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authorskullydazed <skullydazed@users.noreply.github.com>2017-09-08 19:47:50 +0200
committerJack Humbert <jack.humb@gmail.com>2017-09-08 19:47:50 +0200
commit4cdcbdb861589ae23902d0e9cadcf27453623a79 (patch)
tree070ff51a39fec70b20c489c5a5c91ef722ab2efb /docs/hand_wire.md
parentcf8e10533b390b8204920013fc35ea74b400873a (diff)
downloadqmk_firmware-4cdcbdb861589ae23902d0e9cadcf27453623a79.tar.gz
qmk_firmware-4cdcbdb861589ae23902d0e9cadcf27453623a79.tar.xz
Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
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diff --git a/docs/hand_wire.md b/docs/hand_wire.md
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@@ -271,9 +271,9 @@ This would require our `KEYMAP` definition to look like this:
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
-### keymaps/default.c
+### keymaps/<variant>/default.c
-This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make KEYMAP=<variant>`, which will pull `keymaps/<variant>.c`.
+This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make handwired-<keyboard>-<variant>`, which will pull `keymaps/<variant>/keymap.c`.
The basis of a keymap is its layers - by default, layer 0 is active. You can activate other layers, the highest of which will be referenced first. Let's start with our base layer.