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authorskullY <skullydazed@gmail.com>2017-11-02 09:30:51 +0100
committerskullY <skullydazed@gmail.com>2017-11-02 09:30:51 +0100
commit4e41beeaa6b5facb3757c966e2bfb661669bfc21 (patch)
tree5f7a82fc4caa48d54fa591310dcc46f46794b309
parent00733f4b8765e0a72d34fe9e6a420901d1f9bb09 (diff)
downloadqmk_firmware-4e41beeaa6b5facb3757c966e2bfb661669bfc21.tar.gz
qmk_firmware-4e41beeaa6b5facb3757c966e2bfb661669bfc21.tar.xz
Fix a typo
-rw-r--r--docs/keymap.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/keymap.md b/docs/keymap.md
index 1dedccc0d..2961e0e8d 100644
--- a/docs/keymap.md
+++ b/docs/keymap.md
@@ -35,7 +35,7 @@ Keymap layer has its state in two 32 bit parameters:
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
-To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
+To change `default_layer` will be useful when you switch key layout completely, say you want Colemak instead of Qwerty.
Initial state of Keymap Change base layout
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