summaryrefslogtreecommitdiffstats
path: root/quantum
diff options
context:
space:
mode:
authorStephan Bösebeck <sb@caluga.de>2016-04-17 22:17:40 +0200
committerStephan Bösebeck <sb@caluga.de>2016-04-17 22:17:40 +0200
commit7c3345f9b9aeb44306d2fe5b640f3ee95868efeb (patch)
tree874de8f8254513978d2c001b63b6a81c514f7706 /quantum
parent38a1d830faa138f6a7e094b3eda33dc528112ec7 (diff)
parenta67d425f4d5278595e7ab785a0f246b83fb1a09f (diff)
downloadqmk_firmware-7c3345f9b9aeb44306d2fe5b640f3ee95868efeb.tar.gz
qmk_firmware-7c3345f9b9aeb44306d2fe5b640f3ee95868efeb.tar.xz
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
Diffstat (limited to 'quantum')
-rw-r--r--quantum/audio.c58
-rw-r--r--quantum/audio.h26
-rw-r--r--quantum/keymap_common.c264
-rw-r--r--quantum/keymap_common.h28
-rw-r--r--quantum/musical_notes.h187
5 files changed, 418 insertions, 145 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
index 5edcccdbe..6bd6532a3 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -12,6 +12,8 @@
#define PI 3.14159265
+#define CPU_PRESCALER 8
+
// #define PWM_AUDIO
#ifdef PWM_AUDIO
@@ -59,7 +61,11 @@ uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint8_t notes_length;
bool notes_repeat;
+float notes_rest;
+bool note_resting = false;
+
uint8_t current_note = 0;
+uint8_t rest_counter = 0;
audio_config_t audio_config;
@@ -175,7 +181,7 @@ void init_notes() {
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
+
TCCR3A = 0x0; // Options not needed
TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
@@ -196,14 +202,14 @@ ISR(TIMER3_COMPA_vect) {
if (voices == 1) {
// SINE
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
-
+
// SQUARE
// if (((int)place) >= 1024){
// OCR4A = 0xFF >> 2;
// } else {
// OCR4A = 0x00;
// }
-
+
// SAWTOOTH
// OCR4A = (int)place / 4;
@@ -244,12 +250,12 @@ ISR(TIMER3_COMPA_vect) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
voice_place %= voices;
- if (place > (frequencies[voice_place] / 500)) {
+ if (place > (frequencies[voice_place] / 50)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
- ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
- OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
+ ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
place++;
// if (duty_counter > (frequencies[voice_place] / 500)) {
// duty_place = (duty_place % 3) + 1;
@@ -281,8 +287,8 @@ ISR(TIMER3_COMPA_vect) {
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
- ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
- OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
+ ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
} else {
ICR3 = 0;
OCR3A = 0;
@@ -292,9 +298,9 @@ ISR(TIMER3_COMPA_vect) {
note_position++;
bool end_of_note = false;
- if (ICR3 > 0)
+ if (ICR3 > 0)
end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
- else
+ else
end_of_note = (note_position >= (note_length * 0x7FF));
if (end_of_note) {
current_note++;
@@ -312,13 +318,21 @@ ISR(TIMER3_COMPA_vect) {
return;
}
}
- #ifdef PWM_AUDIO
- note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
- note_length = (*notes_pointer)[current_note][1];
- #else
- note_frequency = (*notes_pointer)[current_note][0];
- note_length = (*notes_pointer)[current_note][1] / 4;
- #endif
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1];
+ #else
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = (*notes_pointer)[current_note][1] / 4;
+ #endif
+ }
note_position = 0;
}
@@ -330,17 +344,17 @@ ISR(TIMER3_COMPA_vect) {
}
}
-void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
+void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {
if (audio_config.enable) {
if (note)
stop_all_notes();
- notes = true;
notes_pointer = np;
notes_length = n_length;
notes_repeat = n_repeat;
+ notes_rest = n_rest;
place = 0;
current_note = 0;
@@ -360,6 +374,8 @@ if (audio_config.enable) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
+
+ notes = true;
}
}
@@ -389,7 +405,6 @@ if (audio_config.enable && voices < 8) {
if (notes)
stop_all_notes();
- note = true;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
@@ -397,7 +412,7 @@ if (audio_config.enable && voices < 8) {
if (frequency != 0) {
double starting_f = frequency;
if (frequency < freq) {
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
+ for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
} else if (frequency > freq) {
@@ -421,6 +436,7 @@ if (audio_config.enable && voices < 8) {
TCCR3A |= _BV(COM3A1);
#endif
+ note = true;
}
} \ No newline at end of file
diff --git a/quantum/audio.h b/quantum/audio.h
index 58270015d..e1bc23ffe 100644
--- a/quantum/audio.h
+++ b/quantum/audio.h
@@ -2,6 +2,10 @@
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
+#include "musical_notes.h"
+
+#ifndef AUDIO_H
+#define AUDIO_H
typedef union {
uint8_t raw;
@@ -18,6 +22,22 @@ void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
-void stop_all_notes();
-void init_notes();
-void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);
+void stop_all_notes(void);
+void init_notes(void);
+void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
+
+
+#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+
+// These macros are used to allow play_notes to play an array of indeterminate
+// length. This works around the limitation of C's sizeof operation on pointers.
+// The global float array for the song must be used here.
+#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
+
+
+#endif \ No newline at end of file
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 3a00d36f0..d38e6fdb2 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -27,16 +27,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap_midi.h"
#include "bootloader.h"
+extern keymap_config_t keymap_config;
+
#include <stdio.h>
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
-
- float goodbye[][2] = {
- {440.0*pow(2.0,(67)/12.0), 8},
- {440.0*pow(2.0,(60)/12.0), 8},
- {440.0*pow(2.0,(55)/12.0), 12},
- };
+ #ifndef TONE_GOODBYE
+ #define TONE_GOODBYE { \
+ {440.0*pow(2.0,(31)/12.0), 8}, \
+ {440.0*pow(2.0,(24)/12.0), 8}, \
+ {440.0*pow(2.0,(19)/12.0), 12}, \
+ }
+ #endif
+ float tone_goodbye[][2] = TONE_GOODBYE;
#endif
static action_t keycode_to_action(uint16_t keycode);
@@ -47,120 +51,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
// 16bit keycodes - important
uint16_t keycode = keymap_key_to_keycode(layer, key);
- if (keycode >= 0x0100 && keycode < 0x2000) {
- // Has a modifier
- action_t action;
- // Split it up
- action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
- return action;
- } else if (keycode >= 0x2000 && keycode < 0x3000) {
- // Is a shortcut for function layer, pull last 12bits
- // This means we have 4,096 FN macros at our disposal
- return keymap_func_to_action(keycode & 0xFFF);
- } else if (keycode >= 0x3000 && keycode < 0x4000) {
- // When the code starts with 3, it's an action macro.
- action_t action;
- action.code = ACTION_MACRO(keycode & 0xFF);
- return action;
-#ifdef BACKLIGHT_ENABLE
- } else if (keycode >= BL_0 && keycode <= BL_15) {
- action_t action;
- action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
- return action;
- } else if (keycode == BL_DEC) {
- action_t action;
- action.code = ACTION_BACKLIGHT_DECREASE();
- return action;
- } else if (keycode == BL_INC) {
- action_t action;
- action.code = ACTION_BACKLIGHT_INCREASE();
- return action;
- } else if (keycode == BL_TOGG) {
- action_t action;
- action.code = ACTION_BACKLIGHT_TOGGLE();
- return action;
- } else if (keycode == BL_STEP) {
- action_t action;
- action.code = ACTION_BACKLIGHT_STEP();
- return action;
-#endif
- } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
- action_t action;
- clear_keyboard();
- #ifdef AUDIO_ENABLE
- play_notes(&goodbye, 3, false);
- #endif
- _delay_ms(250);
- #ifdef ATREUS_ASTAR
- *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
- #endif
- bootloader_jump();
- return action;
- } else if (keycode == DEBUG) { // DEBUG is 0x5001
- // TODO: Does this actually work?
- action_t action;
- print("\nDEBUG: enabled.\n");
- debug_enable = true;
- return action;
- } else if (keycode >= 0x5000 && keycode < 0x6000) {
- // Layer movement shortcuts
- // See .h to see constraints/usage
- int type = (keycode >> 0x8) & 0xF;
- if (type == 0x1) {
- // Layer set "GOTO"
- int when = (keycode >> 0x4) & 0x3;
- int layer = keycode & 0xF;
- action_t action;
- action.code = ACTION_LAYER_SET(layer, when);
- return action;
- } else if (type == 0x2) {
- // Momentary layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_LAYER_MOMENTARY(layer);
- return action;
- } else if (type == 0x3) {
- // Set default layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_DEFAULT_LAYER_SET(layer);
- return action;
- } else if (type == 0x4) {
- // Set default layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_LAYER_TOGGLE(layer);
- return action;
- }
-#ifdef MIDI_ENABLE
- } else if (keycode >= 0x6000 && keycode < 0x7000) {
- action_t action;
- action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
- return action;
-#endif
- } else if (keycode >= 0x7000 && keycode < 0x8000) {
- action_t action;
- action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- return action;
- } else if (keycode >= 0x8000 && keycode < 0x9000) {
- action_t action;
- action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- return action;
-#ifdef UNICODE_ENABLE
- } else if (keycode >= 0x8000000) {
- action_t action;
- uint16_t unicode = keycode & ~(0x8000);
- action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
- return action;
-#endif
- } else {
-
- }
-
switch (keycode) {
case KC_FN0 ... KC_FN31:
return keymap_fn_to_action(keycode);
-#ifdef BOOTMAGIC_ENABLE
case KC_CAPSLOCK:
case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
@@ -224,7 +117,6 @@ action_t action_for_key(uint8_t layer, keypos_t key)
return keycode_to_action(KC_BSLASH);
}
return keycode_to_action(KC_BSPACE);
-#endif
default:
return keycode_to_action(keycode);
}
@@ -265,6 +157,142 @@ static action_t keycode_to_action(uint16_t keycode)
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
+ case 0x0100 ... 0x1FFF: ;
+ // Has a modifier
+ // Split it up
+ action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
+ break;
+ case 0x2000 ... 0x2FFF:
+ // Is a shortcut for function layer, pull last 12bits
+ // This means we have 4,096 FN macros at our disposal
+ return keymap_func_to_action(keycode & 0xFFF);
+ break;
+ case 0x3000 ... 0x3FFF: ;
+ // When the code starts with 3, it's an action macro.
+ action.code = ACTION_MACRO(keycode & 0xFF);
+ break;
+ #ifdef BACKLIGHT_ENABLE
+ case BL_0 ... BL_15:
+ action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
+ break;
+ case BL_DEC:
+ action.code = ACTION_BACKLIGHT_DECREASE();
+ break;
+ case BL_INC:
+ action.code = ACTION_BACKLIGHT_INCREASE();
+ break;
+ case BL_TOGG:
+ action.code = ACTION_BACKLIGHT_TOGGLE();
+ break;
+ case BL_STEP:
+ action.code = ACTION_BACKLIGHT_STEP();
+ break;
+ #endif
+ case RESET: ; // RESET is 0x5000, which is why this is here
+ clear_keyboard();
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ #endif
+ _delay_ms(250);
+ #ifdef ATREUS_ASTAR
+ *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
+ #endif
+ bootloader_jump();
+ break;
+ case DEBUG: ; // DEBUG is 0x5001
+ print("\nDEBUG: enabled.\n");
+ debug_enable = true;
+ break;
+ case 0x5002 ... 0x50FF:
+ // MAGIC actions (BOOTMAGIC without the boot)
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ /* keymap config */
+ keymap_config.raw = eeconfig_read_keymap();
+ if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
+ keymap_config.swap_control_capslock = 1;
+ } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
+ keymap_config.capslock_to_control = 1;
+ } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
+ keymap_config.swap_lalt_lgui = 1;
+ } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
+ keymap_config.swap_ralt_rgui = 1;
+ } else if (keycode == MAGIC_NO_GUI) {
+ keymap_config.no_gui = 1;
+ } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
+ keymap_config.swap_grave_esc = 1;
+ } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
+ keymap_config.swap_backslash_backspace = 1;
+ } else if (keycode == MAGIC_HOST_NKRO) {
+ keymap_config.nkro = 1;
+ } else if (keycode == MAGIC_SWAP_ALT_GUI) {
+ keymap_config.swap_lalt_lgui = 1;
+ keymap_config.swap_ralt_rgui = 1;
+ }
+ /* UNs */
+ else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
+ keymap_config.swap_control_capslock = 0;
+ } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
+ keymap_config.capslock_to_control = 0;
+ } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
+ keymap_config.swap_lalt_lgui = 0;
+ } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
+ keymap_config.swap_ralt_rgui = 0;
+ } else if (keycode == MAGIC_UNNO_GUI) {
+ keymap_config.no_gui = 0;
+ } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
+ keymap_config.swap_grave_esc = 0;
+ } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
+ keymap_config.swap_backslash_backspace = 0;
+ } else if (keycode == MAGIC_UNHOST_NKRO) {
+ keymap_config.nkro = 0;
+ } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
+ keymap_config.swap_lalt_lgui = 0;
+ keymap_config.swap_ralt_rgui = 0;
+ }
+ eeconfig_write_keymap(keymap_config.raw);
+ break;
+ case 0x5100 ... 0x5FFF: ;
+ // Layer movement shortcuts
+ // See .h to see constraints/usage
+ int type = (keycode >> 0x8) & 0xF;
+ if (type == 0x1) {
+ // Layer set "GOTO"
+ int when = (keycode >> 0x4) & 0x3;
+ int layer = keycode & 0xF;
+ action.code = ACTION_LAYER_SET(layer, when);
+ } else if (type == 0x2) {
+ // Momentary layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_MOMENTARY(layer);
+ } else if (type == 0x3) {
+ // Set default layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_DEFAULT_LAYER_SET(layer);
+ } else if (type == 0x4) {
+ // Set default layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_TOGGLE(layer);
+ }
+ break;
+ #ifdef MIDI_ENABLE
+ case 0x6000 ... 0x6FFF:
+ action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
+ break;
+ #endif
+ case 0x7000 ... 0x7FFF:
+ action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ case 0x8000 ... 0x8FFF:
+ action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ #ifdef UNICODE_ENABLE
+ case 0x8000000 ... 0x8FFFFFF:
+ uint16_t unicode = keycode & ~(0x8000);
+ action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
+ break;
+ #endif
default:
action.code = ACTION_NO;
break;
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 7452a1ff3..ce87e4770 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"
-#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
uint16_t raw;
@@ -45,8 +44,6 @@ typedef union {
bool nkro:1;
};
} keymap_config_t;
-keymap_config_t keymap_config;
-#endif
/* translates key to keycode */
@@ -168,6 +165,30 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001
+// MAGIC keycodes
+#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
+#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003
+#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004
+#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005
+#define MAGIC_SWAP_LALT_LGUI 0x5006
+#define MAGIC_UNSWAP_LALT_LGUI 0x5007
+#define MAGIC_SWAP_RALT_RGUI 0x5008
+#define MAGIC_UNSWAP_RALT_RGUI 0x5009
+#define MAGIC_NO_GUI 0x500a
+#define MAGIC_UNNO_GUI 0x500b
+#define MAGIC_SWAP_GRAVE_ESC 0x500c
+#define MAGIC_UNSWAP_GRAVE_ESC 0x500d
+#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e
+#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
+#define MAGIC_HOST_NKRO 0x5010
+#define MAGIC_UNHOST_NKRO 0x5011
+#define MAGIC_SWAP_ALT_GUI 0x5012
+#define MAGIC_UNSWAP_ALT_GUI 0x5013
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
@@ -213,4 +234,5 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
#define IS_LAYER_ON(layer) ((layer_state) & (1UL<<(layer)))
#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer)))
+
#endif
diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h
new file mode 100644
index 000000000..837f6a069
--- /dev/null
+++ b/quantum/musical_notes.h
@@ -0,0 +1,187 @@
+#ifndef MUSICAL_NOTES_H
+#define MUSICAL_NOTES_H
+
+// Tempo Placeholder
+#define TEMPO 120
+
+
+// Note Types
+#define WHOLE_NOTE(note) {(NOTE##note), 64}
+#define HALF_NOTE(note) {(NOTE##note), 32}
+#define QUARTER_NOTE(note) {(NOTE##note), 16}
+#define EIGHTH_NOTE(note) {(NOTE##note), 8}
+#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}
+
+// Note Types Short
+#define W_NOTE(n) WHOLE_NOTE(n)
+#define H_NOTE(n) HALF_NOTE(n)
+#define Q_NOTE(n) QUARTER_NOTE(n)
+#define E_NOTE(n) EIGTH_NOTE(n)
+#define S_NOTE(n) SIXTEENTH_NOTE(n)
+
+// Note Styles
+// Staccato makes sure there is a rest between each note. Think: TA TA TA
+// Legato makes notes flow together. Think: TAAA
+#define STACCATO 0.01
+#define LEGATO 0
+
+// Notes - # = Octave
+#define NOTE_REST 0.00
+#define NOTE_C0 16.35
+#define NOTE_CS0 17.32
+#define NOTE_D0 18.35
+#define NOTE_DS0 19.45
+#define NOTE_E0 20.60
+#define NOTE_F0 21.83
+#define NOTE_FS0 23.12
+#define NOTE_G0 24.50
+#define NOTE_GS0 25.96
+#define NOTE_A0 27.50
+#define NOTE_AS0 29.14
+#define NOTE_B0 30.87
+#define NOTE_C1 32.70
+#define NOTE_CS1 34.65
+#define NOTE_D1 36.71
+#define NOTE_DS1 38.89
+#define NOTE_E1 41.20
+#define NOTE_F1 43.65
+#define NOTE_FS1 46.25
+#define NOTE_G1 49.00
+#define NOTE_GS1 51.91
+#define NOTE_A1 55.00
+#define NOTE_AS1 58.27
+#define NOTE_B1 61.74
+#define NOTE_C2 65.41
+#define NOTE_CS2 69.30
+#define NOTE_D2 73.42
+#define NOTE_DS2 77.78
+#define NOTE_E2 82.41
+#define NOTE_F2 87.31
+#define NOTE_FS2 92.50
+#define NOTE_G2 98.00
+#define NOTE_GS2 103.83
+#define NOTE_A2 110.00
+#define NOTE_AS2 116.54
+#define NOTE_B2 123.47
+#define NOTE_C3 130.81
+#define NOTE_CS3 138.59
+#define NOTE_D3 146.83
+#define NOTE_DS3 155.56
+#define NOTE_E3 164.81
+#define NOTE_F3 174.61
+#define NOTE_FS3 185.00
+#define NOTE_G3 196.00
+#define NOTE_GS3 207.65
+#define NOTE_A3 220.00
+#define NOTE_AS3 233.08
+#define NOTE_B3 246.94
+#define NOTE_C4 261.63
+#define NOTE_CS4 277.18
+#define NOTE_D4 293.66
+#define NOTE_DS4 311.13
+#define NOTE_E4 329.63
+#define NOTE_F4 349.23
+#define NOTE_FS4 369.99
+#define NOTE_G4 392.00
+#define NOTE_GS4 415.30
+#define NOTE_A4 440.00
+#define NOTE_AS4 466.16
+#define NOTE_B4 493.88
+#define NOTE_C5 523.25
+#define NOTE_CS5 554.37
+#define NOTE_D5 587.33
+#define NOTE_DS5 622.25
+#define NOTE_E5 659.26
+#define NOTE_F5 698.46
+#define NOTE_FS5 739.99
+#define NOTE_G5 783.99
+#define NOTE_GS5 830.61
+#define NOTE_A5 880.00
+#define NOTE_AS5 932.33
+#define NOTE_B5 987.77
+#define NOTE_C6 1046.50
+#define NOTE_CS6 1108.73
+#define NOTE_D6 1174.66
+#define NOTE_DS6 1244.51
+#define NOTE_E6 1318.51
+#define NOTE_F6 1396.91
+#define NOTE_FS6 1479.98
+#define NOTE_G6 1567.98
+#define NOTE_GS6 1661.22
+#define NOTE_A6 1760.00
+#define NOTE_AS6 1864.66
+#define NOTE_B6 1975.53
+#define NOTE_C7 2093.00
+#define NOTE_CS7 2217.46
+#define NOTE_D7 2349.32
+#define NOTE_DS7 2489.02
+#define NOTE_E7 2637.02
+#define NOTE_F7 2793.83
+#define NOTE_FS7 2959.96
+#define NOTE_G7 3135.96
+#define NOTE_GS7 3322.44
+#define NOTE_A7 3520.00
+#define NOTE_AS7 3729.31
+#define NOTE_B7 3951.07
+#define NOTE_C8 4186.01
+#define NOTE_CS8 4434.92
+#define NOTE_D8 4698.64
+#define NOTE_DS8 4978.03
+#define NOTE_E8 5274.04
+#define NOTE_F8 5587.65
+#define NOTE_FS8 5919.91
+#define NOTE_G8 6271.93
+#define NOTE_GS8 6644.88
+#define NOTE_A8 7040.00
+#define NOTE_AS8 7458.62
+#define NOTE_B8 7902.13
+
+// Flat Aliases
+#define NOTE_DF0 NOTE_CS0
+#define NOTE_EF0 NOTE_DS0
+#define NOTE_GF0 NOTE_FS0
+#define NOTE_AF0 NOTE_GS0
+#define NOTE_BF0 NOTE_AS0
+#define NOTE_DF1 NOTE_CS1
+#define NOTE_EF1 NOTE_DS1
+#define NOTE_GF1 NOTE_FS1
+#define NOTE_AF1 NOTE_GS1
+#define NOTE_BF1 NOTE_AS1
+#define NOTE_DF2 NOTE_CS2
+#define NOTE_EF2 NOTE_DS2
+#define NOTE_GF2 NOTE_FS2
+#define NOTE_AF2 NOTE_GS2
+#define NOTE_BF2 NOTE_AS2
+#define NOTE_DF3 NOTE_CS3
+#define NOTE_EF3 NOTE_DS3
+#define NOTE_GF3 NOTE_FS3
+#define NOTE_AF3 NOTE_GS3
+#define NOTE_BF3 NOTE_AS3
+#define NOTE_DF4 NOTE_CS4
+#define NOTE_EF4 NOTE_DS4
+#define NOTE_GF4 NOTE_FS4
+#define NOTE_AF4 NOTE_GS4
+#define NOTE_BF4 NOTE_AS4
+#define NOTE_DF5 NOTE_CS5
+#define NOTE_EF5 NOTE_DS5
+#define NOTE_GF5 NOTE_FS5
+#define NOTE_AF5 NOTE_GS5
+#define NOTE_BF5 NOTE_AS5
+#define NOTE_DF6 NOTE_CS6
+#define NOTE_EF6 NOTE_DS6
+#define NOTE_GF6 NOTE_FS6
+#define NOTE_AF6 NOTE_GS6
+#define NOTE_BF6 NOTE_AS6
+#define NOTE_DF7 NOTE_CS7
+#define NOTE_EF7 NOTE_DS7
+#define NOTE_GF7 NOTE_FS7
+#define NOTE_AF7 NOTE_GS7
+#define NOTE_BF7 NOTE_AS7
+#define NOTE_DF8 NOTE_CS8
+#define NOTE_EF8 NOTE_DS8
+#define NOTE_GF8 NOTE_FS8
+#define NOTE_AF8 NOTE_GS8
+#define NOTE_BF8 NOTE_AS8
+
+
+#endif \ No newline at end of file