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authorJack Humbert <jack.humb@gmail.com>2016-06-24 04:18:20 +0200
committerGitHub <noreply@github.com>2016-06-24 04:18:20 +0200
commit13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b (patch)
tree2777e5c95bad3f5a9773fc58524a6ad99df63738 /keyboards/atomic/README.md
parentba116ceb496011bb35ce074a3ba8c2448f059260 (diff)
downloadqmk_firmware-13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b.tar.gz
qmk_firmware-13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b.tar.xz
Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
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-Atomic keyboard firmware
-======================
-DIY/Assembled ortholinear 60% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com).
-
-## Quantum MK Firmware
-
-For the full Quantum feature list, see [the parent README.md](/README.md).
-
-## Building
-
-Download or clone the whole firmware and navigate to the keyboards/atomic folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
-
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-To build with the default keymap, simply run `make`.
-
-### Other Keymaps
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
-```
-$ make KEYMAP=[default|jack|<name>]
-```
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.