diff options
author | Salt-Peanuts <hajimeokuda@gmail.com> | 2018-08-31 00:38:31 +0200 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2018-08-31 00:38:31 +0200 |
commit | be94e5e59138e5357632b84734476a574e9f0d1a (patch) | |
tree | cbfaf1c094b27edf3244ad392ad0bd7cd7bbe632 /keyboards/kinesis/keymaps | |
parent | b61653739b791cc18dd6516337ed8b2daa8663fc (diff) | |
download | qmk_firmware-be94e5e59138e5357632b84734476a574e9f0d1a.tar.gz qmk_firmware-be94e5e59138e5357632b84734476a574e9f0d1a.tar.xz |
Keymap: Updated keymap with the "pretty" layout (#3812)
Diffstat (limited to 'keyboards/kinesis/keymaps')
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/keymap.c | 697 | ||||
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/readme.md | 18 | ||||
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/rules.mk | 2 |
3 files changed, 295 insertions, 422 deletions
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c index bf75327f1..78defea23 100644 --- a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c +++ b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c @@ -78,454 +78,327 @@ qk_tap_dance_action_t tap_dance_actions[] = { }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Fundtion Row Keys -/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary) -* ,-----------------------------------------------------------------------------------------------------------. -* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| -* `-----------------------------------------------------------------------------------------------------------' -*/ - /* Colemak -* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift| -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl| Hyper | | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | -* | / | / |-------| |-------| / | / | -* | Fn | Number| Bspc | | Enter |Number2| Fn2 | -* `-----------------------' `-----------------------' + (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) + ,-----------------------------------------------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift| + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | Ins | ` | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,---------------. ,---------------. + |Esc/Ctl| Hyper | | RAlt | RCtl | + ,-------|-------|-------| |-------+-------+-------. + | Space | Enter |App/Alt| | RGUI | Delete| Bspc | + | / | / |-------| |-------| / | / | + | Fn | Number| Bspc | | Enter |Number2| Fn2 | + `-----------------------' `-----------------------' */ -[_COLEMAK] = LAYOUT( - // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, - CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, - KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_INS, KC_GRV, KC_LBRC, KC_RBRC, - //Left Thumb - CTLESC, ALL_T(KC_NO), - ALTAPP, - SPCFN, ENTNS, KC_BSPC, - //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, - KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, - KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, - KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, - //Right Thumb - KC_RALT, KC_RCTL, - KC_RGUI, - KC_ENT, DELNS, BSPCFN +[_COLEMAK] = LAYOUT_pretty( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL, + ALTAPP, KC_RGUI, + SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN ), /* QWERTY -* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift| -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl| Hyper | | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | -* | / | / |-------| |-------| / | / | -* | Fn | Number| Bspc | | Enter |Number2| Fn2 | -* `-----------------------' `-----------------------' + (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) + ,-----------------------------------------------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift| + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | Ins | ` | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,---------------. ,---------------. + |Esc/Ctl| Hyper | | RAlt | RCtl | + ,-------|-------|-------| |-------+-------+-------. + | Space | Enter |App/Alt| | RGUI | Delete| Bspc | + | / | / |-------| |-------| / | / | + | Fn | Number| Bspc | | Enter |Number2| Fn2 | + `-----------------------' `-----------------------' */ -[_QWERTY] = LAYOUT( - // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, - CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_INS, KC_GRV, KC_LBRC, KC_RBRC, - //Left Thumb - CTLESC, ALL_T(KC_NO), - ALTAPP, - SPCFN, ENTNS, KC_BSPC, - - //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, - KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, - KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, - //Right Thumb - KC_RALT, KC_RCTL, - KC_RGUI, - KC_ENT, DELNS, BSPCFN +[_QWERTY] = LAYOUT_pretty( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL, + ALTAPP, KC_RGUI, + SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN ), /* Number/symbol layer -* (Multiple characters: single-tap for first, double-tap for second) -* ,-------------------------------------------. ,-------------------------------------------. -* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | ( | ) | [ { | ] } | | | | | | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' + (Multiple characters: single-tap for first, double-tap for second) + ,-----------------------------------------------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | ( | ) | [ { | ] } | | | | | | + `---------------------------' `---------------------------' + ,---------------. ,---------------. + | | | | | | + ,-------|-------|-------| |-------+-------+-------. + | | | | | | | | + | | |-------| |-------| | | + | | | | | | | | + `-----------------------' `-----------------------' */ -[_NUMBERS] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, - _______, KC_6, KC_7, KC_8, KC_9, KC_0, - _______, KC_1, KC_2, KC_3, KC_4, KC_5, - _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), - KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, - KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, - TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, - _______, _______, _______, _______, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_NUMBERS] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, + _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), -[_NUMBERS2] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, - _______, KC_6, KC_7, KC_8, KC_9, KC_0, - _______, KC_1, KC_2, KC_3, KC_4, KC_5, - _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), - KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, - KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, - TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, - _______, _______, _______, _______, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_NUMBERS2] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, + _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, + _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), /* Function layer -* ,-------------------------------------------. ,-------------------------------------------. -* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | Up | | | | | | Up |Ctrl+Y| | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | | | | | | Prev | Play | Next | Stop | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' + ,-----------------------------------------------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | | Up | | | | | | Up |Ctrl+Y| | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | | | | | | Prev | Play | Next | Stop | + `---------------------------' `---------------------------' + ,---------------. ,---------------. + | | | | | | + ,-------|-------|-------| |-------+-------+-------. + | | | | | | | | + | | |-------| |-------| | | + | | | | | | | | + `-----------------------' `-----------------------' */ -[_FUNCTION] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, - _______, _______, _______, KC_UP, _______, _______, - _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), - _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, - _______, _______, _______, _______, - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______, _______, KC_UP, LCTL(KC_Y), _______, _______, - KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, - KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, - KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_FUNCTION] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______, + _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, + _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, + _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), -[_FUNCTION2] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, - _______, _______, _______, KC_UP, _______, _______, - _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), - _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, - _______, _______, _______, _______, - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______, _______, KC_UP, LCTL(KC_Y), _______, _______, - KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, - KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, - KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_FUNCTION2] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______, + _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, + _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, + _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), /* Numpad layer -* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout) -* ,-------------------------------------------. ,-------------------------------------------. -* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | KP Ent| | | -* `-----------------------' `-----------------------' + (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout) + ,-----------------------------------------------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent| + `---------------------------' `---------------------------' + ,---------------. ,---------------. + | | | | | | + ,-------|-------|-------| |-------+-------+-------. + | | | | | | | | + | | |-------| |-------| | | + | | | | | | | | + `-----------------------' `-----------------------' */ -[_NUMPAD] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_NLCK, _______, _______, _______, _______, - _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, - _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, - _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), - KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______, - _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, - _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______, - _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, - KC_P0, KC_COMM, KC_PDOT, KC_PENT, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_NUMPAD] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_NLCK, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______, + _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, + _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______, + _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, + KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), KC_P0, KC_COMM, KC_PDOT, KC_PENT, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), /* Colemak gaming/vanilla -* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | | | LAlt | | RGUI | | | -* | Space | Enter |-------| |-------| Delete| Bspc | -* | | |Bspc/FN| | Ent/NS| | | -* `-----------------------' `-----------------------' + (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) + ,-----------------------------------------------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | Ins | ` | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,---------------. ,---------------. + |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | + ,-------|-------|-------| |-------+-------+-------. + | | | LAlt | | RGUI | | | + | Space | Enter |-------| |-------| Delete| Bspc | + | | |Bspc/FN| | Ent/NS| | | + `-----------------------' `-----------------------' */ -[_COLEMAKGM] = LAYOUT( - // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, - KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_INS, KC_GRV, KC_LBRC, KC_RBRC, - //Left Thumb - CTLESC, TD(ADJ), - KC_LALT, - KC_SPC, KC_ENT, BSPCFN, - //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, - KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, - KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, - KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, - //Right Thumb - KC_RALT, KC_RCTL, - KC_RGUI, - ENTNS, KC_DEL, KC_BSPC +[_COLEMAKGM] = LAYOUT_pretty( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, + KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + CTLESC, TD(ADJ), KC_RALT, KC_RCTL, + KC_LALT, KC_RGUI, + KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC ), /* QWERTY gaming/vanilla -* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | | | LAlt | | RGUI | | | -* | Space | Enter |-------| |-------| Delete| Bspc | -* | | |Bspc/FN| | Ent/NS| | | -* `-----------------------' `-----------------------' + (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) + ,-----------------------------------------------------------------------------------------------------------. + | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | Ins | ` | [ | ] | | Left | Down | Up | Right| + `---------------------------' `---------------------------' + ,---------------. ,---------------. + |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | + ,-------|-------|-------| |-------+-------+-------. + | | | LAlt | | RGUI | | | + | Space | Enter |-------| |-------| Delete| Bspc | + | | |Bspc/FN| | Ent/NS| | | + `-----------------------' `-----------------------' */ -[_QWERTYGM] = LAYOUT( - // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_INS, KC_GRV, KC_LBRC, KC_RBRC, - //Left Thumb - CTLESC, TD(ADJ), - KC_LALT, - KC_SPC, KC_ENT, BSPCFN, - //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, - KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, - KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, - //Right Thumb - KC_RALT, KC_RCTL, - KC_RGUI, - ENTNS, KC_DEL, KC_BSPC +[_QWERTYGM] = LAYOUT_pretty( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, + CTLESC, TD(ADJ), KC_RALT, KC_RCTL, + KC_LALT, KC_RGUI, + KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC ), /* Adjust layer -* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle) -* ,-------------------------------------------. ,-------------------------------------------. -* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | | | | | | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | |NKROTG| | | | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | | | | | | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | | | | | | | | | | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' + (Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle) + ,-----------------------------------------------------------------------------------------------------------. + | | | | | | | | | | | | | | | | | | | + `-----------------------------------------------------------------------------------------------------------' + ,-------------------------------------------. ,-------------------------------------------. + | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | | | | | | | | | | | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | | | | | | | NKRO | | | | | + |--------+------+------+------+------+------| |------+------+------+------+------+--------| + | | | | | | | | | | | | | | + `--------+------+------+------+------+------' `------+------+------+------+------+--------' + | | | | | | | | | | + `---------------------------' `---------------------------' + ,---------------. ,---------------. + | | | | | | + ,-------|-------|-------| |-------+-------+-------. + | | | | | | | | + | | |-------| |-------| | | + | | | | | | | | + `-----------------------' `-----------------------' */ -[_ADJUST] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - NUMPAD, _______, _______, _______, _______, RESET, - _______, _______, _______, _______, _______, _______, - _______, NKROTG, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_ADJUST] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ), -[_ADJUST2] = LAYOUT( - // Left Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, - // Left Thumb - _______, _______, - _______, - _______, _______, _______, - // Right Hand - _______, _______, _______, _______, _______, _______, _______, _______, _______, - NUMPAD, _______, _______, _______, _______, RESET, - _______, _______, _______, _______, _______, _______, - _______, NKROTG, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, - // Right Thumb - _______, _______, - _______, - _______, _______, _______ +[_ADJUST2] = LAYOUT_pretty( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, + _______, _______, _______, _______, _______, _______ ) }; diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/readme.md b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md index f774ef444..7a146c7a2 100644 --- a/keyboards/kinesis/keymaps/insertsnideremarks/readme.md +++ b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md @@ -14,7 +14,7 @@ I've largely left the function keys untouched, with the intension of not using t I use Colemak as my default layout. I've included QWERTY here as well. -Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming. +Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have limited access to the Function or Numbers layers, and are mainly used for gaming. Persistent default layer has been enabled for Colemak and QWERTY. The gaming/vanilla Colemak and QWERTY can be set as default layer, but will not be persistent. @@ -46,7 +46,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va ,-------|-------|-------| |-------+-------+-------. | Space | Enter |App/Alt| | RGUI | Delete| Bspc | | / | / |-------| |-------| / | / | - | Fn | Number| Bspc | | Tab |Number2| Fn2 | + | Fn | Number| Bspc | | Enter |Number2| Fn2 | `-----------------------' `-----------------------' @@ -71,7 +71,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va ,-------|-------|-------| |-------+-------+-------. | Space | Enter |App/Alt| | RGUI | Delete| Bspc | | / | / |-------| |-------| / | / | - | Fn | Number| Bspc | | Tab |Number2| Fn2 | + | Fn | Number| Bspc | | Enter |Number2| Fn2 | `-----------------------' `-----------------------' @@ -109,9 +109,9 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va |--------+------+------+------+------+------| |------+------+------+------+------+--------| | | | | Up | | | | | | Up |Ctrl+Y| | | |--------+------+------+------+------+------| |------+------+------+------+------+--------| - | |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | | + | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | | |--------+------+------+------+------+------| |------+------+------+------+------+--------| - | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | | + | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | | `--------+------+------+------+------+------' `------+------+------+------+------+--------' | | | | | | Prev | Play | Next | Stop | `---------------------------' `---------------------------' @@ -120,7 +120,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va ,-------|-------|-------| |-------+-------+-------. | | | | | | | | | | |-------| |-------| | | - | | | | |C+A+Tab| | | + | | | | | | | | `-----------------------' `-----------------------' @@ -150,7 +150,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va ### Colemak gaming/vanilla - (Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer) + (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) ,-----------------------------------------------------------------------------------------------------------. | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| `-----------------------------------------------------------------------------------------------------------' @@ -175,7 +175,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va ### QWERTY gaming/vanilla - (Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer) + (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) ,-----------------------------------------------------------------------------------------------------------. | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| `-----------------------------------------------------------------------------------------------------------' @@ -199,7 +199,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va `-----------------------' `-----------------------' ### Adjust layer - (Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle) + (Press Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle) ,-----------------------------------------------------------------------------------------------------------. | | | | | | | | | | | | | | | | | | | `-----------------------------------------------------------------------------------------------------------' diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk b/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk index e1af05cb4..8e4a8ffad 100644 --- a/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk +++ b/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk @@ -5,7 +5,7 @@ DEFAULT_FOLDER = kinesis/stapelberg BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = no # Mouse keys(+4700) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = no # Commands for debug and configuration |