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author | Yan-Fa Li <yanfali@gmail.com> | 2017-09-20 22:04:31 +0200 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-09-21 15:43:27 +0200 |
commit | 878774b24e262785d553428543b72a233b1e4c9f (patch) | |
tree | 91c21c94c55db0aea14b30ba10abaacc17a94ee9 | |
parent | 8c02748c8121c083a907abc1b0b9388c4cf851a3 (diff) | |
download | qmk_firmware-878774b24e262785d553428543b72a233b1e4c9f.tar.gz qmk_firmware-878774b24e262785d553428543b72a233b1e4c9f.tar.xz |
Contribute a DZ60 keymap for 67 key configuration
-rw-r--r-- | keyboards/dz60/config.h | 4 | ||||
-rw-r--r-- | keyboards/dz60/keymaps/model42/keymap.c | 65 | ||||
-rw-r--r-- | keyboards/dz60/keymaps/model42/readme.md | 42 |
3 files changed, 109 insertions, 2 deletions
diff --git a/keyboards/dz60/config.h b/keyboards/dz60/config.h index a282196b3..8e1a5ae5f 100644 --- a/keyboards/dz60/config.h +++ b/keyboards/dz60/config.h @@ -46,9 +46,9 @@ #define RGB_DI_PIN E2 #define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 20 +#define RGBLED_NUM 16 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 -#endif
\ No newline at end of file +#endif diff --git a/keyboards/dz60/keymaps/model42/keymap.c b/keyboards/dz60/keymaps/model42/keymap.c new file mode 100644 index 000000000..b87141bee --- /dev/null +++ b/keyboards/dz60/keymaps/model42/keymap.c @@ -0,0 +1,65 @@ +#include "dz60.h" +#include "action_layer.h" + +// Hard Reload Chrome +enum dz60_keycodes { + LT_1_OR_RELOAD_CHROME = SAFE_RANGE +}; + +const uint16_t PROGMEM keymaps[][5][15] = { +// layer 0 +KEYMAP_DIRECTIONAL(KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, LT(3, KC_Z), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, KC_SLSH, + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, LT(4, KC_SPC), KC_BSPC, MO(2), LT_1_OR_RELOAD_CHROME, KC_LEFT, KC_DOWN, KC_RGHT), + +// layer 1 +KEYMAP_DIRECTIONAL(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + +// layer 2 +KEYMAP_DIRECTIONAL(KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + +// layer 3 +KEYMAP_DIRECTIONAL(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + +// layer 4 +KEYMAP_DIRECTIONAL(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), +}; + +uint16_t custom_lt_timer; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if(LT_1_OR_RELOAD_CHROME == keycode) { + if(record->event.pressed) { + custom_lt_timer = timer_read(); + layer_on(1); + } else { + layer_off(1); + if (timer_elapsed(custom_lt_timer) < 200) { + register_code(KC_LGUI); + register_code(KC_RSHIFT); + register_code(KC_R); + unregister_code(KC_R); + unregister_code(KC_RSHIFT); + unregister_code(KC_LGUI); + } + } + } + return true; +} diff --git a/keyboards/dz60/keymaps/model42/readme.md b/keyboards/dz60/keymaps/model42/readme.md new file mode 100644 index 000000000..af8407506 --- /dev/null +++ b/keyboards/dz60/keymaps/model42/readme.md @@ -0,0 +1,42 @@ +# yanfali's keymap for KBDFans DZ60 PCB + +## 4 Layers + +### Layer 0 + +![layer 0](https://imgur.com/bOiQI69.png) +Conventional ANSI layout. Except: + + - Backspace has been replaced with 2 keys + - PGUP + - PGDN + - 2.25U Left shift is now 1.25U with 1U key LT(layer 3, KC_Z) + - Bottom right shift is 1.75U. Has arrow cluster. Tap right shift for / and dedicated / key is to far right. + - Bottom row, split space bar + - 2.75U (Space) + - 1.25U (mouse key + WASD) with LT(4, KC_SPC) + - 2.25U (backspace) + - 1U MO(layer 2) + - 1U LT(layer 1, SHIFT+LGUI+R) + - arrows. + +### Layer 1 + +![layer 1](https://imgur.com/X7iKNxQ.png) +RGB underglow and backlight controls, Reset + +### Layer 2 + +![layer 1](https://imgur.com/gELh7Se.png) +F1-F12, PGUP -> HOME, PGDN -> END + +### Layer 3 + +Unused at this time but tied to 3 FN key to right of 1.25U left shift. + +### Layer 4 + + * WASD - Mouse controls + * Q - Btn 1 + * E - Btn 2 + |