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authornoroadsleft <18669334+noroadsleft@users.noreply.github.com>2018-12-08 01:48:03 +0100
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2018-12-08 01:48:03 +0100
commitc9159effc0b07b44d90ea92de625b9d338938eb2 (patch)
treefeb27d187b2cf9c819059a87a78a3b73e6527290 /keyboards/handwired/ms_sculpt_mobile/config.h
parent7749f4590f5f69cb7cae758cae5e45111b68d042 (diff)
downloadqmk_firmware-c9159effc0b07b44d90ea92de625b9d338938eb2.tar.gz
qmk_firmware-c9159effc0b07b44d90ea92de625b9d338938eb2.tar.xz
handwired/MS_sculpt_mobile Refactor, Configurator and cleanup (#4576)
* handwired/MS_sculpt_mobile: refactor - layout macro KEYMAP renamed to LAYOUT - layout macro MATRIX_TESTING_KEYMAP renamed to MATRIX_TESTING_LAYOUT * handwired/MS_sculpt_mobile: Configurator support * handwired/MS_sculpt_mobile: readme cleanup * handwired/MS_sculpt_mobile: rename folder Renamed the directory to fully lowercase. * handwired/MS_sculpt_mobile: rename keyboard files Renamed the keyboard core files to fully lowercase. * handwired/ms_sculpt_mobile: keymap readme cleanup Capitalization fixes because I'm that guy. * handwired/ms_sculpt_mobile: keymap config.h fixes Keymap config.h files updated to use #pragma once * handwired/ms_sculpt_mobile: updated paths Fixing path references due to rename.
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diff --git a/keyboards/handwired/ms_sculpt_mobile/config.h b/keyboards/handwired/ms_sculpt_mobile/config.h
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+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Microsoftplus
+#define DESCRIPTION 6000
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 18
+
+#ifdef ASTAR
+#define PRODUCT sculpt mobile astar
+ /*0 1 2 3 4 5 6 7 8 */
+#define MATRIX_ROW_PINS {D7, C6, D4, D0, D1, D3, D2, E2}
+/* A B C D E F G H I J K L M N O P Q R */
+#define MATRIX_COL_PINS {B4, B5, E6, B7, B6, D6, C7, F7, F6, F4,F5, F1,F0, D5, B0, B1, B2, B3}
+
+#else
+#define PRODUCT sculpt mobile teensypp
+/* 0 1 2 3 4 5 6 7 */
+#define MATRIX_ROW_PINS { F7,F6,F4,F5,F3,F2,F1,F0}
+/* A B C D E F G H I J K L M N O P Q R */
+#define MATRIX_COL_PINS { B7, D0, D1, D2, D3, D4, D5, D6, D7, E0,E1,C1, C0, C3, C2, C5, C4,C7}
+#define UNUSED_PINS { B6,B5,B4,B3,B2,B1,B0 }
+
+
+#endif
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION ROW2COL
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCING_DELAY 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif