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authorDrashna Jaelre <drashna@live.com>2019-02-15 05:36:20 +0100
committerGitHub <noreply@github.com>2019-02-15 05:36:20 +0100
commitc22f3ba3a2605280b81829a764c29c9e01ae674f (patch)
treef7aba084d7aa8d1f60058cd409eefb5a0d7ebb34
parentcc5c6b449a4a36fc56fa5896b2b8f120e4bb0b31 (diff)
parent7d8c62993921383a35f9cd172fe0a1d2e893b2f3 (diff)
downloadqmk_firmware-c22f3ba3a2605280b81829a764c29c9e01ae674f.tar.gz
qmk_firmware-c22f3ba3a2605280b81829a764c29c9e01ae674f.tar.xz
Debounce refactor / API (#3720)
* Added xeal60 via clone of lets split * Delete removed other keymaps * Basic keymap (no FN). Compiles. * Removed NP_STAR and NP_SLSH. * Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. * Changed order of rules in TMK. Documented feature. * Fixed missing whitespace in debounce documentation Table wasn't working due to missing newline. * Added bold in a few areas. * DO NOT USE - Removed debounce from TMK. * Remove accidental xeal60 commit * DO NOT USE - debounce successfully compiled. * DO NOT USE Revert back to original API to support split_keyboards. * Working eager_pk * Whitespace cleanup. * Restored debounce.h since there wasnt any real change. * Moved debouncing_time variable to inside #if debounce * Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. * Removed #include "matrix.h" from debounce.h * Bug fix - was using MATRIX_ROWS instead of num_rows * Fixed compilation error with debounce_sym_g * Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE * Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. * Fix compile error in debounce_eager_pk * Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
-rw-r--r--common_features.mk16
-rw-r--r--docs/feature_debounce_type.md46
-rw-r--r--keyboards/handwired/xealous/rules.mk2
-rw-r--r--quantum/debounce.c52
-rw-r--r--quantum/debounce.h2
-rw-r--r--quantum/debounce/debounce_eager_pk.c121
-rw-r--r--quantum/debounce/debounce_sym_g.c57
-rw-r--r--quantum/debounce/readme.md28
-rw-r--r--quantum/matrix.c31
-rw-r--r--tmk_core/common/keyboard.c17
10 files changed, 272 insertions, 100 deletions
diff --git a/common_features.mk b/common_features.mk
index b5fdb404b..6f02dbac6 100644
--- a/common_features.mk
+++ b/common_features.mk
@@ -282,10 +282,20 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif
endif
-# Include the standard debounce code if needed
-ifneq ($(strip $(CUSTOM_DEBOUNCE)), yes)
- QUANTUM_SRC += $(QUANTUM_DIR)/debounce.c
+DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
+# Debounce Modules. If implemented in matrix.c, don't use these.
+DEBOUNCE_TYPE?= sym_g
+VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
+ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
+ $(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
endif
+ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
+else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
+endif
+
+
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD
diff --git a/docs/feature_debounce_type.md b/docs/feature_debounce_type.md
new file mode 100644
index 000000000..82b3d7de1
--- /dev/null
+++ b/docs/feature_debounce_type.md
@@ -0,0 +1,46 @@
+# Debounce algorithm
+
+QMK supports multiple debounce algorithms through its debounce API.
+
+The underlying debounce algorithm is determined by which matrix.c file you are using.
+
+The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
+
+```
+DEBOUNCE_TYPE?= sym_g
+VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
+ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
+ $(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
+endif
+ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
+else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
+ QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
+endif
+```
+
+# Debounce selection
+
+| DEBOUNCE_ALGO | Description | What to do |
+| ------------- | --------------------------------------------------- | ----------------------------- |
+| Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g will be compiled, and used if necessary |
+| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
+| sym_g / eager_pk | You are using the included matrix.c and debounce.c | Use an alternative debounce algorithm |
+
+**Regarding split keyboards**:
+The debounce code is compatible with split keyboards.
+
+# Use your own debouncing code
+* Set ```DEBOUNCE_TYPE = custom ```.
+* Add ```SRC += debounce.c```
+* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
+* Debouncing occurs after every raw matrix scan.
+* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
+
+# Changing between included debouncing methods
+You can either use your own code, by including your own debounce.c, or switch to another included one.
+Included debounce methods are:
+* debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
+* debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
+
+
diff --git a/keyboards/handwired/xealous/rules.mk b/keyboards/handwired/xealous/rules.mk
index 07e1c875e..7d07c9aa5 100644
--- a/keyboards/handwired/xealous/rules.mk
+++ b/keyboards/handwired/xealous/rules.mk
@@ -68,7 +68,7 @@ SUBPROJECT_rev1 = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = no
-CUSTOM_DEBOUNCE = yes
+DEBOUNCE_TYPE = custom
LAYOUTS = split60
diff --git a/quantum/debounce.c b/quantum/debounce.c
deleted file mode 100644
index 929023ab2..000000000
--- a/quantum/debounce.c
+++ /dev/null
@@ -1,52 +0,0 @@
-
-#include "matrix.h"
-#include "timer.h"
-#include "quantum.h"
-
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
-#endif
-
-void debounce_init(uint8_t num_rows) {
-}
-
-#if DEBOUNCING_DELAY > 0
-
-static bool debouncing = false;
-
-void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
- static uint16_t debouncing_time;
-
- if (changed) {
- debouncing = true;
- debouncing_time = timer_read();
- }
-
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
- for (uint8_t i = 0; i < num_rows; i++) {
- cooked[i] = raw[i];
- }
- debouncing = false;
- }
-}
-
-bool debounce_active(void) {
- return debouncing;
-}
-
-#else
-
-// no debounce
-void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
- if (changed)
- {
- for (uint8_t i = 0; i < num_rows; i++) {
- cooked[i] = raw[i];
- }
- }
-}
-
-bool debounce_active(void) {
- return false;
-}
-#endif
diff --git a/quantum/debounce.h b/quantum/debounce.h
index 360af77e7..9ca05c682 100644
--- a/quantum/debounce.h
+++ b/quantum/debounce.h
@@ -8,4 +8,4 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
bool debounce_active(void);
-void debounce_init(uint8_t num_rows); \ No newline at end of file
+void debounce_init(uint8_t num_rows);
diff --git a/quantum/debounce/debounce_eager_pk.c b/quantum/debounce/debounce_eager_pk.c
new file mode 100644
index 000000000..b8ad09cee
--- /dev/null
+++ b/quantum/debounce/debounce_eager_pk.c
@@ -0,0 +1,121 @@
+/*
+Copyright 2017 Alex Ong<the.onga@gmail.com>
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+Basic per-key algorithm. Uses an 8-bit counter per key.
+After pressing a key, it immediately changes state, and sets a counter.
+No further inputs are accepted until DEBOUNCE milliseconds have occurred.
+*/
+
+#include "matrix.h"
+#include "timer.h"
+#include "quantum.h"
+#include <stdlib.h>
+
+#ifndef DEBOUNCE
+ #define DEBOUNCE 5
+#endif
+
+
+#if (MATRIX_COLS <= 8)
+# define ROW_SHIFTER ((uint8_t)1)
+#elif (MATRIX_COLS <= 16)
+# define ROW_SHIFTER ((uint16_t)1)
+#elif (MATRIX_COLS <= 32)
+# define ROW_SHIFTER ((uint32_t)1)
+#endif
+
+
+
+#define debounce_counter_t uint8_t
+
+static debounce_counter_t *debounce_counters;
+
+#define DEBOUNCE_ELAPSED 251
+#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)
+
+void update_debounce_counters(uint8_t num_rows, uint8_t current_time);
+void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time);
+
+//we use num_rows rather than MATRIX_ROWS to support split keyboards
+void debounce_init(uint8_t num_rows)
+{
+ debounce_counters = (debounce_counter_t*)malloc(num_rows*MATRIX_COLS * sizeof(debounce_counter_t));
+ int i = 0;
+ for (uint8_t r = 0; r < num_rows; r++)
+ {
+ for (uint8_t c = 0; c < MATRIX_COLS; c++)
+ {
+ debounce_counters[i++] = DEBOUNCE_ELAPSED;
+ }
+ }
+}
+
+void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
+{
+ uint8_t current_time = timer_read() % MAX_DEBOUNCE;
+ update_debounce_counters(num_rows, current_time);
+ transfer_matrix_values(raw, cooked, num_rows, current_time);
+}
+
+//If the current time is > debounce counter, set the counter to enable input.
+void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
+{
+ debounce_counter_t *debounce_pointer = debounce_counters;
+ for (uint8_t row = 0; row < num_rows; row++)
+ {
+ for (uint8_t col = 0; col < MATRIX_COLS; col++)
+ {
+ if (*debounce_pointer != DEBOUNCE_ELAPSED)
+ {
+ if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) {
+ *debounce_pointer = DEBOUNCE_ELAPSED;
+ }
+ }
+ debounce_pointer++;
+ }
+ }
+}
+
+// upload from raw_matrix to final matrix;
+void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time)
+{
+ debounce_counter_t *debounce_pointer = debounce_counters;
+ for (uint8_t row = 0; row < num_rows; row++)
+ {
+ matrix_row_t existing_row = cooked[row];
+ matrix_row_t raw_row = raw[row];
+
+ for (uint8_t col = 0; col < MATRIX_COLS; col++)
+ {
+ matrix_row_t col_mask = (ROW_SHIFTER << col);
+ bool final_value = raw_row & col_mask;
+ bool existing_value = existing_row & col_mask;
+ if (*debounce_pointer == DEBOUNCE_ELAPSED &&
+ (existing_value != final_value))
+ {
+ *debounce_pointer = current_time;
+ existing_row ^= col_mask; //flip the bit.
+ }
+ debounce_pointer++;
+ }
+ cooked[row] = existing_row;
+ }
+}
+
+bool debounce_active(void)
+{
+ return true;
+}
+
diff --git a/quantum/debounce/debounce_sym_g.c b/quantum/debounce/debounce_sym_g.c
new file mode 100644
index 000000000..c8ab34e1a
--- /dev/null
+++ b/quantum/debounce/debounce_sym_g.c
@@ -0,0 +1,57 @@
+/*
+Copyright 2017 Alex Ong<the.onga@gmail.com>
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
+When no state changes have occured for DEBOUNCE milliseconds, we push the state.
+*/
+#include "matrix.h"
+#include "timer.h"
+#include "quantum.h"
+#ifndef DEBOUNCE
+ #define DEBOUNCE 5
+#endif
+
+void debounce_init(uint8_t num_rows) {}
+static bool debouncing = false;
+
+#if DEBOUNCE > 0
+static uint16_t debouncing_time;
+void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
+{
+ if (changed) {
+ debouncing = true;
+ debouncing_time = timer_read();
+ }
+
+ if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
+ for (int i = 0; i < num_rows; i++) {
+ cooked[i] = raw[i];
+ }
+ debouncing = false;
+ }
+}
+#else //no debouncing.
+void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
+{
+ for (int i = 0; i < num_rows; i++) {
+ cooked[i] = raw[i];
+ }
+}
+#endif
+
+bool debounce_active(void) {
+ return debouncing;
+}
+
diff --git a/quantum/debounce/readme.md b/quantum/debounce/readme.md
new file mode 100644
index 000000000..1a77d44df
--- /dev/null
+++ b/quantum/debounce/readme.md
@@ -0,0 +1,28 @@
+Debounce algorithms belong in this folder.
+Here are a few ideas
+
+1) Global vs Per-Key vs Per-Row
+ * Global - one timer for all keys. Any key change state affects global timer
+ * Per key - one timer per key
+ * Per row - one timer per row
+
+2) Eager vs symmetric vs assymetric
+ * Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
+ * Symmetric - wait for no changes for DEBOUNCE ms before reporting change
+ * Assymetric - wait for different times depending on key-down/key-up. E.g. Eager key-down, DEBOUNCE ms key up.
+
+3) Timestamp vs cycles
+ * old old old code waits n cycles, decreasing count by one each matrix_scan
+ * newer code stores the millisecond the change occurred, and does subraction to figure out time elapsed.
+ * Timestamps are superior, i don't think cycles will ever be used again once upgraded.
+
+The default algorithm is symmetric and global.
+Here are a few that could be implemented:
+
+debounce_sym_g.c
+debounce_sym_pk.c
+debounce_sym_pr.c
+debounce_sym_pr_cycles.c //currently used in ergo-dox
+debounce_eager_g.c
+debounce_eager_pk.c
+debounce_eager_pr.c //could be used in ergo-dox!
diff --git a/quantum/matrix.c b/quantum/matrix.c
index d2b805d7f..f7cad1a0f 100644
--- a/quantum/matrix.c
+++ b/quantum/matrix.c
@@ -51,10 +51,8 @@ static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif
/* matrix state(1:on, 0:off) */
-static matrix_row_t raw_matrix[MATRIX_ROWS];
-
-static matrix_row_t matrix[MATRIX_ROWS];
-
+static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
+static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
@@ -108,30 +106,6 @@ uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
-// void matrix_power_up(void) {
-// #if (DIODE_DIRECTION == COL2ROW)
-// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
-// /* DDRxn */
-// _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF);
-// toggle_row(r);
-// }
-// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
-// /* PORTxn */
-// _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF);
-// }
-// #elif (DIODE_DIRECTION == ROW2COL)
-// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
-// /* DDRxn */
-// _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF);
-// toggle_col(c);
-// }
-// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
-// /* PORTxn */
-// _SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF);
-// }
-// #endif
-// }
-
void matrix_init(void) {
// initialize row and col
@@ -175,6 +149,7 @@ uint8_t matrix_scan(void)
return 1;
}
+//Deprecated.
bool matrix_is_modified(void)
{
if (debounce_active()) return false;
diff --git a/tmk_core/common/keyboard.c b/tmk_core/common/keyboard.c
index 15652276b..849d74aa1 100644
--- a/tmk_core/common/keyboard.c
+++ b/tmk_core/common/keyboard.c
@@ -252,9 +252,6 @@ void keyboard_init(void) {
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
-#ifdef MATRIX_HAS_GHOST
- // static matrix_row_t matrix_ghost[MATRIX_ROWS];
-#endif
static uint8_t led_status = 0;
matrix_row_t matrix_row = 0;
matrix_row_t matrix_change = 0;
@@ -263,24 +260,14 @@ void keyboard_task(void)
#endif
matrix_scan();
+
if (is_keyboard_master()) {
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
#ifdef MATRIX_HAS_GHOST
- if (has_ghost_in_row(r, matrix_row)) {
- /* Keep track of whether ghosted status has changed for
- * debugging. But don't update matrix_prev until un-ghosted, or
- * the last key would be lost.
- */
- //if (debug_matrix && matrix_ghost[r] != matrix_row) {
- // matrix_print();
- //}
- //matrix_ghost[r] = matrix_row;
- continue;
- }
- //matrix_ghost[r] = matrix_row;
+ if (has_ghost_in_row(r, matrix_row)) { continue; }
#endif
if (debug_matrix) matrix_print();
for (uint8_t c = 0; c < MATRIX_COLS; c++) {