xPlayer', + 'DamageType', 'WeaponDamageType', 'Effects', 'Emitter', 'NetworkEmitter', + 'Gib', 'HUD', 'HudBase', 'Info', 'FluidSurfaceInfo', 'Combo', + 'GameInfo', 'UnrealMPGameInfo', 'DeathMatch', 'TeamGame', 'CTFGame', + 'xCTFGame', 'xBombingRun', 'xDoubleDom', 'xTeamGame', + 'ASGameInfo', 'Invasion', 'ONSOnslaughtGame', 'xDeathmatch', + 'Mutator', 'Inventory', 'Ammunition', 'KeyInventory', 'Powerups', 'Armor', 'Weapon', + 'InventoryAttachment', 'WeaponAttachment', + 'KActor', 'KConstraint', 'KBSJoint', 'KCarWheelJoint', 'KConeLimit', 'KHinge', 'KTire', + 'KVehicleFactory', 'Keypoint', 'AIScript', 'ScriptedSequence', 'ScriptedTrigger', + 'AmbientSound', 'Light', 'SpotLight', 'SunLight', 'TriggerLight', + 'MeshEffect', 'NavigationPoint', 'GameObjective', 'DestroyableObjective', + 'PathNode', 'FlyingPathNode', 'RoadPathNode', 'InventorySpot', 'PlayerStart', + 'Pawn', 'Vehicle', 'UnrealPawn', 'xPawn', 'Monster', 'ASVehicle', 'KVehicle', 'KCar', + 'ONSWeaponPawn', 'SVehicle', 'ONSVehicle', 'ONSChopperCraft', 'ONSHoverCraft', + 'ONSPlaneCraft', 'ONSTreadCraft', 'ONSWheeledCraft', + 'Pickup', 'Ammo', 'UTAmmoPickup', 'ArmorPickup', 'KeyPickup', 'TournamentPickup', + 'Projectile', 'Projector', 'DynamicProjector', 'ShadowProjector', 'xScorch', + 'xEmitter', 'xPickupBase', 'xProcMesh', 'xWeatherEffect', 'PhysicsVolume', 'Volume' + ), + 10 => array( //symbol-like operators + 'dot','cross' + ) + ), + 'SYMBOLS' => array( + '+','-','=','/','*','-','%','>','<','&','^','!','|','`','(',')','[',']','{','}', + '<<','>>','$','@' + ), + 'CASE_SENSITIVE' => array( + GESHI_COMMENTS => false, + 1 => false, + 2 => false, + 3 => false, + 4 => false, + 5 => false, + 6 => false, + 7 => false, + 8 => false, + 9 => false, + 10 => false, + ), + 'STYLES' => array( + 'KEYWORDS' => array( + 1 => 'color: #0000FF;', + 2 => 'color: #0000FF;', + 3 => 'color: #0066AA;', + 4 => 'color: #0088FF;', + 5 => 'color: #E000E0;', + 6 => 'color: #900000;', + 7 => 'color: #888800;', + 8 => 'color: #AA6600;', + 9 => 'color: #FF8800;', + 10 => 'color: #0000FF;' + ), + 'COMMENTS' => array( + 1 => 'color: #008080; font-style: italic;', + 2 => 'color: #000000; font-weight: bold;', + 'MULTI' => 'color: #008080; font-style: italic;' + ), + 'ESCAPE_CHAR' => array( + 0 => '' + ), + 'BRACKETS' => array( + 0 => 'color: #000000;' + ), + 'STRINGS' => array( + 0 => 'color: #999999;' + ), + 'NUMBERS' => array( + 0 => 'color: #FF0000;' + ), + 'METHODS' => array( + 0 => 'color: #006600;' + ), + 'SYMBOLS' => array( + 0 => 'color: #669966;' + ), + 'REGEXPS' => array( + 0 => 'color: #E000E0;', + 1 => 'color: #E000E0;' + ), + 'SCRIPT' => array( + 0 => '' + ) + ), + 'URLS' => array( + 1 => '', + 2 => '', + 3 => '', + 4 => '', + 5 => '', + 6 => '', + 7 => '', + 8 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}', + 9 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}', + 10 => '' + ), + 'OOLANG' => true, + 'OBJECT_SPLITTERS' => array('.'), + 'REGEXPS' => array( //handle template-style variable definitions + 0 => array( + GESHI_SEARCH => '(class\s*)<(\s*(\w+)\s*)>', + GESHI_REPLACE => "\${1}", + GESHI_MODIFIERS => 'i', + GESHI_BEFORE => '', + GESHI_AFTER => "< \${3} >" + ), + 1 => array( + GESHI_SEARCH => '(array\s*)<(\s*(\w+)\s*)>', + GESHI_REPLACE => "\${1}", + GESHI_MODIFIERS => 'i', + GESHI_BEFORE => '', + GESHI_AFTER => "< \${3} >" + ) + ), + 'STRICT_MODE_APPLIES' => GESHI_NEVER, + 'SCRIPT_DELIMITERS' => array( + ), + 'HIGHLIGHT_STRICT_BLOCK' => array( + ), + 'PARSER_CONTROL' => array( + 'KEYWORDS' => array( + 10 => array( + 'DISALLOWED_BEFORE' => '(?<!<)(?=DOT>)' + ) + ) + ) +); + +?> |