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author | jotix <47826561+jotix@users.noreply.github.com> | 2019-05-04 18:57:41 +0200 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-05-04 18:57:41 +0200 |
commit | 9f2fc1179aa39a2728a9606909a2a2795313d8d5 (patch) | |
tree | 90d7b0ffe3ee567e5d1760912d533e9522049beb | |
parent | 9d97e47df4de36adae48c57474f3836acb78195d (diff) | |
download | qmk_firmware-9f2fc1179aa39a2728a9606909a2a2795313d8d5.tar.gz qmk_firmware-9f2fc1179aa39a2728a9606909a2a2795313d8d5.tar.xz |
[Keymap] add unicode to jotix's ortho_4x12_layout (#5775)
* add unicode to jotix's ortho_4x12_layout
* suggested change #define UNICODE_SELECTED_MODES UC_LNX
-rw-r--r-- | layouts/community/ortho_4x12/jotix/config.h | 1 | ||||
-rw-r--r-- | layouts/community/ortho_4x12/jotix/keymap.c | 173 | ||||
-rw-r--r-- | layouts/community/ortho_4x12/jotix/rules.mk | 1 | ||||
-rw-r--r-- | layouts/community/ortho_4x12/jotix2/keymap.c | 87 | ||||
-rw-r--r-- | layouts/community/ortho_4x12/jotix2/readme.md | 8 |
5 files changed, 134 insertions, 136 deletions
diff --git a/layouts/community/ortho_4x12/jotix/config.h b/layouts/community/ortho_4x12/jotix/config.h new file mode 100644 index 000000000..cdc202d5f --- /dev/null +++ b/layouts/community/ortho_4x12/jotix/config.h @@ -0,0 +1 @@ +#define UNICODE_SELECTED_MODES UC_LNX diff --git a/layouts/community/ortho_4x12/jotix/keymap.c b/layouts/community/ortho_4x12/jotix/keymap.c index 12aa5ea88..cd5413da7 100644 --- a/layouts/community/ortho_4x12/jotix/keymap.c +++ b/layouts/community/ortho_4x12/jotix/keymap.c @@ -1,6 +1,3 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. - #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; @@ -10,81 +7,175 @@ extern keymap_config_t keymap_config; // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QWERTY 0 -#define _LOWER 1 -#define _RAISE 2 -#define _ADJUST 3 +#define _QWERTY 0 +#define _FN 1 +#define _UNICODE 2 +#define _ADJUST 3 + +#define FN MO(_FN) +#define UNICODE MO(_UNICODE) + +enum unicode_names { + AACUTE, + AACUTE_M, + EACUTE, + EACUTE_M, + IACUTE, + IACUTE_M, + OACUTE, + OACUTE_M, + UACUTE, + UACUTE_M, + UDIER, + UDIER_M, + NTILDE, + NTILDE_M, + POUN, + COPY, + ORDF, + ORDM, + QUAD, + CUBE, + DEGR, + QUAR, + HALF, + NOT, + LDQU, + RDQU, + QUES, + EXCL, + ARRL, + ARRU, + ARRR, + ARRD, + EURO, + SMIL, + NEUT, + SMIH, + ANGR, + WORR, + DIZY, + TONG, + DISS, + SCRE, +}; + +const uint32_t PROGMEM unicode_map[] = { + [AACUTE] = 0xe1, // á + [AACUTE_M] = 0xc1, // Á + [EACUTE] = 0xe9, // é + [EACUTE_M] = 0xc9, // É + [IACUTE] = 0xed, // í + [IACUTE_M] = 0xcd, // Í + [OACUTE] = 0xf3, // ó + [OACUTE_M] = 0xd3, // Ó + [UACUTE] = 0xfa, // ú + [UACUTE_M] = 0xda, // Ú + [UDIER] = 0xfc, // ü + [UDIER_M] = 0xdc, // Ü + [NTILDE] = 0xf1, // ñ + [NTILDE_M] = 0xd1, // Ñ + [POUN] = 0xa3, // £ + [COPY] = 0xa9, // © + [ORDF] = 0xaa, // ª + [ORDM] = 0xba, // º + [QUAD] = 0xb2, // ² + [CUBE] = 0xb3, // ³ + [DEGR] = 0xb0, // ° + [QUAR] = 0xbc, // ¼ + [HALF] = 0xbd, // ½ + [NOT] = 0xac, // ¬ + [LDQU] = 0xab, // « + [RDQU] = 0xbb, // » + [QUES] = 0xbf, // ¿ + [EXCL] = 0xa1, // ¡ + [ARRL] = 0x2190, // ← + [ARRU] = 0x2191, // ↑ + [ARRR] = 0x2192, // → + [ARRD] = 0x2193, // ↓ + [EURO] = 0x20ac, // € + [SMIL] = 0x1f603, // 😃 + [NEUT] = 0x1f610, // 😐 + [SMIH] = 0x1f608, // 😈 + [ANGR] = 0x1f620, // 😠 + [WORR] = 0x1f61f, // 😟 + [DIZY] = 0x1f635, // 😵 + [TONG] = 0x1f61d, // 😝 + [DISS] = 0x1f61e, // 😝 + [SCRE] = 0x1f631, // 😱 +}; + +#define A_UNIC XP(AACUTE, AACUTE_M) +#define E_UNIC XP(EACUTE, EACUTE_M) +#define I_UNIC XP(IACUTE, IACUTE_M) +#define O_UNIC XP(OACUTE, OACUTE_M) +#define U_UNIC XP(UACUTE, UACUTE_M) +#define Y_UNIC XP(UDIER, UDIER_M ) +#define N_UNIC XP(NTILDE, NTILDE_M) -#define LOWER MO(_LOWER) -#define RAISE MO(_RAISE) +#define TAB_UNI LT(_UNICODE, KC_TAB) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Qwerty +/* qwerty * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | esc | Q | W | E | R | T | Y | U | I | O | P | bksp | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | tab | A | S | D | F | G | H | J | K | L | ; | ' | + * |tab/unic| A | S | D | F | G | H | J | K | L | ; | ' | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | lshift | Z | X | C | V | B | N | M | , | . | / | enter | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | lctrl | lalt | ralt | lgui | lower | space | space | raise | left | down | up | right | + * | lctrl | lalt | caps | del | lgui | space | space | fn | left | down | up | right | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ [_QWERTY] = LAYOUT_ortho_4x12 ( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + TAB_UNI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, - KC_LCTL, KC_LALT, KC_RALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + KC_LCTL, KC_LALT, KC_CAPS, KC_DEL, KC_LGUI, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), -/* Lower - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | - | = | [ | ] | \ | | | | | | | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | _ | + | { | } | | | | | | | | | +/* fn * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | | | | | | | | | | | | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - */ -[_LOWER] = LAYOUT_ortho_4x12 ( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, - _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______, _______, _______, - _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ -), - -/* Raise - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | del | + * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | F7 | F8 | F9 | F10 | F11 | F12 | _ | + | { | } | | | + * | | F7 | F8 | F9 | F10 | F11 | F12 | ` | | | | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | | | | home | pgdn | pgun | end | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ -[_RAISE] = LAYOUT_ortho_4x12 ( - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, +[_FN] = LAYOUT_ortho_4x12 ( + _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, - _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END ), -/* Adjust */ +/* + * unicode + */ +[_UNICODE] = LAYOUT_ortho_4x12 ( + _______, X(EXCL), X(WORR), E_UNIC, X(EURO), X(TONG), Y_UNIC, U_UNIC, I_UNIC, O_UNIC, X(POUN), _______, + _______, A_UNIC, X(SMIL), X(DISS), X(SCRE), X(DEGR), X(SMIH), X(NOT), X(QUAR), X(HALF), X(ORDF), X(ORDM), + _______, X(DIZY), X(ANGR), X(COPY), X(QUAD), X(CUBE), N_UNIC, X(NEUT), X(LDQU), X(RDQU), X(QUES), _______, + _______, _______, _______, _______, _______, _______, _______, _______, X(ARRL), X(ARRD), X(ARRU), X(ARRR) +), + +/* + * Adjust + */ [_ADJUST] = LAYOUT_ortho_4x12 ( _______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, KC_CAPS, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; uint32_t layer_state_set_user(uint32_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); + return update_tri_layer_state(state, _FN, _UNICODE, _ADJUST); } void matrix_init_user(void) { diff --git a/layouts/community/ortho_4x12/jotix/rules.mk b/layouts/community/ortho_4x12/jotix/rules.mk new file mode 100644 index 000000000..502b2def7 --- /dev/null +++ b/layouts/community/ortho_4x12/jotix/rules.mk @@ -0,0 +1 @@ +UNICODEMAP_ENABLE = yes diff --git a/layouts/community/ortho_4x12/jotix2/keymap.c b/layouts/community/ortho_4x12/jotix2/keymap.c deleted file mode 100644 index 636476488..000000000 --- a/layouts/community/ortho_4x12/jotix2/keymap.c +++ /dev/null @@ -1,87 +0,0 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. - -#include QMK_KEYBOARD_H - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - -#define _QWERTY 0 -#define _LOWER 1 -#define _RAISE 2 -#define _GAME 3 -#define _ADJUST 4 - -#define LOWER MO(_LOWER) -#define RAISE MO(_RAISE) -#define GAME TG(_GAME) - -/* Funct - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | F7 | F8 | F9 | F10 | F11 | F12 | ' | | | | | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | | | | | | | | | home | vol- | vol+ | end | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - */ -#define _FUNCT LAYOUT_ortho_4x12 (\ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,\ - _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_QUOT, _______, _______, _______, _______,\ - _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_VOLD, KC_VOLU, KC_END\ -) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | esc | Q | W | E | R | T | Y | U | I | O | P | bksp | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | tab | A | S | D | F | G | H | J | K | L | ; | del | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | lshift | Z | X | C | V | B | N | M | , | . | / | enter | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - * | lctrl | lgui | lalt | ralt | funct | space | space | funct | left | down | up | right | - * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ - */ -[_QWERTY] = LAYOUT_ortho_4x12 ( - KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DEL, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, - KC_LCTL, KC_LGUI, KC_LALT, KC_RALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT -), - -[_LOWER] = _FUNCT, - -[_RAISE] = _FUNCT, - -/* Game */ -[_GAME] = LAYOUT_ortho_4x12 ( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, - _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT -), - -/* Adjust */ -[_ADJUST] = LAYOUT_ortho_4x12 ( - _______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, - _______, _______, _______, _______, _______, GAME, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ -), -}; - -uint32_t layer_state_set_user(uint32_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); -} - -void matrix_init_user(void) { -} diff --git a/layouts/community/ortho_4x12/jotix2/readme.md b/layouts/community/ortho_4x12/jotix2/readme.md deleted file mode 100644 index b023227a7..000000000 --- a/layouts/community/ortho_4x12/jotix2/readme.md +++ /dev/null @@ -1,8 +0,0 @@ -# Jotix2 ortho 4x12 keymap - -![keymap](https://i.imgur.com/WMfIpH3.jpg) - -Tested on: - -* Planck/rev4 -* Jotanck |