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authorfauxpark <fauxpark@gmail.com>2017-12-09 06:56:58 +0100
committerJack Humbert <jack.humb@gmail.com>2017-12-09 16:46:11 +0100
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tree7e170b424e37b7305f8be3072cd8c970f77ca073 /docs/feature_audio.md
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qmk_firmware-bb53635f33c213e5a940edea8b07026ef89aed42.tar.xz
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@@ -49,7 +49,7 @@ It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif
## Music Mode
-The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
+The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
Recording is experimental due to some memory issues - if you experience some weird behavior, unplugging/replugging your keyboard will fix things.