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authorAlex Ong <the.onga@gmail.com>2019-01-26 02:13:19 +0100
committerAlex Ong <the.onga@gmail.com>2019-01-26 02:13:19 +0100
commitc9ba618654417ec115809a031d315f8327c79ad4 (patch)
treecd5b907af5bebde7062897ff847e473232ed1214 /keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c
parent2bb2977c133646c4e056960e72029270d77cc1eb (diff)
parentd977daa8dc9136746425f9e1414e1f93cb161877 (diff)
downloadqmk_firmware-c9ba618654417ec115809a031d315f8327c79ad4.tar.gz
qmk_firmware-c9ba618654417ec115809a031d315f8327c79ad4.tar.xz
DO NOT USE Merge branch 'master' into debounce_refactor
Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce. # Conflicts: # quantum/matrix.c
Diffstat (limited to 'keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c')
-rw-r--r--keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c b/keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c
index ec8bedbb0..a916f80f1 100644
--- a/keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c
+++ b/keyboards/lfkeyboards/lfk87/keymaps/iso/keymap.c
@@ -96,16 +96,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
- ACTION_FUNCTION(LFK_CLEAR), // FN0 - reset layers
- ACTION_FUNCTION(LFK_ESC_TILDE), // FN1 - esc+shift = ~, else escape
- ACTION_FUNCTION(LFK_LED_TEST), // FN2 - cycle through LEDs for testing
- ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER), // FN3 - Increase Freq of audio click
- ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER), // FN4 - Decrease Freq of audio click
- ACTION_FUNCTION(LFK_CLICK_TIME_LONGER), // FN5 - Increase length of audio click
- ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER), // FN6 - Decrease length of audio click
- ACTION_FUNCTION(LFK_CLICK_TOGGLE), // FN7 - Toggle audio click
- ACTION_FUNCTION(LFK_LED_TEST), // FN8 - cycle through LEDs for testing
- ACTION_FUNCTION(LFK_DEBUG_SETTINGS), // FN9 - prints LED and click settings to HID
+ [0] = ACTION_FUNCTION(LFK_CLEAR), // FN0 - reset layers
+ [3] = ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER), // FN3 - Increase Freq of audio click
+ [4] = ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER), // FN4 - Decrease Freq of audio click
+ [5] = ACTION_FUNCTION(LFK_CLICK_TIME_LONGER), // FN5 - Increase length of audio click
+ [6] = ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER), // FN6 - Decrease length of audio click
+ [7] = ACTION_FUNCTION(LFK_CLICK_TOGGLE), // FN7 - Toggle audio click
};