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authorTurboMech <sarmstrong240@gmail.com>2018-01-03 11:48:09 +0100
committerJack Humbert <jack.humb@gmail.com>2018-01-03 16:32:53 +0100
commit9cb1d36974b7ea4c380c0b7818812f6f5aae56c1 (patch)
tree161b1b36ac787aed9f7c7959dd756315c435dcbc /keyboards/mechmini/v2/config.h
parent0a5d302622b440183fbb42593fd07c4da11abba3 (diff)
downloadqmk_firmware-9cb1d36974b7ea4c380c0b7818812f6f5aae56c1.tar.gz
qmk_firmware-9cb1d36974b7ea4c380c0b7818812f6f5aae56c1.tar.xz
Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
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diff --git a/keyboards/mechmini/v2/config.h b/keyboards/mechmini/v2/config.h
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+++ b/keyboards/mechmini/v2/config.h
@@ -0,0 +1,77 @@
+/* Copyright 2018 TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ *This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef V2_CONFIG_H
+#define V2_CONFIG_H
+
+#include "config_common.h"
+
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0xCA40
+#define DEVICE_VER 0x0002
+#define MANUFACTURER MECHKEYS
+#undef PRODUCT
+#define PRODUCT Mechmini 2
+#undef DESCRIPTION
+#define DESCRIPTION 40% modular keyboard
+
+/* key matrix size */
+#undef MATRIX_COLS
+#undef MATRIX_ROWS
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { D0, D1, D2, D3 }
+#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, B3, B1, B0, D5, B7, C7 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* number of backlight levels */
+#define BACKLIGHT_PIN B6
+#ifdef BACKLIGHT_PIN
+#define BACKLIGHT_LEVELS 3
+#endif
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* prevent stuck modifiers */
+#define PREVENT_STUCK_MODIFIERS
+
+#define RGB_DI_PIN E2
+#ifdef RGB_DI_PIN
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+#endif
+
+#endif