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authorJarrett Drouillard <jarrett@thestyl.us>2018-05-30 23:49:20 +0200
committerDrashna Jaelre <drashna@live.com>2018-05-30 23:49:20 +0200
commit258954dc3e884dfa9a057f10f96c4544737e9e81 (patch)
tree06f0cdf1638ce1161770fe9834d2faee7498b0b6 /keyboards/preonic
parent835431330c26021b6d3e7c1f4169d8ea075961bc (diff)
downloadqmk_firmware-258954dc3e884dfa9a057f10f96c4544737e9e81.tar.gz
qmk_firmware-258954dc3e884dfa9a057f10f96c4544737e9e81.tar.xz
Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap * preonic-kuatsure: move arrows and braces and stuffs * preonic-kuatsure: give more time for leader * preonic-kuatsure: move _ to lower o * preonic-kuatsure: tap dance space to enter * preonic-kuatsure: move vol buttons around conflicted with kaleidoscope file navigation * preonic-kuatsure: lower+spc = esc * preonic-kuatsure: add lock key & remove led stuff * preonic-kuatsure: little bit of tmux leadering * preonic-kuatsure: remove colemak and dvorak * preonic-kuatsure: remove lock key and tap dance * preonic-kuatsure: lower space -> enter -- raise space -> esc * preonice-kuatsure: move tmux stuff to homerow keys * preonic-kuatsure: set tmux prefix to a function * preonic-kuatsure: hello game layers * preonic-kuatsure: instead of zelda, ffvii for game mode :) * preonic-kuatsure: mild changes after playing games to game modes * preonice-kuatsure: omg comma dangles and spaces in switch! * preonic-kuatsure: kinda make lower a shift on special characters * preonic-kuatsure: I don't use these * preonic-kuatsure: move vol- to the begining of media row * preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane ) * preonic-kuatsure: abstract out tmux pane zooming * preonic-kuatsure: abstract pane switch * preonic-kuatsure: game_mod is carries over lower positions starting to wonder if I need game_mod ... lol * preonic-kuatsure: switch lwr/rse esc / ent * preonic-kuatsure: add leaders for window switching * preonic-kuatsure: major pruning of adjust layer * preonic-kuatsure: major rework on raise layer * preonic-kuatsure: game mods f layer is raise now * user-kuatsure: hello * various-kuatsure: use layout format + globalize querty / number keys * preonic-kuatsure: don't use tap dance anymore * various-kuatsure: code formatting * various-kuatsure: add function layer vars * preonic-kuatsure: moar formatting * preonic-kuatsure: add home / end keys
Diffstat (limited to 'keyboards/preonic')
-rw-r--r--keyboards/preonic/keymaps/kuatsure/config.h43
-rw-r--r--keyboards/preonic/keymaps/kuatsure/keymap.c216
-rw-r--r--keyboards/preonic/keymaps/kuatsure/readme.md1
-rw-r--r--keyboards/preonic/keymaps/kuatsure/rules.mk1
4 files changed, 261 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/kuatsure/config.h b/keyboards/preonic/keymaps/kuatsure/config.h
new file mode 100644
index 000000000..ba0ed525e
--- /dev/null
+++ b/keyboards/preonic/keymaps/kuatsure/config.h
@@ -0,0 +1,43 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "config_common.h"
+
+#ifdef AUDIO_ENABLE
+ #define STARTUP_SONG SONG(PREONIC_SOUND)
+ // #define STARTUP_SONG SONG(NO_SOUND)
+
+ #define GAME_SOUND VICTORY_FANFARE_SHORT
+
+ #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+ SONG(GAME_SOUND) \
+ }
+#endif
+
+#define MUSIC_MASK (keycode != KC_NO)
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+
+#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 2
+
+#endif
diff --git a/keyboards/preonic/keymaps/kuatsure/keymap.c b/keyboards/preonic/keymaps/kuatsure/keymap.c
new file mode 100644
index 000000000..63c3937fc
--- /dev/null
+++ b/keyboards/preonic/keymaps/kuatsure/keymap.c
@@ -0,0 +1,216 @@
+/* Copyright 2015-2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "kuatsure.h"
+
+enum preonic_layers {
+ _QWERTY,
+ _GAME,
+ _GAME_MOD,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum preonic_keycodes {
+ QWERTY = SAFE_RANGE,
+ GAME,
+ GAME_MOD,
+ LOWER,
+ RAISE,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Leader| Game | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT_preonic_grid_wrapper( \
+ KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
+ KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
+ KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
+ KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
+ KC_LEAD, GAME, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+),
+
+/* Game
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Leader|Qwerty| Alt | Spc |Game+ | Space |Game+ | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GAME] = LAYOUT_preonic_grid_wrapper( \
+ KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
+ KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
+ KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
+ KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
+ KC_LEAD, QWERTY, KC_LALT, KC_SPC, GAME_MOD, KC_SPC, KC_SPC, GAME_MOD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+),
+
+/* Game Modifiers
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F9 | F10 | F11 | F12 | ` | | 7 | 8 | 9 | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | F5 | F6 | F7 | F8 | ~ | | 4 | 5 | 6 | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * |Shift | F1 | F2 | F3 | F4 | | | 1 | 2 | 3 | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | 0 | 0 | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GAME_MOD] = LAYOUT_preonic_grid_wrapper( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, ____________FUNCTION_3____________, KC_GRV, _______, KC_7, KC_8, KC_9, _______, _______, \
+ _______, ____________FUNCTION_2____________, KC_TILD, _______, KC_4, KC_5, KC_6, _______, _______, \
+ KC_LSFT, ____________FUNCTION_1____________, _______, _______, KC_1, KC_2, KC_3, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______ \
+),
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | < | > | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | Up | | ` | | { | } | _ | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | Vol- | Prev | Play | Next | Vol+ | - | [ | ] | | ? | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | Mute | | | | Esc | | Home | PgUp | PgDwn| End |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = LAYOUT_preonic_grid_wrapper( \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_LT, KC_GT, _______, _______, _______, \
+ _______, _______, _______, KC_UP, _______, KC_GRV, _______, KC_LCBR, KC_RCBR, KC_UNDS, _______, KC_PIPE, \
+ _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, KC_LPRN, KC_RPRN, KC_PLUS, KC_COLN, KC_DQT , \
+ _______, KC_VOLD, KC_MRWD, KC_MPLY, KC_MFFD, KC_VOLU, KC_MINS, KC_LBRC, KC_RBRC, _______, KC_QUES, _______, \
+ _______, KC_MUTE, _______, _______, _______, KC_ESC, KC_ESC, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
+),
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | E`~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | F9 | F10 | F11 | F12 | | | | | | | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F5 | F6 | F7 | F8 | | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | Enter | | Home | PgUp | PgDwn| End |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = LAYOUT_preonic_grid_wrapper( \
+ KC_GESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
+ _______, ____________FUNCTION_3____________, _______, _______, _______, _______, _______, _______, KC_BSPC, \
+ _______, ____________FUNCTION_2____________, _______, _______, _______, _______, _______, _______, _______, \
+ _______, ____________FUNCTION_1____________, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
+),
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | Reset| Debug| | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | |Aud on|AudOff| | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | |MusMod|Mus on|MusOff| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | |Qwerty| Game | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = LAYOUT_preonic_grid_wrapper( \
+ ____________FUNCTION_1____________, ____________FUNCTION_2____________, ____________FUNCTION_3____________, \
+ _______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
+ _______, _______, _______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, GAME, _______, _______ \
+),
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+
+ case GAME:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAME);
+ }
+ return false;
+ break;
+
+ case GAME_MOD:
+ if (record->event.pressed) {
+ layer_on(_GAME_MOD);
+ } else {
+ layer_off(_GAME_MOD);
+ }
+ return false;
+ break;
+
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+
+ }
+ return true;
+};
diff --git a/keyboards/preonic/keymaps/kuatsure/readme.md b/keyboards/preonic/keymaps/kuatsure/readme.md
new file mode 100644
index 000000000..64cf5ae28
--- /dev/null
+++ b/keyboards/preonic/keymaps/kuatsure/readme.md
@@ -0,0 +1 @@
+# The kuatsure Preonic layout - largely based on the Preonic's & Keyboard Paradise V60's layout
diff --git a/keyboards/preonic/keymaps/kuatsure/rules.mk b/keyboards/preonic/keymaps/kuatsure/rules.mk
new file mode 100644
index 000000000..76d73acef
--- /dev/null
+++ b/keyboards/preonic/keymaps/kuatsure/rules.mk
@@ -0,0 +1 @@
+BACKLIGHT_ENABLE = no