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authorSalt-Peanuts <hajimeokuda@gmail.com>2018-08-31 00:38:31 +0200
committerDrashna Jaelre <drashna@live.com>2018-08-31 00:38:31 +0200
commitbe94e5e59138e5357632b84734476a574e9f0d1a (patch)
treecbfaf1c094b27edf3244ad392ad0bd7cd7bbe632 /keyboards/kinesis
parentb61653739b791cc18dd6516337ed8b2daa8663fc (diff)
downloadqmk_firmware-be94e5e59138e5357632b84734476a574e9f0d1a.tar.gz
qmk_firmware-be94e5e59138e5357632b84734476a574e9f0d1a.tar.xz
Keymap: Updated keymap with the "pretty" layout (#3812)
Diffstat (limited to 'keyboards/kinesis')
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/keymap.c697
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/readme.md18
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/rules.mk2
3 files changed, 295 insertions, 422 deletions
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
index bf75327f1..78defea23 100644
--- a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
@@ -78,454 +78,327 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Fundtion Row Keys
-/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary)
-* ,-----------------------------------------------------------------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
-* `-----------------------------------------------------------------------------------------------------------'
-*/
-
/* Colemak
-* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl| Hyper | | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
-* | / | / |-------| |-------| / | / |
-* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
-* `-----------------------' `-----------------------'
+ (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | Ins | ` | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ |Esc/Ctl| Hyper | | RAlt | RCtl |
+ ,-------|-------|-------| |-------+-------+-------.
+ | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+ | / | / |-------| |-------| / | / |
+ | Fn | Number| Bspc | | Enter |Number2| Fn2 |
+ `-----------------------' `-----------------------'
*/
-[_COLEMAK] = LAYOUT(
- // Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
- CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
- //Left Thumb
- CTLESC, ALL_T(KC_NO),
- ALTAPP,
- SPCFN, ENTNS, KC_BSPC,
- //Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
- KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- //Right Thumb
- KC_RALT, KC_RCTL,
- KC_RGUI,
- KC_ENT, DELNS, BSPCFN
+[_COLEMAK] = LAYOUT_pretty(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
+ ALTAPP, KC_RGUI,
+ SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
),
/* QWERTY
-* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl| Hyper | | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
-* | / | / |-------| |-------| / | / |
-* | Fn | Number| Bspc | | Enter |Number2| Fn2 |
-* `-----------------------' `-----------------------'
+ (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | Ins | ` | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ |Esc/Ctl| Hyper | | RAlt | RCtl |
+ ,-------|-------|-------| |-------+-------+-------.
+ | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+ | / | / |-------| |-------| / | / |
+ | Fn | Number| Bspc | | Enter |Number2| Fn2 |
+ `-----------------------' `-----------------------'
*/
-[_QWERTY] = LAYOUT(
- // Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
- CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
- //Left Thumb
- CTLESC, ALL_T(KC_NO),
- ALTAPP,
- SPCFN, ENTNS, KC_BSPC,
-
- //Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
- KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- //Right Thumb
- KC_RALT, KC_RCTL,
- KC_RGUI,
- KC_ENT, DELNS, BSPCFN
+[_QWERTY] = LAYOUT_pretty(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ CTLESC, ALL_T(KC_NO), KC_RALT, KC_RCTL,
+ ALTAPP, KC_RGUI,
+ SPCFN, ENTNS, KC_BSPC, KC_ENT, DELNS, BSPCFN
),
/* Number/symbol layer
-* (Multiple characters: single-tap for first, double-tap for second)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | ( | ) | [ { | ] } | | | | | |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+ (Multiple characters: single-tap for first, double-tap for second)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | ( | ) | [ { | ] } | | | | | |
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ | | | | | |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | | | | | |
+ | | |-------| |-------| | |
+ | | | | | | | |
+ `-----------------------' `-----------------------'
*/
-[_NUMBERS] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
- _______, KC_6, KC_7, KC_8, KC_9, KC_0,
- _______, KC_1, KC_2, KC_3, KC_4, KC_5,
- _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
- KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
- KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
- TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
- _______, _______, _______, _______,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_NUMBERS] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
-[_NUMBERS2] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
- _______, KC_6, KC_7, KC_8, KC_9, KC_0,
- _______, KC_1, KC_2, KC_3, KC_4, KC_5,
- _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
- KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
- KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
- TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
- _______, _______, _______, _______,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_NUMBERS2] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
/* Function layer
-* ,-------------------------------------------. ,-------------------------------------------.
-* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | Up | | | | | | Up |Ctrl+Y| | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | | | | | | Prev | Play | Next | Stop |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+ ,-----------------------------------------------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | | Up | | | | | | Up |Ctrl+Y| | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | | | | | | Prev | Play | Next | Stop |
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ | | | | | |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | | | | | |
+ | | |-------| |-------| | |
+ | | | | | | | |
+ `-----------------------' `-----------------------'
*/
-[_FUNCTION] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
- _______, _______, _______, KC_UP, _______, _______,
- _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
- _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
- _______, _______, _______, _______,
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
- KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
- KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
- KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_FUNCTION] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
-[_FUNCTION2] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
- _______, _______, _______, KC_UP, _______, _______,
- _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
- _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
- _______, _______, _______, _______,
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
- KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
- KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
- KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_FUNCTION2] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, _______, KC_UP, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
/* Numpad layer
-* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | KP Ent| | |
-* `-----------------------' `-----------------------'
+ (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ | | | | | |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | | | | | |
+ | | |-------| |-------| | |
+ | | | | | | | |
+ `-----------------------' `-----------------------'
*/
-[_NUMPAD] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_NLCK, _______, _______, _______, _______,
- _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
- _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
- _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
- KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
- _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
- _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
- _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
- KC_P0, KC_COMM, KC_PDOT, KC_PENT,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_NUMPAD] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_NLCK, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
+ _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
+ _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
+ _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), KC_P0, KC_COMM, KC_PDOT, KC_PENT,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
/* Colemak gaming/vanilla
-* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | LAlt | | RGUI | | |
-* | Space | Enter |-------| |-------| Delete| Bspc |
-* | | |Bspc/FN| | Ent/NS| | |
-* `-----------------------' `-----------------------'
+ (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | Ins | ` | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | LAlt | | RGUI | | |
+ | Space | Enter |-------| |-------| Delete| Bspc |
+ | | |Bspc/FN| | Ent/NS| | |
+ `-----------------------' `-----------------------'
*/
-[_COLEMAKGM] = LAYOUT(
- // Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
- KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
- //Left Thumb
- CTLESC, TD(ADJ),
- KC_LALT,
- KC_SPC, KC_ENT, BSPCFN,
- //Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
- KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- //Right Thumb
- KC_RALT, KC_RCTL,
- KC_RGUI,
- ENTNS, KC_DEL, KC_BSPC
+[_COLEMAKGM] = LAYOUT_pretty(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
+ KC_LALT, KC_RGUI,
+ KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
),
/* QWERTY gaming/vanilla
-* (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | Ins | ` | [ | ] | | Left | Down | Up | Right|
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | LAlt | | RGUI | | |
-* | Space | Enter |-------| |-------| Delete| Bspc |
-* | | |Bspc/FN| | Ent/NS| | |
-* `-----------------------' `-----------------------'
+ (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | Ins | ` | [ | ] | | Left | Down | Up | Right|
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | LAlt | | RGUI | | |
+ | Space | Enter |-------| |-------| Delete| Bspc |
+ | | |Bspc/FN| | Ent/NS| | |
+ `-----------------------' `-----------------------'
*/
-[_QWERTYGM] = LAYOUT(
- // Left Hand
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
- //Left Thumb
- CTLESC, TD(ADJ),
- KC_LALT,
- KC_SPC, KC_ENT, BSPCFN,
- //Right Hand
- KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
- KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- //Right Thumb
- KC_RALT, KC_RCTL,
- KC_RGUI,
- ENTNS, KC_DEL, KC_BSPC
+[_QWERTYGM] = LAYOUT_pretty(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ CTLESC, TD(ADJ), KC_RALT, KC_RCTL,
+ KC_LALT, KC_RGUI,
+ KC_SPC, KC_ENT, BSPCFN, ENTNS, KC_DEL, KC_BSPC
),
/* Adjust layer
-* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle)
-* ,-------------------------------------------. ,-------------------------------------------.
-* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | | | | | | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | |NKROTG| | | | |
-* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
-* | | | | | | | | | | | | | |
-* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
-* | | | | | | | | | |
-* `---------------------------' `---------------------------'
-* ,---------------. ,---------------.
-* | | | | | |
-* ,-------|-------|-------| |-------+-------+-------.
-* | | | | | | | |
-* | | |-------| |-------| | |
-* | | | | | | | |
-* `-----------------------' `-----------------------'
+ (Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
+ ,-----------------------------------------------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------------------------------'
+ ,-------------------------------------------. ,-------------------------------------------.
+ | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | | | | | | | | | | | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | | | | | | | NKRO | | | | |
+ |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ | | | | | | | | | | | | | |
+ `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+ | | | | | | | | | |
+ `---------------------------' `---------------------------'
+ ,---------------. ,---------------.
+ | | | | | |
+ ,-------|-------|-------| |-------+-------+-------.
+ | | | | | | | |
+ | | |-------| |-------| | |
+ | | | | | | | |
+ `-----------------------' `-----------------------'
*/
-[_ADJUST] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______,
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- NUMPAD, _______, _______, _______, _______, RESET,
- _______, _______, _______, _______, _______, _______,
- _______, NKROTG, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_ADJUST] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
),
-[_ADJUST2] = LAYOUT(
- // Left Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______,
- // Left Thumb
- _______, _______,
- _______,
- _______, _______, _______,
- // Right Hand
- _______, _______, _______, _______, _______, _______, _______, _______, _______,
- NUMPAD, _______, _______, _______, _______, RESET,
- _______, _______, _______, _______, _______, _______,
- _______, NKROTG, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______,
- // Right Thumb
- _______, _______,
- _______,
- _______, _______, _______
+[_ADJUST2] = LAYOUT_pretty(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, NUMPAD, _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______,
+ _______, _______, _______, _______, _______, _______
)
};
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/readme.md b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md
index f774ef444..7a146c7a2 100644
--- a/keyboards/kinesis/keymaps/insertsnideremarks/readme.md
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md
@@ -14,7 +14,7 @@ I've largely left the function keys untouched, with the intension of not using t
I use Colemak as my default layout. I've included QWERTY here as well.
-Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming.
+Additionally, I've added gaming/vanilla version of Colemak and QWERTY layouts. These layouts have limited access to the Function or Numbers layers, and are mainly used for gaming.
Persistent default layer has been enabled for Colemak and QWERTY. The gaming/vanilla Colemak and QWERTY can be set as default layer, but will not be persistent.
@@ -46,7 +46,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
- | Fn | Number| Bspc | | Tab |Number2| Fn2 |
+ | Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
@@ -71,7 +71,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
- | Fn | Number| Bspc | | Tab |Number2| Fn2 |
+ | Fn | Number| Bspc | | Enter |Number2| Fn2 |
`-----------------------' `-----------------------'
@@ -109,9 +109,9 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | Up | | | | | | Up |Ctrl+Y| | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
- | |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | |
+ | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
- | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | |
+ | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | Prev | Play | Next | Stop |
`---------------------------' `---------------------------'
@@ -120,7 +120,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
- | | | | |C+A+Tab| | |
+ | | | | | | | |
`-----------------------' `-----------------------'
@@ -150,7 +150,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
### Colemak gaming/vanilla
- (Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
+ (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
@@ -175,7 +175,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
### QWERTY gaming/vanilla
- (Limited access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
+ (Limited access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
@@ -199,7 +199,7 @@ Persistent default layer has been enabled for Colemak and QWERTY. The gaming/va
`-----------------------' `-----------------------'
### Adjust layer
- (Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle)
+ (Press Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk b/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk
index e1af05cb4..8e4a8ffad 100644
--- a/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/rules.mk
@@ -5,7 +5,7 @@
DEFAULT_FOLDER = kinesis/stapelberg
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration