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authorFred Sundvik <fsundvik@gmail.com>2016-07-06 19:30:58 +0200
committerFred Sundvik <fsundvik@gmail.com>2016-07-06 19:30:58 +0200
commit6c296557909501b71fe344ce379e74094cf77c8e (patch)
treee02fdb7bb85a16de027c6c1946817e96d5304ab3 /quantum/visualizer/visualizer.c
parentf727801bc69b3db28f84b7b8986756193bbfd21e (diff)
parent73d890a2c9c34b905cd5e74e7146fdd4578dcb96 (diff)
downloadqmk_firmware-6c296557909501b71fe344ce379e74094cf77c8e.tar.gz
qmk_firmware-6c296557909501b71fe344ce379e74094cf77c8e.tar.xz
Merge commit '73d890a2c9c34b905cd5e74e7146fdd4578dcb96' into add_visualizer
Diffstat (limited to 'quantum/visualizer/visualizer.c')
-rw-r--r--quantum/visualizer/visualizer.c104
1 files changed, 86 insertions, 18 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index 605be3059..c24073405 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -23,9 +23,11 @@ SOFTWARE.
*/
#include "visualizer.h"
-#include "ch.h"
#include "config.h"
#include <string.h>
+#ifdef PROTOCOL_CHIBIOS
+#include "ch.h"
+#endif
#ifdef LCD_ENABLE
#include "gfx.h"
@@ -68,7 +70,6 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa
status1->suspended == status2->suspended;
}
-static event_source_t layer_changed_event;
static bool visualizer_enabled = false;
#define MAX_SIMULTANEOUS_ANIMATIONS 4
@@ -83,6 +84,18 @@ static remote_object_t* remote_objects[] = {
#endif
+GDisplay* LCD_DISPLAY = 0;
+GDisplay* LED_DISPLAY = 0;
+
+__attribute__((weak))
+GDisplay* get_lcd_display(void) {
+ return gdispGetDisplay(0);
+}
+
+__attribute__((weak))
+GDisplay* get_led_display(void) {
+ return gdispGetDisplay(1);
+}
void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1;
@@ -106,6 +119,8 @@ void stop_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = animation->num_frames;
animation->time_left_in_frame = 0;
animation->need_update = true;
+ animation->first_update_of_frame = false;
+ animation->last_update_of_frame = false;
for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
if (animations[i] == animation) {
animations[i] = NULL;
@@ -120,12 +135,15 @@ void stop_all_keyframe_animations(void) {
animations[i]->current_frame = animations[i]->num_frames;
animations[i]->time_left_in_frame = 0;
animations[i]->need_update = true;
+ animations[i]->first_update_of_frame = false;
+ animations[i]->last_update_of_frame = false;
animations[i] = NULL;
}
}
}
-static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systime_t delta, systime_t* sleep_time) {
+static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
+ // TODO: Clean up this messy code
dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
animation->time_left_in_frame, delta);
if (animation->current_frame == animation->num_frames) {
@@ -136,16 +154,20 @@ static bool update_keyframe_animation(keyframe_animation_t* animation, visualize
animation->current_frame = 0;
animation->time_left_in_frame = animation->frame_lengths[0];
animation->need_update = true;
+ animation->first_update_of_frame = true;
} else {
animation->time_left_in_frame -= delta;
while (animation->time_left_in_frame <= 0) {
int left = animation->time_left_in_frame;
if (animation->need_update) {
animation->time_left_in_frame = 0;
+ animation->last_update_of_frame = true;
(*animation->frame_functions[animation->current_frame])(animation, state);
+ animation->last_update_of_frame = false;
}
animation->current_frame++;
animation->need_update = true;
+ animation->first_update_of_frame = true;
if (animation->current_frame == animation->num_frames) {
if (animation->loop) {
animation->current_frame = 0;
@@ -162,16 +184,32 @@ static bool update_keyframe_animation(keyframe_animation_t* animation, visualize
}
if (animation->need_update) {
animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state);
+ animation->first_update_of_frame = false;
}
- int wanted_sleep = animation->need_update ? 10 : animation->time_left_in_frame;
- if ((unsigned)wanted_sleep < *sleep_time) {
+ systemticks_t wanted_sleep = animation->need_update ? gfxMillisecondsToTicks(10) : (unsigned)animation->time_left_in_frame;
+ if (wanted_sleep < *sleep_time) {
*sleep_time = wanted_sleep;
}
return true;
}
+void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state) {
+ int next_frame = animation->current_frame + 1;
+ if (next_frame == animation->num_frames) {
+ next_frame = 0;
+ }
+ keyframe_animation_t temp_animation = *animation;
+ temp_animation.current_frame = next_frame;
+ temp_animation.time_left_in_frame = animation->frame_lengths[next_frame];
+ temp_animation.first_update_of_frame = true;
+ temp_animation.last_update_of_frame = false;
+ temp_animation.need_update = false;
+ visualizer_state_t temp_state = *state;
+ (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
+}
+
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
@@ -303,12 +341,13 @@ bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* s
}
// TODO: Optimize the stack size, this is probably way too big
-static THD_WORKING_AREA(visualizerThreadStack, 1024);
-static THD_FUNCTION(visualizerThread, arg) {
+static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
+static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
(void)arg;
- event_listener_t event_listener;
- chEvtRegister(&layer_changed_event, &event_listener, 0);
+ GListener event_listener;
+ geventListenerInit(&event_listener);
+ geventAttachSource(&event_listener, (GSourceHandle)&current_status, 0);
visualizer_keyboard_status_t initial_status = {
.default_layer = 0xFFFFFFFF,
@@ -335,12 +374,12 @@ static THD_FUNCTION(visualizerThread, arg) {
LCD_INT(state.current_lcd_color));
#endif
- systime_t sleep_time = TIME_INFINITE;
- systime_t current_time = chVTGetSystemTimeX();
+ systemticks_t sleep_time = TIME_INFINITE;
+ systemticks_t current_time = gfxSystemTicks();
while(true) {
- systime_t new_time = chVTGetSystemTimeX();
- systime_t delta = new_time - current_time;
+ systemticks_t new_time = gfxSystemTicks();
+ systemticks_t delta = new_time - current_time;
current_time = new_time;
bool enabled = visualizer_enabled;
if (!same_status(&state.status, &current_status)) {
@@ -373,6 +412,13 @@ static THD_FUNCTION(visualizerThread, arg) {
update_keyframe_animation(animations[i], &state, delta, &sleep_time);
}
}
+#ifdef LED_ENABLE
+ gdispGFlush(LED_DISPLAY);
+#endif
+
+#ifdef EMULATOR
+ draw_emulator();
+#endif
// The animation can enable the visualizer
// And we might need to update the state when that happens
// so don't sleep
@@ -380,7 +426,7 @@ static THD_FUNCTION(visualizerThread, arg) {
sleep_time = 0;
}
- systime_t after_update = chVTGetSystemTimeX();
+ systemticks_t after_update = gfxSystemTicks();
unsigned update_delta = after_update - current_time;
if (sleep_time != TIME_INFINITE) {
if (sleep_time > update_delta) {
@@ -391,12 +437,24 @@ static THD_FUNCTION(visualizerThread, arg) {
}
}
dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time);
- chEvtWaitOneTimeout(EVENT_MASK(0), sleep_time);
+#ifdef PROTOCOL_CHIBIOS
+ // The gEventWait function really takes milliseconds, even if the documentation says ticks.
+ // Unfortunately there's no generic ugfx conversion from system time to milliseconds,
+ // so let's do it in a platform dependent way.
+
+ // On windows the system ticks is the same as milliseconds anyway
+ if (sleep_time != TIME_INFINITE) {
+ sleep_time = ST2MS(sleep_time);
+ }
+#endif
+ geventEventWait(&event_listener, sleep_time);
}
#ifdef LCD_ENABLE
gdispCloseFont(state.font_fixed5x8);
gdispCloseFont(state.font_dejavusansbold12);
#endif
+
+ return 0;
}
void visualizer_init(void) {
@@ -411,16 +469,26 @@ void visualizer_init(void) {
#ifdef USE_SERIAL_LINK
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
#endif
+
+#ifdef LCD_ENABLE
+ LCD_DISPLAY = get_lcd_display();
+#endif
+#ifdef LED_ENABLE
+ LED_DISPLAY = get_led_display();
+#endif
+
// We are using a low priority thread, the idea is to have it run only
// when the main thread is sleeping during the matrix scanning
- chEvtObjectInit(&layer_changed_event);
- (void)chThdCreateStatic(visualizerThreadStack, sizeof(visualizerThreadStack),
+ gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
}
void update_status(bool changed) {
if (changed) {
- chEvtBroadcast(&layer_changed_event);
+ GSourceListener* listener = geventGetSourceListener((GSourceHandle)&current_status, NULL);
+ if (listener) {
+ geventSendEvent(listener);
+ }
}
#ifdef USE_SERIAL_LINK
static systime_t last_update = 0;