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authorskullydazed <skullydazed@users.noreply.github.com>2017-07-05 09:15:09 +0200
committerGitHub <noreply@github.com>2017-07-05 09:15:09 +0200
commit60eb2e140d611d08ff6afb766d2f9af7bfb1b1d6 (patch)
tree771daf7b4af30abc015a7733b1feb90e607436d1 /keyboards/clueboard/readme.md
parentb3d2f050323bcfda1517b26f4adcb54e7af87c51 (diff)
downloadqmk_firmware-60eb2e140d611d08ff6afb766d2f9af7bfb1b1d6.tar.gz
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Update the clueboard readmes (#1459)
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-Clueboard keyboard firmware
-======================
+# Clueboard 66%
-DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
+![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w)
-For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
+A fully customizable 66% keyboard.
-## First Time Setup
+* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
+* Hardware Supported: Clueboard 66% PCB
+ * rev1 (1.0)
+ * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
+* Hardware Availability: [clueboard.co](https://clueboard.co/)
-Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
+Make example for this keyboard (after setting up your build environment):
-```
-$ make
-```
+ make cluepad-default
-You will see a lot of output and if everything worked correctly you will see something similar to this:
-
-```
-Size after:
- text data bss dec hex filename
- 0 19992 0 19992 4e18 clueboard_rev2_default.hex
-```
-
-At this point you can press RESET on your Clueboard and flash your keyboard with this command:
-
-```
-$ make dfu
-```
-
-If you would like to use one of the alternative keymaps, or create your own, see below.
-
-## Clueboard 1.0
-
-If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
-
-```
-$ make rev1
-```
-
-And when flashing your keyboard:
-
-```
-$ make rev1-dfu
-```
-
-If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
-
-```
-$ make rev1-max-dfu
-```
-
-## Alternate Keymaps
-
-There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
-
-```
-$ make skully
-```
-
-And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
-
-```
-$ make skully-dfu
-```
-
-### Notable Layouts
-
-These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
-
-* [keymaps/default](keymaps/default) - The default Clueboard layout
-* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
-* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
-
-## Create Your Own Keymap
-
-There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
-
-* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
-* Compile the firmware (`$ make <your_layout>`)
-* Flash the firmware (`$ make <your_layout>-dfu`)
-* Make sure everything works like the default keyboard
-* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
-* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
-* Compile your new custom firmware (`$ make <your_layout>`)
-** If you have warnings you may flash without fixing them, but something may not work right.
-** If you have any errors you must fix them before continuing.
-* Flash the firmware (`$ make <your_layout>-dfu`)
-
-## Share Your Keymap
-
-Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
-
-* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
-* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
-* If your layout requires special hardware to be added, please describe that in the readme.md
-
-TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.