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authorFrank Tackitt <franklyn@tackitt.net>2019-01-02 18:16:55 +0100
committerDrashna Jaelre <drashna@live.com>2019-01-02 18:16:55 +0100
commit7b5fa4b13e332bab476b65565d63708b306d000a (patch)
tree75eac529c8b52c5954704c8ca5073eeb1f749b2a /keyboards/sol
parentc71c078dff74ea3047410c855f6e42bad7281f8c (diff)
downloadqmk_firmware-7b5fa4b13e332bab476b65565d63708b306d000a.tar.gz
qmk_firmware-7b5fa4b13e332bab476b65565d63708b306d000a.tar.xz
Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu * Remove custom keycodes for layer keys Add some common defaults for my rules.mk
Diffstat (limited to 'keyboards/sol')
-rw-r--r--keyboards/sol/keymaps/kageurufu/config.h25
-rw-r--r--keyboards/sol/keymaps/kageurufu/keymap.c346
-rw-r--r--keyboards/sol/keymaps/kageurufu/readme.md47
3 files changed, 45 insertions, 373 deletions
diff --git a/keyboards/sol/keymaps/kageurufu/config.h b/keyboards/sol/keymaps/kageurufu/config.h
deleted file mode 100644
index 452cdda82..000000000
--- a/keyboards/sol/keymaps/kageurufu/config.h
+++ /dev/null
@@ -1,25 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-
-// place overrides here
-
diff --git a/keyboards/sol/keymaps/kageurufu/keymap.c b/keyboards/sol/keymaps/kageurufu/keymap.c
index 822256d85..9ea89db05 100644
--- a/keyboards/sol/keymaps/kageurufu/keymap.c
+++ b/keyboards/sol/keymaps/kageurufu/keymap.c
@@ -1,69 +1,35 @@
#include QMK_KEYBOARD_H
+#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
-#ifdef SSD1306OLED
- #include "common/ssd1306.h"
-#endif
extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
extern uint8_t is_master;
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _COLEMAK,
- _FN,
- _ADJ
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- COLEMAK,
- FN,
- ADJ,
- BACKLIT,
- RGBRST
-};
-
-enum macro_keycodes {
- KC_SAMPLEMACRO,
-};
-
-#define FN_ESC LT(_FN, KC_ESC)
-
-// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
- /* Base Layout
- * ,------------------------------------------------. ,------------------------------------------------.
- * | ` | | | | | | | | | | | | | | BkSp |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | | | | | | | | | | | | | | \ |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Esc | | | | | | | | | | | | | | ' |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Sft( | | | | | | | | | | | | | | Sft) |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Space| Bksp | | Enter| Space|
- * `-------------' `--------=----'
- */
-#define BASE_LAYOUT( \
+/* Base Layout
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | ` | | | | | | | | | | | | | | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | | | | | | | | | | | | | | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Esc | | | | | | | | | | | | | | ' |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Sft( | | | | | | | | | | | | | | Sft) |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Space| Bksp | | Enter| Space|
+ * `-------------' `--------=----'
+ */
+#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
+#define _BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
-LAYOUT( \
+EXPAND_LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
@@ -71,265 +37,43 @@ LAYOUT( \
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \
)
+#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | S | D | F | G | | | | H | J | K | L | ; | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | V | B | | | | N | M | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `--------=----'
- */
+
[_QWERTY] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
- KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
),
- /* Colemak
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | A | R | S | T | G | | | | K | N | E | I | O | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `--------=----'
- */
[_COLEMAK] = BASE_LAYOUT( \
- KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
- KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
- KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH
+ _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
+ _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
+ _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
),
+ [_COLEMAK_DH] = BASE_LAYOUT( \
+ ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
+ ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
+ ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
+ ),
- /* FN
- * ,------------------------------------------------. ,------------------------------------------------.
- * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |Lower |Space | |Space |FN |
- * `-------------' `------------'
- */
- [_FN] = LAYOUT( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
- _______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \
- ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
- _______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
- KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \
+ [_FN] = EXPAND_LAYOUT( \
+ ________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, \
+ ________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, \
+ ________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, \
+ ________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, \
+ ________________FUNCTION_L5________________, ADJ, ADJ, ________________FUNCTION_R5________________, \
+ KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \
),
- /* ADJ
- * ,------------------------------------------------. ,------------------------------------------------.
- * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * |Lower |Space | |Space |FN |
- * `-------------' `------------'
- */
-
- [_ADJ] = LAYOUT( \
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
- _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
- _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
+ [_ADJ] = EXPAND_LAYOUT( \
+ _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
+ _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
+ _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
+ _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
+ _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
)
};
-
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if(record->event.pressed) {
- set_single_persistent_default_layer(_COLEMAK);
- }
- return false;
- break;
- case FN:
- if (record->event.pressed) {
- layer_on(_FN);
- } else {
- layer_off(_FN);
- }
- return false;
- break;
- case ADJ:
- if (record->event.pressed) {
- layer_on(_ADJ);
- } else {
- layer_off(_ADJ);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
- #ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
- #endif
- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
- #ifdef SSD1306OLED
- iota_gfx_init(!has_usb()); // turns on the display
- #endif
-}
-
-void matrix_scan_user(void) {
- #ifdef SSD1306OLED
- led_test_init();
- iota_gfx_task(); // this is what updates the display continuously
- #endif
-}
-
-
-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
-#ifdef SSD1306OLED
-
-// hook point for 'led_test' keymap
-// 'default' keymap's led_test_init() is empty function, do nothing
-// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
-__attribute__ ((weak))
-void led_test_init(void) {}
-
-void matrix_update(struct CharacterMatrix *dest,
- const struct CharacterMatrix *source) {
- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
- memcpy(dest->display, source->display, sizeof(dest->display));
- dest->dirty = true;
- }
-}
-
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-#define L_ADJ_TRI (L_ADJ|L_FN)
-
-static void render_logo(struct CharacterMatrix *matrix) {
-
- static char logo[]={
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
- 0};
- matrix_write(matrix, logo);
- //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
-}
-
-
-
-void render_status(struct CharacterMatrix *matrix) {
-
- // Render to mode icon
- static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
- if(keymap_config.swap_lalt_lgui==false){
- matrix_write(matrix, logo[0][0]);
- matrix_write_P(matrix, PSTR("\n"));
- matrix_write(matrix, logo[0][1]);
- }else{
- matrix_write(matrix, logo[1][0]);
- matrix_write_P(matrix, PSTR("\n"));
- matrix_write(matrix, logo[1][1]);
- }
-
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- char buf[40];
- snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
- matrix_write_P(matrix, PSTR("\nLayer: "));
- switch (layer_state) {
- case L_BASE:
- matrix_write_P(matrix, PSTR("Default"));
- break;
- case L_FN:
- matrix_write_P(matrix, PSTR("FN"));
- break;
- case L_ADJ:
- case L_ADJ_TRI:
- matrix_write_P(matrix, PSTR("ADJ"));
- break;
- default:
- matrix_write(matrix, buf);
- }
-
- // Host Keyboard LED Status
- char led[40];
- snprintf(led, sizeof(led), "\n%s %s %s",
- (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
- (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
- (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
- matrix_write(matrix, led);
-}
-
-
-void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
-
-#if DEBUG_TO_SCREEN
- if (debug_enable) {
- return;
- }
-#endif
-
- matrix_clear(&matrix);
- if(is_master){
- render_status(&matrix);
- }else{
- render_logo(&matrix);
- }
- matrix_update(&display, &matrix);
-}
-
-#endif
diff --git a/keyboards/sol/keymaps/kageurufu/readme.md b/keyboards/sol/keymaps/kageurufu/readme.md
deleted file mode 100644
index 07e15682e..000000000
--- a/keyboards/sol/keymaps/kageurufu/readme.md
+++ /dev/null
@@ -1,47 +0,0 @@
-# KageUrufu's Sol Layout
-
-Read the keymap for the layout, I don't want to deal with maintained ascii art
-
-## Customize
-
-see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
-
-```
-# Variables you can set for SOL
-
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = no # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = yes # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
-NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
-LED_ANIMATIONS = yes # LED animations
-LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
-RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
-RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
-RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
-UNICODE_ENABLE = no # Unicode
-SWAP_HANDS_ENABLE = no # Enable one-hand typing
-ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
-
-OLED_ENABLE = no # OLED_ENABLE (+5000)
-IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
-
-```
-## Compile
-
-go to qmk top directory.
-```
-$ cd qmk_firmware
-```
-
-build
-```
-$ make sol:default
-```
-
-After the initial flash with AVRdudess, you should be able to flash using this:
-```
-$ make sol:default:dfu
-``` \ No newline at end of file