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authorskullY <skullydazed@gmail.com>2017-07-03 21:29:04 +0200
committerskullY <skullydazed@gmail.com>2017-07-03 21:29:04 +0200
commit2abff258b146a28a3411dbcc0d312061cd4bd5db (patch)
tree8ce21d6c1b9aa4596884c1e04a1b68ecbbddf500 /docs
parent0ded95b88882ba7bdc1890f7462f0af96b10fadb (diff)
downloadqmk_firmware-2abff258b146a28a3411dbcc0d312061cd4bd5db.tar.gz
qmk_firmware-2abff258b146a28a3411dbcc0d312061cd4bd5db.tar.xz
Adjust headings on unicode
Diffstat (limited to 'docs')
-rw-r--r--docs/unicode_and_additional_language_support.md12
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/unicode_and_additional_language_support.md b/docs/unicode_and_additional_language_support.md
index 562dae4b5..ae722fe2b 100644
--- a/docs/unicode_and_additional_language_support.md
+++ b/docs/unicode_and_additional_language_support.md
@@ -1,20 +1,20 @@
-## Unicode support
+# Unicode support
There are three Unicode keymap definition method available in QMK:
-### UNICODE_ENABLE
+## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
-### UNICODEMAP_ENABLE
+## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
-### UCIS_ENABLE
+## UCIS_ENABLE
TBD
@@ -28,11 +28,11 @@ This is the current list of Unicode input method in QMK:
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
-## Additional language support
+# Additional language support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `รน` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
-## International Characters on Windows
+# International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.