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authorskullY <skullydazed@gmail.com>2018-02-26 02:41:43 +0100
committerskullY <skullydazed@gmail.com>2018-02-26 02:41:43 +0100
commit298ac18dfa3b5f19381ac8e0e6a91c91e3d4f1e4 (patch)
treee6e63274d7e6789ba19cabb649b2eb1c7ce58be9
parentc6ce959f49cb6d3e651edd6b616d15a64dc32e76 (diff)
downloadqmk_firmware-298ac18dfa3b5f19381ac8e0e6a91c91e3d4f1e4.tar.gz
qmk_firmware-298ac18dfa3b5f19381ac8e0e6a91c91e3d4f1e4.tar.xz
remove duplicate #define
-rw-r--r--keyboards/clueboard/66/keymaps/skully/keymap.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/keyboards/clueboard/66/keymaps/skully/keymap.c b/keyboards/clueboard/66/keymaps/skully/keymap.c
index c85d935d1..7f34a8cba 100644
--- a/keyboards/clueboard/66/keymaps/skully/keymap.c
+++ b/keyboards/clueboard/66/keymaps/skully/keymap.c
@@ -4,9 +4,6 @@ enum custom_keycodes {
M_SHRUG = SAFE_RANGE
};
-// Helpful defines
-#define _______ KC_TRNS
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them