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authorJack Humbert <jack.humb@gmail.com>2017-08-24 04:29:07 +0200
committerGitHub <noreply@github.com>2017-08-24 04:29:07 +0200
commitd2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch)
tree561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/csharp_dev
parent7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff)
downloadqmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz
qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.xz
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/csharp_dev')
-rw-r--r--layouts/community/ergodox/csharp_dev/keymap.c239
-rw-r--r--layouts/community/ergodox/csharp_dev/readme.md48
2 files changed, 287 insertions, 0 deletions
diff --git a/layouts/community/ergodox/csharp_dev/keymap.c b/layouts/community/ergodox/csharp_dev/keymap.c
new file mode 100644
index 000000000..7996c92e0
--- /dev/null
+++ b/layouts/community/ergodox/csharp_dev/keymap.c
@@ -0,0 +1,239 @@
+#include QMK_KEYBOARD_H
+#include "debug.h"
+#include "action_layer.h"
+
+#define BASE 0 // default layer
+#define FKEYS 1 // F keys + macros
+
+#define MACRO_PUBLIC 10
+#define MACRO_PRIVATE 11
+
+#define MACRO_STATIC 12
+#define MACRO_CONST 13
+
+#define MACRO_VOID 14
+#define MACRO_VAR 15
+#define MACRO_STRING 16
+
+#define MACRO_INT 17
+#define MACRO_FLOAT 18
+#define MACRO_BOOL 19
+
+#define MACRO_RETURN 20
+#define MACRO_NULL 21
+#define MACRO_BREAK 22
+
+#define MACRO_TODO 23
+#define MACRO_NEW 24
+#define MACRO_PARENTHESE 25
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ( | 1 | 2 | 3 | 4 | 5 | " | | Save | 6 | 7 | 8 | 9 | 0 | [ |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | ) | Q | W | E | R | T |Bkspa | | Del | Y | U | I | O | P | ] |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | { | A | S | D | F | G |------| |------| H | J | K | L | _ | Redo |
+ * |--------+------+------+------+------+------| / | | ; |------+------+------+------+------+--------|
+ * | } |Z~Alt | X | C | V | B | | | | N | M | ' | ! | ? | Undo |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Tab~CL| < | > | | | & | | = | + | - | * | L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * |. ~L1 | , | |Home |End~L1|
+ * ,------|------|------| |------+------+------.
+ * | | | Copy | | UP | | |
+ * | Enter| Space|------| |------| Space|Enter |
+ * | ~WIN | ~LSFT| Past | | DOWN | ~LSFT| ~WIN |
+ * `--------------------' `--------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[BASE] = LAYOUT_ergodox( // layer 0 : default
+ // left hand
+ KC_LPRN, KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_QUOTE),
+ KC_RPRN, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPACE,
+ KC_LCBR, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_RCBR, ALT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_SLASH,
+ CTL_T(KC_TAB), LSFT(KC_COMMA),LSFT(KC_DOT),KC_PIPE,KC_AMPR,
+ LT(1,KC_DOT), KC_COMM,
+ LCTL(KC_C),
+ GUI_T(KC_ENTER),SFT_T(KC_SPACE),LCTL(KC_V),
+ // right hand
+ LCTL(KC_S) , KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRACKET,
+ KC_DELETE, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRACKET,
+ KC_H, KC_J, KC_K, KC_L, KC_UNDS,LCTL(KC_Y),
+ KC_SCOLON,KC_N, KC_M, KC_QUOTE ,KC_EXLM , LSFT(KC_SLASH), LCTL(KC_Z),
+ KC_EQUAL,KC_PLUS , KC_MINUS,KC_ASTR , TG(1),
+ KC_HOME, LT(1,KC_END),
+ KC_UP,
+ KC_DOWN,SFT_T(KC_SPACE), GUI_T(KC_ENTER)
+ ),
+
+/* Keymap 1: F keys + macros
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ESC | F1 | F2 | F3 | F4 | F5 | ` | | Calc | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab |Public|Static|string|int |return| | | |//TODO| | | | | F12 |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | |Privat|Const |var |float |null |------| |------|new | | | | | |
+ * |--------+------+------+------+------+------| \ | | ~ |------+------+------+------+------+--------|
+ * | | | |void |bool |break;| | | |(); | | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | WIN | Alt | | | | PgUp | PgDw | Ins | PtSc | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | Cut | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| Left | Right|
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// FKEYS + MACROS
+[FKEYS] = LAYOUT_ergodox(
+ // left hand
+ KC_ESCAPE,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_GRAVE,
+ KC_TAB,M(MACRO_PUBLIC),M(MACRO_STATIC), M(MACRO_STRING),M(MACRO_INT),M(MACRO_RETURN),KC_TRNS,
+ KC_TRNS,M(MACRO_PRIVATE),M(MACRO_CONST), M(MACRO_VAR),M(MACRO_FLOAT),M(MACRO_NULL),
+ KC_TRNS,KC_TRNS,KC_TRNS,M(MACRO_VOID),M(MACRO_BOOL),M(MACRO_BREAK),KC_BSLASH,
+ KC_TRNS,KC_LGUI,KC_LALT,KC_TRNS,KC_TRNS,
+ KC_TRNS,LCTL(KC_X),
+ KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,
+ // right hand
+ KC_CALCULATOR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_TRNS, M(MACRO_TODO), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12,
+ M(MACRO_NEW), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TILD, M(MACRO_PARENTHESE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_PGUP,KC_PGDOWN, KC_INSERT, KC_PSCREEN, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_LEFT, KC_RIGHT
+),
+
+
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_TAP_TOGGLE(FKEYS) // FN1 - Momentary Layer 1
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case MACRO_PUBLIC:
+ if (record->event.pressed) {
+ return MACRO( T(P), T(U), T(B), T(L), T(I), T(C), T(SPACE),END);
+ }
+ break;
+ case MACRO_PRIVATE:
+ if (record->event.pressed) {
+ return MACRO( T(P), T(R), T(I), T(V), T(A), T(T), T(E), T(SPACE),END);
+ }
+ break;
+ case MACRO_STATIC:
+ if (record->event.pressed) {
+ return MACRO( T(S), T(T), T(A), T(T), T(I), T(C), T(SPACE), END);
+ }
+ break;
+ case MACRO_CONST:
+ if (record->event.pressed) {
+ return MACRO( T(C), T(O), T(N), T(S), T(T), T(SPACE), END);
+ }
+ break;
+ case MACRO_VOID:
+ if (record->event.pressed) {
+ return MACRO( T(V), T(O), T(I), T(D), T(SPACE), END);
+ }
+ break;
+ case MACRO_VAR:
+ if (record->event.pressed) {
+ return MACRO( T(V), T(A), T(R), T(SPACE), END);
+ }
+ break;
+ case MACRO_STRING:
+ if (record->event.pressed) {
+ return MACRO( T(S), T(T), T(R), T(I), T(N), T(G), T(SPACE), END);
+ }
+ break;
+ case MACRO_BOOL:
+ if (record->event.pressed) {
+ return MACRO( T(B), T(O), T(O), T(L), T(SPACE), END);
+ }
+ break;
+ case MACRO_INT:
+ if (record->event.pressed) {
+ return MACRO( T(I), T(N), T(T), T(SPACE), END);
+ }
+ break;
+ case MACRO_FLOAT:
+ if (record->event.pressed) {
+ return MACRO( T(F), T(L), T(O), T(A),T(T),T(SPACE), END);
+ }
+ break;
+ case MACRO_RETURN:
+ if (record->event.pressed) {
+ return MACRO( T(R), T(E), T(T), T(U),T(R),T(N), END);
+ }
+ break;
+ case MACRO_NULL:
+ if (record->event.pressed) {
+ return MACRO( T(N), T(U), T(L), T(L), END);
+ }
+ case MACRO_BREAK:
+ if (record->event.pressed) {
+ return MACRO( T(B), T(R), T(E), T(A), T(K), T(SCOLON), END);
+ }
+ break;
+ case MACRO_TODO:
+ if (record->event.pressed) {
+ return MACRO( T(SLASH), T(SLASH), D(LSHIFT) ,T(T), T(O), T(D), T(O),U(LSHIFT), T(SPACE),END);
+ }
+ break;
+ case MACRO_NEW:
+ if (record->event.pressed) {
+ return MACRO( T(N), T(E), T(W), T(SPACE), END);
+ }
+ break;
+ case MACRO_PARENTHESE:
+ if (record->event.pressed) {
+ return MACRO( D(LSHIFT),T(9), T(0),U(LSHIFT), T(SCOLON), END);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ // TODO: Make this relevant to the ErgoDox EZ.
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};
diff --git a/layouts/community/ergodox/csharp_dev/readme.md b/layouts/community/ergodox/csharp_dev/readme.md
new file mode 100644
index 000000000..980480d62
--- /dev/null
+++ b/layouts/community/ergodox/csharp_dev/readme.md
@@ -0,0 +1,48 @@
+# ErgoDox EZ C# Developer configuration
+
+## Changelog
+
+* Feb 12, 2016 (V1):
+ * First version commit
+* Mar 20, 2016 (V2):
+ * Removed "Classic QWERTY" layer, inverted GUI and SHIFT on Hold for Space and Enter
+
+## About
+This layout was conceived in an attempt to optimise keyboard layout for developers (C# more specifically, but it can work with most of other languages), and limit the keys required to perform the most frequent actions.
+
+I came to the realization that my main tool as a developer, the qwerty keyboard was something that did not evolved at its core in almost 150 years.
+There are a lot of reasons to this, and it would be a massive entreprise to change a standard so strongly anchored, but I wanted to give it a try and see how would look an input device dedicated to developers, more specifically a C# developer in my case.
+The biggest flaw in standard QWERTY keyboards was that I always needed to perform key combination to access commonly used characters or actions. Think about it a minute, how many times a day do you press a modifier key such as Ctrl or Shift, it's insane and could be so easily optimized to require only one key press.
+
+Then I came across the ErgoDox EZ project, that allowed a full customization of its firmware, and a unique 2 parts design.
+
+![CSharpDev](https://i.imgur.com/PkNqi7V.png)
+![CSharpDev](https://i.imgur.com/0IcMgMf.png)
+
+## Layout design principles
+* No key combination required for the most common input characters ( (),[],{},<> ... )
+* No key combination required for the most common actions (copy/paste/undo/save)
+* Regroup characters by usage ( + - * = ...)
+* Easy access to the most commonly used characters: ; / " . ,
+* Preregistered macro for the most common C# langage instructions: public / private / string / int / float ...
+
+## Why is it specific to C Sharp
+I defined the characters priority based on their usage in C# language, most of this characters are also used in other coding languages but it may require some tweaking.
+For example there is no direct access to ~ or $ keys which can be very common in some languages.
+Note it is also specific to Windows environement as the shortcut used in action keys would not work on Mac Os
+
+## In usage
+It was relatively easy to get used to the layout, but it's hard for me to define how easy it was as I was getting used to a blank Ergodox keyboard at the same time.
+Still it's extremely satisfying to Save your file with just one easily accessible key or to have one big key to end your code line ( ; )
+
+## Improvements
+This layout was shared after a bunch of iterations and only once I was happy with it.
+Still there are many way to improve or iterate on this:
+* Make it language agnostic
+* Check and compile language's keyboard's heatmaps to statistically define keys priority (e.g. https://dzone.com/articles/most-pressed-keys-various )
+* QWERTY is still not the most efficient typing layout, I would like to create a Dvorak based similar layout in a near futur
+
+## Issues
+One of the issues encountered while creating this layout was that I did not find a way to have a key to send a modifier on hold, and a key combination while pressed (e.g. I can't set a Key to do Save (Ctrl + S) when pressed and Shift modifier when hold )
+
+