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author | Louis Orleans <louis@orleans.io> | 2018-03-09 19:31:09 +0100 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2018-03-09 19:31:08 +0100 |
commit | 0e6e059ef3cd88692348db1f6ef3de2b0349bfe6 (patch) | |
tree | 2fcd011f9b6ce1481e7843fb77ca45611355d2d9 /.editorconfig | |
parent | 0603dcb1be324e2a9500b5c97d405e93c895b476 (diff) | |
download | qmk_firmware-0e6e059ef3cd88692348db1f6ef3de2b0349bfe6.tar.gz qmk_firmware-0e6e059ef3cd88692348db1f6ef3de2b0349bfe6.tar.xz |
layout(planck): dudeofawesome's layout (#2457)
* layout(planck): new layout initial commit
* feat(planck): add workman layout
* fix(planck): switching to workman
* layout(planck): swapping mnext and mplay
* feat(planck): prep for RGB
* perf(planck): remove plover
saves 256 bytes of memory
* perf(planck): remove colemak
saves 128 bytes
* layout(planck): swapping enter and quote
* perf(planck): disable console
frees 1664 bytes
* feat(planck): RGB under-lighting
* refactor(planck): change RGB pin
Uses pin labeled PB2
* feat(planck): add RGB keycodes
* feat(planck): re-enable audio
* style(planck): fixing indentation
Because who indents like that?
* style(planck): clean up keycodes
* layout(planck): remove del
* feat(planck): add tap-space to layer keys
* docs(planck): specify pin on PCB for RGB
* bug(planck): reducing tap time
* Revert "bug(planck): reducing tap time"
This reverts commit 62606b2dc62c5adcc06cfb5978d7e5305411a658.
* Revert "feat(planck): add tap-space to layer keys"
This reverts commit c74de5a4aa45c5563dcaa463395654c29f50eda3.
* perf(planck): remove backlit case
* feat(planck): swap enter and quote
* bug(planck): moving right shift
* doc(planck): update README
* chore(planck): remove makefile
* 🔨 add userspace config
* 📝 update layer ascii art
* 🔥 disable RGB lighting
* ✨ add Colemak
* ✨ add numpad layer
* ✨ add caps lock on adjust layer
* 📝 update layer renders
* 🔥 remove workman sound def
* 🔨 add userspace config
* 📝 update layer ascii art
* 🔥 disable RGB lighting
* ✨ add Colemak
* ✨ add numpad layer
* ✨ add caps lock on adjust layer
* 📝 update layer renders
* 🔥 remove workman sound def
Diffstat (limited to '.editorconfig')
0 files changed, 0 insertions, 0 deletions