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authorDrashna Jaelre <drashna@live.com>2019-03-15 16:57:44 +0100
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-03-15 16:57:44 +0100
commit493fbb3dc1423e0d42e57a6dc7ba38b880b37eb5 (patch)
treed351bb45b24f55eb355b5724f97b0942214fd781 /layouts/community/numpad_5x6/drashna/keymap.c
parente0a03bfa6c148da2936b27a2285f1928c5574ac0 (diff)
downloadqmk_firmware-493fbb3dc1423e0d42e57a6dc7ba38b880b37eb5.tar.gz
qmk_firmware-493fbb3dc1423e0d42e57a6dc7ba38b880b37eb5.tar.xz
[Keymap] Update to drashna keymaps: Conform to QMK Standards Edition (#5377)
* Use correct functions for dip switch code * Some planck cleanup * Hopefully fix RGB Sleeping with RGB Matrix * Add rgbmatrix extern * Add numpad 5x6 layout * RGB Tweaks * Add RGB startup animation * Minor RGB Fixes * Turn off RBG on planck * Enable separate storage of EEPROM * Update Macro pad * Add BJohnson Keymap and minor darshna tweaks * Clean up rgb and other code for new numpad * Remove clicky hachy thing * Update my code to use built in MOD_MASK defines * Fix up modifier calls * Tweak to KC_MAKE * Tweak to KC_MAKE * Add Semi-colon to numpad * Preprocess out rgb matrix stuff if not enabled * Formatting of KC_MAKE * Add stuff for matrix and light rgb coexistance * Fix bad spelling * Change where layer indication shows based on rgblight status * Force set mods in KC_MAKE * Optimize CRKBD
Diffstat (limited to 'layouts/community/numpad_5x6/drashna/keymap.c')
-rw-r--r--layouts/community/numpad_5x6/drashna/keymap.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/layouts/community/numpad_5x6/drashna/keymap.c b/layouts/community/numpad_5x6/drashna/keymap.c
new file mode 100644
index 000000000..646f4db33
--- /dev/null
+++ b/layouts/community/numpad_5x6/drashna/keymap.c
@@ -0,0 +1,22 @@
+#include QMK_KEYBOARD_H
+#include "drashna.h"
+
+#define F2_MCRO LT(_GAMEPAD, KC_F2)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_NUMLOCK] = LAYOUT_numpad_5x6(
+ KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
+ KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
+ KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
+ KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
+ ),
+
+ [_GAMEPAD] = LAYOUT_numpad_5x6(
+ RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET,
+ RGB_MOD, RGB_RMOD, _______, _______, _______,
+ RGB_HUI, RGB_HUD, _______, _______, _______, _______,
+ RGB_SAI, RGB_SAD, _______, _______, _______,
+ RGB_VAI, RGB_VAD, _______, _______, _______
+ ),
+};