diff options
author | mcarni <michele.carnaghi@googlemail.com> | 2018-10-19 21:05:34 +0200 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2018-10-19 21:05:34 +0200 |
commit | 0d1e0a0d972c77231062e2ff84742f168a6010a6 (patch) | |
tree | 56ee6ad95420743ed179278a6f2ca32174c51bcf /keyboards/dz60/keymaps | |
parent | 6f6d28fa8d81063691d2fd11540675eaa5b6989c (diff) | |
download | qmk_firmware-0d1e0a0d972c77231062e2ff84742f168a6010a6.tar.gz qmk_firmware-0d1e0a0d972c77231062e2ff84742f168a6010a6.tar.xz |
added an ISO split spacebar layout, keymap and readme files (#4165)
Diffstat (limited to 'keyboards/dz60/keymaps')
-rw-r--r-- | keyboards/dz60/keymaps/iso_split-spacebar/README.md | 69 | ||||
-rw-r--r-- | keyboards/dz60/keymaps/iso_split-spacebar/keymap.c | 193 |
2 files changed, 262 insertions, 0 deletions
diff --git a/keyboards/dz60/keymaps/iso_split-spacebar/README.md b/keyboards/dz60/keymaps/iso_split-spacebar/README.md new file mode 100644 index 000000000..7d96f2225 --- /dev/null +++ b/keyboards/dz60/keymaps/iso_split-spacebar/README.md @@ -0,0 +1,69 @@ +# iso layout with a split spacebar + +i needed to have an ISO layout +and i wanted to have a split spacebar +i couldn't find anything ready so i cobbled this together + + + +---- Layer 0 - BL +this is basically the standard iso layout with the addition of the split spacebar +menu key (KC_APP) is used to move to the next layer +the key in between the two spacebars is the function key + *,-----------------------------------------------------------. + *| ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp | + *|-----------------------------------------------------------| + *| Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter| + *|------------------------------------------------------ | + *| Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | | + *|-----------------------------------------------------------| + *|Shft| < | z | x | c | v | b | n | m | , | . | / | Shift | + *|-----------------------------------------------------------| + *|Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl | + *`-----------------------------------------------------------' + +---- Layer 1 - FL +quite standard function layer +arrow keys and mouse movement/buttons on the home row + *,-----------------------------------------------------------. + *|ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL | + *|-----------------------------------------------------------| + *| | | | | | | | | | |prt| | | | + *|------------------------------------------------------ | + *| |m l|m d|m u|m r| | | l | d | u | r | | | | + *|-----------------------------------------------------------| + *| | | | | |mb1|mb2| |hm |pgd|pgu|end| | + *|-----------------------------------------------------------| + *| | | | | | | | | | | + *`-----------------------------------------------------------' + +---- Layer 2 - NL +numbers numbers numbers... +first key (top left) to return to BL +menu key (KC_APP) is used to move to the next layer + *,-----------------------------------------------------------. + *|BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | + *|-----------------------------------------------------------| + *| | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | | + *|------------------------------------------------------ | + *| | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | | + *|-----------------------------------------------------------| + *| | | 0 | , | . | = | | | 0 | , | . | = | | + *|-----------------------------------------------------------| + *| | | | | | | | | RL | | + *`-----------------------------------------------------------' + +---- Layer 3 - BL +all the fancy lights +and useful reset button (top right) + *,-----------------------------------------------------------. + *|BL | | | | | | | | | | | | |Reset | + *|-----------------------------------------------------------| + *| |tog|mod|hui|hud| | |sai|sad|vai|vad| | | | + *|------------------------------------------------------ | + *| |sta|bre|rai|swi| | |sna|kni|gra|xms| | | | + *|-----------------------------------------------------------| + *| | |bd |bt |bi |bs | | | | | | | | + *|-----------------------------------------------------------| + *| | | | | | | | | BL | | + *`-----------------------------------------------------------' diff --git a/keyboards/dz60/keymaps/iso_split-spacebar/keymap.c b/keyboards/dz60/keymaps/iso_split-spacebar/keymap.c new file mode 100644 index 000000000..7c17a6f5f --- /dev/null +++ b/keyboards/dz60/keymaps/iso_split-spacebar/keymap.c @@ -0,0 +1,193 @@ +// using as reference +// https://docs.qmk.fm/#/keymap + +// thanks to atlacat, hailbreno, itsaferbie and weeheavy... + +// and special thanks to AGausmann and drashna for the layer-activated RGB underglow +// https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/ +// https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c + +#include QMK_KEYBOARD_H + + +// Helpful defines +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +/* +* Each layer gets a name for readability. +* The underscores don't mean anything - you can +* have a layer called STUFF or any other name. +* Layer names don't all need to be of the same +* length, and you can also skip them entirely +* and just use numbers. +* +*/ +#define BL 0 // Base Layer +#define FL 1 // Function Layer +#define NL 2 // Numpad Layer +#define RL 3 // RGB Layer + +/* +* Let's give an easier name to the RGB modes +* and assign the ones we want to the different layer +* these will then be used by the function below +* +*/ +#define RGB_STA RGB_M_P //rgb static +#define RGB_BRE RGB_M_B //rgb breathe +#define RGB_RAI RGB_M_R //rgb rainbow +#define RGB_SWI RGB_M_SW //rgb swirl +#define RGB_SNA RGB_M_SN //rgb snake +#define RGB_KNI RGB_M_K //rgb knight +#define RGB_GRA RGB_M_G //rgb gradient +#define RGB_XMS RGB_M_X //rgb christmas +// +#define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer +#define RGB_BL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for BL layer +// +#define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer +#define RGB_FL_LIGHT rgblight_sethsv_noeeprom_orange() //rgb light for FL layer +// +#define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer +#define RGB_NL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for NL layer +// +#define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer +#define RGB_RL_LIGHT rgblight_sethsv_noeeprom_red() //rgb light for RL layer + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Keymap BL: Base Layer (Default Layer) + * + * ,-----------------------------------------------------------. + * | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp | + * |-----------------------------------------------------------| + * | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter| + * |------------------------------------------------------ | + * | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | | + * |-----------------------------------------------------------| + * |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift | + * |-----------------------------------------------------------| + * |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl | + * `-----------------------------------------------------------' + */ + [BL] = LAYOUT_60_iso_split( + // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, + KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL), + + /* Keymap FL: Function Layer + * + * ,-----------------------------------------------------------. + * |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL | + * |-----------------------------------------------------------| + * | | | | | | | | | | |prt| | | | + * |------------------------------------------------------ | + * | |m l|m d|m u|m r| | | l | d | u | r | | | | + * |-----------------------------------------------------------| + * | | | | | |mb1|mb2| |hm |pgd|pgu|end| | + * |-----------------------------------------------------------| + * | | | | | | | | | | | + * `-----------------------------------------------------------' + */ + [FL] = LAYOUT_60_iso_split( + // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, + _______, KC_MS_LEFT,KC_MS_DOWN,KC_MS_UP, KC_MS_RIGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, KC_MS_BTN1,KC_MS_BTN2,_______, KC_HOME, KC_PGDOWN, KC_PGUP, KC_END, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), + + /* Keymap NL: Numpad Layer + * + * ,-----------------------------------------------------------. + * |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | + * |-----------------------------------------------------------| + * | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | | + * |------------------------------------------------------ | + * | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | | + * |-----------------------------------------------------------| + * | | | 0 | , | . | = | | | 0 | , | . | = | | + * |-----------------------------------------------------------| + * | | | | | | | | | RL | | + * `-----------------------------------------------------------' + */ + [NL] = LAYOUT_60_iso_split( + // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 + TG(NL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, + _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______, + _______, KC_7, KC_8, KC_9, KC_PPLS, KC_PMNS, _______, KC_1, KC_2, KC_3, KC_PPLS, KC_PMNS, _______, _______, + _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______, + _______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______), + + /* Keymap RL: RGB Layer + * + * ,-----------------------------------------------------------. + * |BL | | | | | | | | | | | | |Reset | + * |-----------------------------------------------------------| + * | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | | + * |------------------------------------------------------ | + * | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | | + * |-----------------------------------------------------------| + * | | |bd |bt |bi |bs | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | BL | | + * `-----------------------------------------------------------' + */ + [RL] = LAYOUT_60_iso_split( + // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 + TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, + _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, _______, _______, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, + _______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______, + _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______), + + +}; + + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + + +// layer-activated RGB underglow + +void matrix_scan_user(void) { + + #ifdef RGBLIGHT_ENABLE + + static uint8_t old_layer = 1; + uint8_t new_layer = biton32(layer_state); + + if (old_layer != new_layer) { + switch (new_layer) { + case BL: + RGB_BL_MODE; + RGB_BL_LIGHT; + break; + case FL: + RGB_FL_MODE; + RGB_FL_LIGHT; + break; + case NL: + RGB_NL_MODE; + // RGB_NL_LIGHT; + break; + case RL: + RGB_RL_MODE; + // RGB_RL_LIGHT; + break; + } + + old_layer = new_layer; + } + + #endif //RGBLIGHT_ENABLE + +} |