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authorNicholas Shaff <nick@shadedream.com>2018-08-11 22:23:11 +0200
committerDrashna Jaelre <drashna@live.com>2018-08-11 22:23:11 +0200
commit317c624761741f71856f20ab55916e637183edb4 (patch)
treee3de6a0815beeeb0faf9fa8748a607fc841576b2 /keyboards/sixshooter/readme.md
parente5f201edb426b01537abd659e1ca317260d87654 (diff)
downloadqmk_firmware-317c624761741f71856f20ab55916e637183edb4.tar.gz
qmk_firmware-317c624761741f71856f20ab55916e637183edb4.tar.xz
Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration * Added SixShooter basic LED on/off support. * Updated LED identifier numbers to align with layout identifiers (and IDs on PCB). * Minor sixshooter documentation cleanup. * Added sixshooter info.json file. * Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks. * Removed unnecessary boot section size definition. * Removing CONFIG_H if/define and replacing with #pragma once.
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+# The Six Shooter
+
+A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (`SS_LON` and `SS_LOFF`) for turning on and off the backlight LEDs.
+
+Keyboard Maintainer: QMK Community\
+Hardware Supported: Six Shooter PCB, Teensy 2.0\
+Hardware Availability: [GeekHack.org](https://geekhack.org/index.php?topic=70033.0)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make sixshooter:default
+
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.