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author | Wilba <Jason.S.Williams@gmail.com> | 2018-11-13 17:31:25 +0100 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-11-13 17:31:25 +0100 |
commit | 2dea540afbfcffaea82f70b6642c39aedb9e3b5b (patch) | |
tree | c61a59306a52a4d12d6b62eec5370721e0777bf4 /keyboards/zeal60 | |
parent | caa293a8f77447891b02d5f8c91b209f9a082cc9 (diff) | |
download | qmk_firmware-2dea540afbfcffaea82f70b6642c39aedb9e3b5b.tar.gz qmk_firmware-2dea540afbfcffaea82f70b6642c39aedb9e3b5b.tar.xz |
Refactoring M6-A, M6-B, Zeal60, Zeal65, WT60-A, WT65-A, WT80-A (#4417)
* Refactored M6-B to use Zeal60 RGB backlight code
* Fixed M6-B LED co-ordinates
* Minor changes to RGB config for Zeal65
* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
Diffstat (limited to 'keyboards/zeal60')
-rw-r--r-- | keyboards/zeal60/rgb_backlight.c | 122 | ||||
-rw-r--r-- | keyboards/zeal60/zeal60.c | 1 |
2 files changed, 88 insertions, 35 deletions
diff --git a/keyboards/zeal60/rgb_backlight.c b/keyboards/zeal60/rgb_backlight.c index ce8b1cb17..c3dade123 100644 --- a/keyboards/zeal60/rgb_backlight.c +++ b/keyboards/zeal60/rgb_backlight.c @@ -15,12 +15,12 @@ */ #if RGB_BACKLIGHT_ENABLED -#if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_ZEAL65) || defined (RGB_BACKLIGHT_M60_A) +#if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_ZEAL65) || defined (RGB_BACKLIGHT_M60_A) || defined(RGB_BACKLIGHT_M6_B) #else -#error None of the following was defined: RGB_BACKLIGHT_ZEAL60, RGB_BACKLIGHT_ZEAL65, RGB_BACKLIGHT_M60_A +#error None of the following was defined: RGB_BACKLIGHT_ZEAL60, RGB_BACKLIGHT_ZEAL65, RGB_BACKLIGHT_M60_A, RGB_BACKLIGHT_M6_B #endif -#include "zeal60.h" +#include "quantum.h" #include "rgb_backlight.h" #include "rgb_backlight_api.h" #include "rgb_backlight_keycodes.h" @@ -32,7 +32,14 @@ #include "quantum/color.h" #include "drivers/avr/i2c_master.h" + +#if defined (RGB_BACKLIGHT_M6_B) +#include "drivers/issi/is31fl3218.h" +#define BACKLIGHT_LED_COUNT 6 +#else #include "drivers/issi/is31fl3731.h" +#define BACKLIGHT_LED_COUNT 72 +#endif #define BACKLIGHT_EFFECT_MAX 10 @@ -69,11 +76,12 @@ uint8_t g_indicator_state = 0; uint32_t g_tick = 0; // Ticks since this key was last hit. -uint8_t g_key_hit[72]; +uint8_t g_key_hit[BACKLIGHT_LED_COUNT]; // Ticks since any key was last hit. uint32_t g_any_key_hit = 0; +#if !defined(RGB_BACKLIGHT_M6_B) // This is a 7-bit address, that gets left-shifted and bit 0 // set to 0 for write, 1 for read (as per I2C protocol) #define ISSI_ADDR_1 0x74 @@ -162,7 +170,7 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = { {1, C9_16, C7_15, C6_15}, // LD16 {1, C8_16, C7_16, C6_16}, // LD17 }; - +#endif // !defined(RGB_BACKLIGHT_M6_B) typedef struct Point { @@ -175,7 +183,7 @@ typedef struct Point { // point values in range x=0..224 y=0..64 // origin is center of top-left key (i.e Esc) #if defined (RGB_BACKLIGHT_ZEAL65) -const Point g_map_led_to_point[72] PROGMEM = { +const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = { // LA0..LA17 {120,16}, {104,16}, {88,16}, {72,16}, {56,16}, {40,16}, {24,16}, {4,16}, {4,32}, {128,0}, {112,0}, {96,0}, {80,0}, {64,0}, {48,0}, {32,0}, {16,0}, {0,0}, @@ -189,7 +197,7 @@ const Point g_map_led_to_point[72] PROGMEM = { {124,32}, {140,32}, {156,32}, {172,32}, {188,32}, {214,32}, {180,48}, {202,48}, {224,48}, {116,48}, {132,48}, {148,48}, {164,48}, {255,255}, {144,60}, {164,64}, {188,64}, {208,64} }; -const Point g_map_led_to_point_polar[72] PROGMEM = { +const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = { // LA0..LA17 {64,128}, {75,132}, {84,145}, {91,164}, {97,187}, {102,213}, {105,242}, {109,255}, {128,247}, {61,255}, {67,255}, {72,255}, {77,255}, {82,255}, {86,255}, {90,255}, {93,255}, {96,255}, @@ -204,7 +212,7 @@ const Point g_map_led_to_point_polar[72] PROGMEM = { {189,128}, {200,131}, {210,141}, {218,159}, {201,228}, {201,228}, {206,255}, {213,255}, {218,255} }; #elif defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A) -const Point g_map_led_to_point[72] PROGMEM = { +const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = { // LA0..LA17 {120,16}, {104,16}, {88,16}, {72,16}, {56,16}, {40,16}, {24,16}, {4,16}, {4,32}, {128,0}, {112,0}, {96,0}, {80,0}, {64,0}, {48,0}, {32,0}, {16,0}, {0,0}, @@ -218,7 +226,7 @@ const Point g_map_led_to_point[72] PROGMEM = { {124,32}, {140,32}, {156,32}, {172,32}, {188,32}, {214,32}, {180,48}, {210,48}, {224,48}, {116,48}, {132,48}, {148,48}, {164,48}, {144,64}, {161,64}, {181,64}, {201,64}, {221,64} }; -const Point g_map_led_to_point_polar[72] PROGMEM = { +const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = { // LA0..LA17 {58,129}, {70,129}, {80,139}, {89,157}, {96,181}, {101,208}, {105,238}, {109,255}, {128,247}, {58,255}, {64,255}, {70,255}, {75,255}, {80,255}, {85,255}, {89,255}, {93,255}, {96,255}, @@ -232,6 +240,16 @@ const Point g_map_led_to_point_polar[72] PROGMEM = { {0,27}, {0,64}, {0,101}, {0,137}, {0,174}, {255,233}, {228,201}, {235,255}, {237,255}, {195,128}, {206,136}, {215,152}, {222,175}, {205,234}, {209,255}, {214,255}, {219,255}, {223,255} }; +#elif defined (RGB_BACKLIGHT_M6_B) +// M6-B is really simple: +// 0 3 5 +// 1 2 4 +const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = { + {0,0}, {0,16}, {16,16}, {16,0}, {32,16}, {32,0} +}; +const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = { + {0,0}, {0,16}, {16,16}, {16,0}, {32,16}, {32,0} +}; #endif // This may seem counter-intuitive, but it's quite flexible. @@ -245,16 +263,30 @@ void map_led_to_point( uint8_t index, Point *point ) point->x = pgm_read_byte(addr); point->y = pgm_read_byte(addr+1); +#if defined (RGB_BACKLIGHT_M6_B) + return; +#endif + switch (index) { case 18+4: // LB4A if ( g_config.use_split_backspace ) point->x -= 8; break; +#if defined (RGB_BACKLIGHT_ZEAL60) case 18+14: // LB14A if ( g_config.use_iso_enter ) point->y += 8; // extremely pedantic break; + case 54+5: // LD5A + if ( !g_config.use_iso_enter ) + point->x -= 10; + break; + case 36+16: // LC16A + if ( !g_config.use_split_left_shift ) + point->x += 8; + break; +#endif #if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A) case 36+0: // LC0A if ( g_config.use_7u_spacebar ) @@ -264,19 +296,11 @@ void map_led_to_point( uint8_t index, Point *point ) if ( g_config.use_7u_spacebar ) point->x += 4; break; -#endif - case 36+16: // LC16A - if ( !g_config.use_split_left_shift ) - point->x += 8; - break; - case 54+5: // LD5A - if ( !g_config.use_iso_enter ) - point->x -= 10; - break; case 54+7: // LD7A if ( !g_config.use_split_right_shift ) point->x -= 8; break; +#endif } } @@ -325,6 +349,13 @@ const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = { { 36+16, 36+15, 36+5, 36+4, 36+3, 36+2, 36+1, 54+9, 54+10, 54+11, 54+12, 54+6, 54+7, 54+8 }, { 36+17, 36+8, 36+7, 36+6, 255, 255, 255, 36+0, 255, 54+13, 54+14, 54+15, 54+16, 54+17 } }; +#elif defined (RGB_BACKLIGHT_M6_B) +// M6-B is really simple: +// 0 3 5 +// 1 2 4 +const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = { + { 0, 3, 5, 1, 2, 4 } +}; #endif void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led ) @@ -338,18 +369,30 @@ void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led ) void backlight_update_pwm_buffers(void) { +#if defined (RGB_BACKLIGHT_M6_B) + IS31FL3218_update_pwm_buffers(); +#else IS31FL3731_update_pwm_buffers( ISSI_ADDR_1, ISSI_ADDR_2 ); IS31FL3731_update_led_control_registers( ISSI_ADDR_1, ISSI_ADDR_2 ); +#endif } void backlight_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) { +#if defined (RGB_BACKLIGHT_M6_B) + IS31FL3218_set_color( index, red, green, blue ); +#else IS31FL3731_set_color( index, red, green, blue ); +#endif } void backlight_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) { +#if defined (RGB_BACKLIGHT_M6_B) + IS31FL3218_set_color_all( red, green, blue ); +#else IS31FL3731_set_color_all( red, green, blue ); +#endif } void backlight_set_key_hit(uint8_t row, uint8_t column) @@ -436,6 +479,7 @@ void backlight_effect_rgb_test(void) } } +#if defined(RGB_DEBUGGING_ONLY) // This tests the LEDs // Note that it will change the LED control registers // in the LED drivers, and leave them in an invalid @@ -475,6 +519,7 @@ void backlight_effect_single_LED_test(void) backlight_set_color_all( 255, 255, 255 ); backlight_test_led( led, color==0, color==1, color==2 ); } +#endif // defined(RGB_DEBUGGING_ONLY) // All LEDs off void backlight_effect_all_off(void) @@ -502,7 +547,7 @@ void backlight_effect_alphas_mods(void) { uint8_t index; map_row_column_to_led( row, column, &index ); - if ( index < 72 ) + if ( index < BACKLIGHT_LED_COUNT ) { if ( ( g_config.alphas_mods[row] & (1<<column) ) == 0 ) { @@ -542,7 +587,7 @@ void backlight_effect_gradient_up_down(void) HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; RGB rgb; Point point; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { map_led_to_point( i, &point ); // The y range will be 0..64, map this to 0..4 @@ -580,9 +625,9 @@ void backlight_effect_raindrops(bool initialize) RGB rgb; // Change one LED every tick - uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % 72 : 255; + uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { // If initialize, all get set to random colors // If not, all but one will stay the same as before. @@ -604,7 +649,7 @@ void backlight_effect_cycle_all(void) uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF; // Relies on hue being 8-bit and wrapping - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { uint16_t offset2 = g_key_hit[i]<<2; // stabilizer LEDs use spacebar hits @@ -627,7 +672,7 @@ void backlight_effect_cycle_left_right(void) HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; RGB rgb; Point point; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { uint16_t offset2 = g_key_hit[i]<<2; // stabilizer LEDs use spacebar hits @@ -652,7 +697,7 @@ void backlight_effect_cycle_up_down(void) HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; RGB rgb; Point point; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { uint16_t offset2 = g_key_hit[i]<<2; // stabilizer LEDs use spacebar hits @@ -677,9 +722,9 @@ void backlight_effect_jellybean_raindrops( bool initialize ) RGB rgb; // Change one LED every tick - uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % 72 : 255; + uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { // If initialize, all get set to random colors // If not, all but one will stay the same as before. @@ -702,7 +747,7 @@ void backlight_effect_cycle_radial1(void) HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; RGB rgb; Point point; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { map_led_to_point_polar( i, &point ); // Relies on hue being 8-bit and wrapping @@ -720,7 +765,7 @@ void backlight_effect_cycle_radial2(void) HSV hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness }; RGB rgb; Point point; - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { map_led_to_point_polar( i, &point ); uint8_t offset2 = offset + point.x; @@ -826,7 +871,7 @@ ISR(TIMER3_COMPA_vect) g_any_key_hit++; } - for ( int led = 0; led < 72; led++ ) + for ( int led = 0; led < BACKLIGHT_LED_COUNT; led++ ) { if ( g_key_hit[led] < 255 ) { @@ -899,7 +944,9 @@ ISR(TIMER3_COMPA_vect) if ( ! suspend_backlight ) { +#if !defined(RGB_BACKLIGHT_M6_B) backlight_effect_indicators(); +#endif } } @@ -1239,17 +1286,19 @@ void backlight_init_drivers(void) { // Initialize I2C i2c_init(); + +#if defined(RGB_BACKLIGHT_M6_B) + IS31FL3218_init(); +#else IS31FL3731_init( ISSI_ADDR_1 ); IS31FL3731_init( ISSI_ADDR_2 ); - for ( int index = 0; index < 72; index++ ) + for ( int index = 0; index < BACKLIGHT_LED_COUNT; index++ ) { // OR the possible "disabled" cases together, then NOT the result to get the enabled state // LC6 LD13 not present on Zeal65 #if defined (RGB_BACKLIGHT_ZEAL65) bool enabled = !( ( index == 18+5 && !g_config.use_split_backspace ) || // LB5 - ( index == 36+15 && !g_config.use_split_left_shift ) || // LC15 - ( index == 54+8 && !g_config.use_split_right_shift ) || // LD8 ( index == 36+6 ) || // LC6 ( index == 54+13 ) ); // LD13 #elif defined (RGB_BACKLIGHT_M60_A) @@ -1286,11 +1335,12 @@ void backlight_init_drivers(void) } // This actually updates the LED drivers IS31FL3731_update_led_control_registers( ISSI_ADDR_1, ISSI_ADDR_2 ); +#endif // !defined(RGB_BACKLIGHT_M6_B) // TODO: put the 1 second startup delay here? // clear the key hits - for ( int led=0; led<72; led++ ) + for ( int led=0; led<BACKLIGHT_LED_COUNT; led++ ) { g_key_hit[led] = 255; } @@ -1510,9 +1560,10 @@ void backlight_color_2_sat_decrease(void) backlight_config_save(); } +#if defined(RGB_DEBUGGING_ONLY) void backlight_test_led( uint8_t index, bool red, bool green, bool blue ) { - for ( int i=0; i<72; i++ ) + for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) { if ( i == index ) { @@ -1524,6 +1575,7 @@ void backlight_test_led( uint8_t index, bool red, bool green, bool blue ) } } } +#endif // defined(RGB_DEBUGGING_ONLY) void backlight_debug_led( bool state ) { diff --git a/keyboards/zeal60/zeal60.c b/keyboards/zeal60/zeal60.c index be54f75f3..b3b5d03fd 100644 --- a/keyboards/zeal60/zeal60.c +++ b/keyboards/zeal60/zeal60.c @@ -164,6 +164,7 @@ void main_init(void) // Save the magic number last, in case saving was interrupted eeprom_set_valid(true); } + #if RGB_BACKLIGHT_ENABLED // Initialize LED drivers for backlight. backlight_init_drivers(); |