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authorSkyler Lewis <sblnog@gmail.com>2018-12-11 21:43:56 +0100
committerDrashna Jaelre <drashna@live.com>2018-12-11 21:43:56 +0100
commit200ee8e7973f47dd3a497b65c6ecf7ee3f5051ab (patch)
tree2070b58a8de293ce0a0d5f42dbab13e371aff458 /keyboards/dichotomy
parent7c63c0a95075f6fb4dd94d020ceb5816e6bcca2c (diff)
downloadqmk_firmware-200ee8e7973f47dd3a497b65c6ecf7ee3f5051ab.tar.gz
qmk_firmware-200ee8e7973f47dd3a497b65c6ecf7ee3f5051ab.tar.xz
Keymap: Dichotomy keymap by alairock (#4608)
* dichotemy layout for alairock * dichotemy layout for alairock * complete overhaul * fix suggestions
Diffstat (limited to 'keyboards/dichotomy')
-rw-r--r--keyboards/dichotomy/keymaps/alairock/keymap.c196
1 files changed, 196 insertions, 0 deletions
diff --git a/keyboards/dichotomy/keymaps/alairock/keymap.c b/keyboards/dichotomy/keymaps/alairock/keymap.c
new file mode 100644
index 000000000..f39a226b7
--- /dev/null
+++ b/keyboards/dichotomy/keymaps/alairock/keymap.c
@@ -0,0 +1,196 @@
+// this is the style you want to emulate.
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _LOWER 1
+#define _RAISE 2
+#define _MOUSE 8
+#define _ADJUST 16
+
+
+enum dichotomy_keycodes
+{
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ ADJUST,
+ MOUKEY,
+ MS_BTN1,
+ MS_BTN2,
+ MS_BTN3
+};
+
+#define RED_BRIGHTNESS 3
+#define GREEN_BRIGHTNESS 2
+#define BLUE_BRIGHTNESS 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+
+[_QWERTY] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
+ KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY,
+ KC_LCTL, KC_LALT, MOUKEY, KC_RGUI, KC_RALT, KC_RCTL,
+ MS_BTN3, SFT_T(KC_ESCAPE), KC_LGUI, KC_BSPC, KC_SPC, RAISE, LOWER, MS_BTN3
+),
+
+[_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
+ _______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______
+),
+
+[_LOWER] = LAYOUT( /* Number layout, basically the main function layer */
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
+ _______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, RAISE, _______, _______, _______, _______, _______, _______
+),
+
+[_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+[_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */
+ _______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
+ _______, _______, _______, _______, KC_UP, _______,
+ _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
+)
+
+}; // end keymaps block
+
+static bool shift_held = false;
+static bool shift_suspended = false;
+report_mouse_t currentReport = {};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ grn_led_on();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ grn_led_off();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ red_led_on();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ red_led_off();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
+ case MOUKEY:
+ if (record->event.pressed) {
+ layer_on(_MOUSE);
+ blu_led_on();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_MOUSE);
+ blu_led_off();
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+
+ //mouse buttons, for 1-3, to update the mouse report:
+ case MS_BTN1:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
+ } else {
+ //update mouse report here
+ currentReport.buttons &= ~MOUSE_BTN1;
+ }
+ pointing_device_set_report(currentReport);
+ return false;
+ break;
+ case MS_BTN2:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
+ } else {
+ //update mouse report here
+ currentReport.buttons &= ~MOUSE_BTN2;
+ }
+ pointing_device_set_report(currentReport);
+ return false;
+ break;
+ case MS_BTN3:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h
+ } else {
+ //update mouse report here
+ currentReport.buttons &= ~MOUSE_BTN3;
+ }
+ pointing_device_set_report(currentReport);
+ return false;
+ break;
+ //Additionally, if NS_ keys are in use, then shift may be held (but is
+ //disabled for the unshifted keycodes to be send. Check the bool and
+ //register shift as necessary.
+ // default:
+ // if (shift_held){
+ // register_code(KC_LSFT);
+ // }
+ // break;
+ }
+ return true;
+};