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author | Jack Humbert <jack.humb@gmail.com> | 2016-01-20 06:06:52 +0100 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-01-20 06:06:52 +0100 |
commit | eb61700912f1713ba27d34c23d7f07be66ee6513 (patch) | |
tree | 7781c85a3e67a3af34a31a09d6736f07b6a492fe /keyboard/planck/keymaps | |
parent | 6e3c36360ed291b9ca2bd014571236308a933d0c (diff) | |
download | qmk_firmware-eb61700912f1713ba27d34c23d7f07be66ee6513.tar.gz qmk_firmware-eb61700912f1713ba27d34c23d7f07be66ee6513.tar.xz |
better integrations
Diffstat (limited to 'keyboard/planck/keymaps')
-rw-r--r-- | keyboard/planck/keymaps/keymap_default.c | 8 | ||||
-rw-r--r-- | keyboard/planck/keymaps/keymap_lock.c | 60 |
2 files changed, 17 insertions, 51 deletions
diff --git a/keyboard/planck/keymaps/keymap_default.c b/keyboard/planck/keymaps/keymap_default.c index 49670dafd..a9c2a0681 100644 --- a/keyboard/planck/keymaps/keymap_default.c +++ b/keyboard/planck/keymaps/keymap_default.c @@ -2,7 +2,9 @@ // this is the style you want to emulate. #include "planck.h" -#include "backlight.h" +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. @@ -58,7 +60,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) case 0: if (record->event.pressed) { register_code(KC_RSFT); - backlight_step(); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif } else { unregister_code(KC_RSFT); } diff --git a/keyboard/planck/keymaps/keymap_lock.c b/keyboard/planck/keymaps/keymap_lock.c index 7a99b57c9..0deb212cc 100644 --- a/keyboard/planck/keymaps/keymap_lock.c +++ b/keyboard/planck/keymaps/keymap_lock.c @@ -1,8 +1,10 @@ #include "keymap_common.h" -// #include "backlight.h" +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif #include "action_layer.h" #include "keymap_midi.h" -#include "beeps.h" +#include "audio.h" #include <avr/boot.h> const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -86,7 +88,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) play_notes(&walk_up, 3, false); // play_note(440, 20); // register_code(KC_RSFT); - // backlight_set(BACKLIGHT_LEVELS); + #ifdef BACKLIGHT_ENABLE + backlight_set(BACKLIGHT_LEVELS); + #endif default_layer_and(0); default_layer_or((1<<5)); @@ -118,17 +122,14 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // register_code(hextokeycode((lock & 0x0F))); // unregister_code(hextokeycode((lock & 0x0F))); - // note(0+12, 20); - // note(0+24, 20); } else { unregister_code(KC_RSFT); play_notes(&walk_dn, 3, false); - // backlight_set(0); + #ifdef BACKLIGHT_ENABLE + backlight_set(0); + #endif default_layer_and(0); default_layer_or(0); - // note(0+24, 20); - // note(0, 20); - // play_note(4, 20); } break; } @@ -149,44 +150,5 @@ float start_up[][2] = { void * matrix_init_user(void) { init_notes(); - play_notes(&start_up, 9, false); - // play_note(((double)261.6*3)*pow(2.0,(36)/12.0), 0xF); - // _delay_ms(50); - - // play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF); - // _delay_ms(25); - // stop_note(((double)261.6*3)*pow(2.0,(48)/12.0)); - - // play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF); - // _delay_ms(25); - // stop_note(((double)261.6*3)*pow(2.0,(48)/12.0)); - - - // stop_note(((double)261.6*3)*pow(2.0,(36)/12.0)); - - - // play_note(((double)261.6*3)*pow(2.0,(62)/12.0), 0xF); - // _delay_ms(50); - // stop_note(((double)261.6*3)*pow(2.0,(62)/12.0)); - - - // play_note(((double)261.6*3)*pow(2.0,(64)/12.0), 0xF); - // _delay_ms(50); - // stop_note(((double)261.6*3)*pow(2.0,(64)/12.0)); - -} - - -// void * matrix_scan_user(void) { -// if (layer_state & (1<<2)) { -// if (!playing_notes) -// play_notes(&start_up, 9, true); -// } else if (layer_state & (1<<3)) { -// if (!playing_notes) -// play_notes(&start_up, 9, true); -// } else { -// if (playing_notes) -// stop_all_notes(); -// } -// }
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