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authorLuiz Ribeiro <luizribeiro@gmail.com>2017-07-04 17:17:28 +0200
committerLuiz Ribeiro <luizribeiro@gmail.com>2017-07-04 17:17:28 +0200
commitd5486265b8afcada68306c815b08c225fce287af (patch)
tree8fb7f8fee4aa3937003bd69d5c77ca867c010d12 /quantum
parent738b072bb0f25d0369a998c550c369e4f64cc7a5 (diff)
parent34c8bf47a76c8a2dcd3b1a19dd608f8fb2fafb31 (diff)
downloadqmk_firmware-d5486265b8afcada68306c815b08c225fce287af.tar.gz
qmk_firmware-d5486265b8afcada68306c815b08c225fce287af.tar.xz
Merge branch 'master' into ps2avrGB
Diffstat (limited to 'quantum')
-rw-r--r--quantum/audio/audio.c317
-rw-r--r--quantum/audio/voices.c2
-rw-r--r--quantum/keycode_config.c28
-rw-r--r--quantum/keycode_config.h2
-rw-r--r--quantum/keymap_common.c3
-rw-r--r--quantum/keymap_extras/keymap_spanish.h6
-rw-r--r--quantum/keymap_extras/keymap_swedish.h52
-rw-r--r--quantum/quantum.c150
-rw-r--r--quantum/quantum_keycodes.h7
-rw-r--r--quantum/template/rules.mk2
-rw-r--r--quantum/visualizer/lcd_backlight.c4
-rw-r--r--quantum/visualizer/lcd_backlight.h3
-rw-r--r--quantum/visualizer/led_keyframes.c20
-rw-r--r--quantum/visualizer/led_keyframes.h3
-rw-r--r--quantum/visualizer/visualizer.c67
-rw-r--r--quantum/visualizer/visualizer.h10
-rw-r--r--quantum/visualizer/visualizer.mk29
17 files changed, 620 insertions, 85 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index 597073611..c924f2bd5 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -33,17 +33,41 @@
// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
// Turn on/off 3A interputs, stopping/enabling the ISR calls
-#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
-#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
+#ifdef C6_AUDIO
+ #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
+ #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
+#endif
+
+#ifdef B5_AUDIO
+ #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
+ #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
+#endif
// TCCR3A: Timer/Counter #3 Control Register
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
-#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
-#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
+
+#ifdef C6_AUDIO
+ #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
+ #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
+#endif
+
+#ifdef B5_AUDIO
+ #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
+ #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
+#endif
// Fast PWM Mode Controls
-#define TIMER_3_PERIOD ICR3
-#define TIMER_3_DUTY_CYCLE OCR3A
+
+#ifdef C6_AUDIO
+ #define TIMER_3_PERIOD ICR3
+ #define TIMER_3_DUTY_CYCLE OCR3A
+#endif
+
+#ifdef B5_AUDIO
+ #define TIMER_1_PERIOD ICR1
+ #define TIMER_1_DUTY_CYCLE OCR1A
+#endif
+
// -----------------------------------------------------------------------------
@@ -51,6 +75,7 @@
int voices = 0;
int voice_place = 0;
float frequency = 0;
+float frequency_alt = 0;
int volume = 0;
long position = 0;
@@ -105,16 +130,43 @@ void audio_init()
audio_config.raw = eeconfig_read_audio();
// Set port PC6 (OC3A and /OC4A) as output
- DDRC |= _BV(PORTC6);
- DISABLE_AUDIO_COUNTER_3_ISR;
+ #ifdef C6_AUDIO
+ DDRC |= _BV(PORTC6);
+ #else
+ DDRC |= _BV(PORTC6);
+ PORTC &= ~_BV(PORTC6);
+ #endif
+
+ #ifdef B5_AUDIO
+ DDRB |= _BV(PORTB5);
+ #else
+ DDRB |= _BV(PORTB5);
+ PORTB &= ~_BV(PORTB5);
+ #endif
+
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
// Clock Select (CS3n) = 0b010 = Clock / 8
- TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
- TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+
+ #ifdef C6_AUDIO
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ #endif
+
+ #ifdef B5_AUDIO
+ TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
+ TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
+ #endif
audio_initialized = true;
}
@@ -128,12 +180,21 @@ void stop_all_notes()
}
voices = 0;
- DISABLE_AUDIO_COUNTER_3_ISR;
- DISABLE_AUDIO_COUNTER_3_OUTPUT;
+
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
playing_notes = false;
playing_note = false;
frequency = 0;
+ frequency_alt = 0;
volume = 0;
for (uint8_t i = 0; i < 8; i++)
@@ -171,9 +232,16 @@ void stop_note(float freq)
voice_place = 0;
}
if (voices == 0) {
- DISABLE_AUDIO_COUNTER_3_ISR;
- DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
frequency = 0;
+ frequency_alt = 0;
volume = 0;
playing_note = false;
}
@@ -200,12 +268,56 @@ float vibrato(float average_freq) {
#endif
+#ifdef C6_AUDIO
ISR(TIMER3_COMPA_vect)
{
float freq;
if (playing_note) {
if (voices > 0) {
+
+ #ifdef B5_AUDIO
+ float freq_alt = 0;
+ if (voices > 1) {
+ if (polyphony_rate == 0) {
+ if (glissando) {
+ if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
+ frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
+ } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
+ frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
+ } else {
+ frequency_alt = frequencies[voices - 2];
+ }
+ } else {
+ frequency_alt = frequencies[voices - 2];
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq_alt = vibrato(frequency_alt);
+ } else {
+ freq_alt = frequency_alt;
+ }
+ #else
+ freq_alt = frequency_alt;
+ #endif
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+
+ freq_alt = voice_envelope(freq_alt);
+
+ if (freq_alt < 30.517578125) {
+ freq_alt = 30.52;
+ }
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
+ }
+ #endif
+
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
@@ -328,6 +440,140 @@ ISR(TIMER3_COMPA_vect)
playing_note = false;
}
}
+#endif
+
+#ifdef B5_AUDIO
+ISR(TIMER1_COMPA_vect)
+{
+ #if defined(B5_AUDIO) && !defined(C6_AUDIO)
+ float freq = 0;
+
+ if (playing_note) {
+ if (voices > 0) {
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ freq = frequencies[voice_place];
+ }
+ #else
+ freq = frequencies[voice_place];
+ #endif
+ } else {
+ if (glissando) {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ freq = frequency;
+ }
+ #else
+ freq = frequency;
+ #endif
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125) {
+ freq = 30.52;
+ }
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ }
+ }
+
+ if (playing_notes) {
+ if (note_frequency > 0) {
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ freq = note_frequency;
+ }
+ #else
+ freq = note_frequency;
+ #endif
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ } else {
+ TIMER_1_PERIOD = 0;
+ TIMER_1_DUTY_CYCLE = 0;
+ }
+
+ note_position++;
+ bool end_of_note = false;
+ if (TIMER_1_PERIOD > 0) {
+ end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
+ } else {
+ end_of_note = (note_position >= (note_length * 0x7FF));
+ }
+
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ DISABLE_AUDIO_COUNTER_1_OUTPUT;
+ playing_notes = false;
+ return;
+ }
+ }
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ }
+
+ note_position = 0;
+ }
+ }
+
+ if (!audio_config.enable) {
+ playing_notes = false;
+ playing_note = false;
+ }
+#endif
+}
+#endif
void play_note(float freq, int vol) {
@@ -338,7 +584,12 @@ void play_note(float freq, int vol) {
}
if (audio_config.enable && voices < 8) {
- DISABLE_AUDIO_COUNTER_3_ISR;
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
// Cancel notes if notes are playing
if (playing_notes)
@@ -354,8 +605,21 @@ void play_note(float freq, int vol) {
voices++;
}
- ENABLE_AUDIO_COUNTER_3_ISR;
- ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef C6_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef B5_AUDIO
+ #ifdef C6_AUDIO
+ if (voices > 1) {
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ }
+ #else
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
+ #endif
}
}
@@ -369,7 +633,12 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
if (audio_config.enable) {
- DISABLE_AUDIO_COUNTER_3_ISR;
+ #ifdef C6_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #endif
+ #ifdef B5_AUDIO
+ DISABLE_AUDIO_COUNTER_1_ISR;
+ #endif
// Cancel note if a note is playing
if (playing_note)
@@ -390,8 +659,16 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
note_position = 0;
- ENABLE_AUDIO_COUNTER_3_ISR;
- ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #ifdef C6_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ #ifdef B5_AUDIO
+ #ifndef C6_AUDIO
+ ENABLE_AUDIO_COUNTER_1_ISR;
+ ENABLE_AUDIO_COUNTER_1_OUTPUT;
+ #endif
+ #endif
}
}
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 54ebd423b..94147ccb6 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -44,7 +44,7 @@ float voice_envelope(float frequency) {
switch (voice) {
case default_voice:
- glissando = true;
+ glissando = false;
note_timbre = TIMBRE_50;
polyphony_rate = 0;
break;
diff --git a/quantum/keycode_config.c b/quantum/keycode_config.c
index 4f7bc525e..eb39c8fe0 100644
--- a/quantum/keycode_config.c
+++ b/quantum/keycode_config.c
@@ -88,3 +88,31 @@ uint16_t keycode_config(uint16_t keycode) {
return keycode;
}
}
+
+uint8_t mod_config(uint8_t mod) {
+ keymap_config.raw = eeconfig_read_keymap();
+ if (keymap_config.swap_lalt_lgui) {
+ if ((mod & MOD_RGUI) == MOD_LGUI) {
+ mod &= ~MOD_LGUI;
+ mod |= MOD_LALT;
+ } else if ((mod & MOD_RALT) == MOD_LALT) {
+ mod &= ~MOD_LALT;
+ mod |= MOD_LGUI;
+ }
+ }
+ if (keymap_config.swap_ralt_rgui) {
+ if ((mod & MOD_RGUI) == MOD_RGUI) {
+ mod &= ~MOD_RGUI;
+ mod |= MOD_RALT;
+ } else if ((mod & MOD_RALT) == MOD_RALT) {
+ mod &= ~MOD_RALT;
+ mod |= MOD_RGUI;
+ }
+ }
+ if (keymap_config.no_gui) {
+ mod &= ~MOD_LGUI;
+ mod &= ~MOD_RGUI;
+ }
+
+ return mod;
+} \ No newline at end of file
diff --git a/quantum/keycode_config.h b/quantum/keycode_config.h
index 293fefecf..022f4bd19 100644
--- a/quantum/keycode_config.h
+++ b/quantum/keycode_config.h
@@ -16,11 +16,13 @@
#include "eeconfig.h"
#include "keycode.h"
+#include "action_code.h"
#ifndef KEYCODE_CONFIG_H
#define KEYCODE_CONFIG_H
uint16_t keycode_config(uint16_t keycode);
+uint8_t mod_config(uint8_t mod);
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 9dafc8b51..b1460c53c 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -123,7 +123,8 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
- action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
+ mod = mod_config((keycode >> 0x8) & 0x1F);
+ action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:
diff --git a/quantum/keymap_extras/keymap_spanish.h b/quantum/keymap_extras/keymap_spanish.h
index 3a5787e9c..224db7be1 100644
--- a/quantum/keymap_extras/keymap_spanish.h
+++ b/quantum/keymap_extras/keymap_spanish.h
@@ -55,8 +55,8 @@
#define ES_UMLT LSFT(ES_GRV)
#define ES_GRTR LSFT(ES_LESS)
-#define ES_SCLN LSFT(ES_COMM)
-#define ES_COLN LSFT(ES_DOT)
+#define ES_SCLN LSFT(KC_COMM)
+#define ES_COLN LSFT(KC_DOT)
#define ES_UNDS LSFT(ES_MINS)
// Alt Gr-ed characters
@@ -72,6 +72,6 @@
#define ES_RBRC ALGR(ES_PLUS)
#define ES_LCBR ALGR(ES_ACUT)
-#define ES_RCRB ALGR(ES_CCED)
+#define ES_RCBR ALGR(ES_CCED)
#endif
diff --git a/quantum/keymap_extras/keymap_swedish.h b/quantum/keymap_extras/keymap_swedish.h
new file mode 100644
index 000000000..dcfad720d
--- /dev/null
+++ b/quantum/keymap_extras/keymap_swedish.h
@@ -0,0 +1,52 @@
+/* Copyright 2017 Andreas Lindhé
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef KEYMAP_SWEDISH_H
+#define KEYMAP_SWEDISH_H
+
+#include "keymap_nordic.h"
+
+// There are slight differrences in the keyboards in the nordic contries
+
+// Swedish redifinitions from the nordic keyset
+#undef NO_AE
+#define NO_AE KC_QUOT // ä
+#undef NO_CIRC
+#define NO_CIRC LSFT(KC_RBRC) // ^
+#undef NO_GRV
+#define NO_GRV LSFT(NO_BSLS) //
+#undef NO_OSLH
+#define NO_OSLH KC_SCLN // ö
+
+// Additional Swedish keys not defined in the nordic keyset
+#define NO_AA KC_LBRC // å
+#define NO_ASTR LSFT(KC_BSLS) // *
+
+// Norwegian unique MAC characters (not vetted for Swedish)
+#define NO_ACUT_MAC KC_EQL // =
+#define NO_APOS_MAC KC_NUBS // '
+#define NO_AT_MAC KC_BSLS // @
+#define NO_BSLS_MAC ALGR(LSFT(KC_7)) // '\'
+#define NO_DLR_MAC LSFT(KC_4) // $
+#define NO_GRV_MAC ALGR(NO_BSLS) // `
+#define NO_GRTR_MAC LSFT(KC_GRV) // >
+#define NO_LCBR_MAC ALGR(LSFT(KC_8)) // }
+#define NO_LESS_MAC KC_GRV // >
+#define NO_PIPE_MAC ALGR(KC_7) // |
+#define NO_RCBR_MAC ALGR(LSFT(KC_9)) // }
+
+#endif
+
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 4f4cee4e9..5bb7b04d5 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -437,6 +437,14 @@ bool process_record_quantum(keyrecord_t *record) {
return false;
// break;
}
+ case GRAVE_ESC: {
+ void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
+ uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
+ |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
+
+ method(shifted ? KC_GRAVE : KC_ESCAPE);
+ send_keyboard_report();
+ }
default: {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
@@ -447,7 +455,103 @@ bool process_record_quantum(keyrecord_t *record) {
return process_action_kb(record);
}
-const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
+#ifdef JIS_KEYCODE
+static const uint16_t ascii_to_shift_lut[8] PROGMEM = {
+ 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,*/
+ 0x0000, /*0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,*/
+ 0x7ff0, /*0, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 0, 0, 0, 0,*/
+ 0x000f, /*0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 1, 1, 1,*/
+ 0x7fff, /*0, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,*/
+ 0xffe1, /*1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 0, 0, 0, 0, 1,*/
+ 0x8000, /*1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,*/
+ 0x001e, /*0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 1, 0*/
+};
+
+static const struct {
+ uint8_t controls_0[16],
+ controls_1[16],
+ numerics[16],
+ alphabets_0[16],
+ alphabets_1[16];
+} lower_to_keycode PROGMEM = {
+ .controls_0 = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
+ },
+ .controls_1 = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, KC_ESC, 0, 0, 0, 0,
+ },
+ .numerics = {
+ KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_QUOT, KC_SCLN, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
+ },
+ .alphabets_0 = {
+ KC_LBRC, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
+ KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
+ },
+ .alphabets_1 = {
+ KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
+ KC_X, KC_Y, KC_Z, KC_RBRC, KC_JYEN, KC_BSLS, KC_EQL, KC_RO,
+ },
+};
+static const uint8_t* ascii_to_keycode_lut[8] = {
+ lower_to_keycode.controls_0,
+ lower_to_keycode.controls_1,
+ lower_to_keycode.numerics,
+ lower_to_keycode.numerics,
+ lower_to_keycode.alphabets_0,
+ lower_to_keycode.alphabets_1,
+ lower_to_keycode.alphabets_0,
+ lower_to_keycode.alphabets_1
+};
+
+void send_string(const char *str) {
+ while (1) {
+ uint8_t keycode;
+ bool shift;
+ uint8_t ascii_code = pgm_read_byte(str);
+
+ if ( ascii_code == 0x00u ){ break; }
+ else if (ascii_code == 0x20u) {
+ keycode = KC_SPC;
+ shift = false;
+ }
+ else if (ascii_code == 0x7Fu) {
+ keycode = KC_DEL;
+ shift = false;
+ }
+ else {
+ int hi = ascii_code>>4 & 0x0f,
+ lo = ascii_code & 0x0f;
+ keycode = pgm_read_byte(&ascii_to_keycode_lut[hi][lo]);
+ shift = !!( pgm_read_word(&ascii_to_shift_lut[hi]) & (0x8000u>>lo) );
+ }
+
+ if (shift) {
+ register_code(KC_LSFT);
+ register_code(keycode);
+ unregister_code(keycode);
+ unregister_code(KC_LSFT);
+ }
+ else {
+ register_code(keycode);
+ unregister_code(keycode);
+ }
+ ++str;
+ }
+}
+
+#else
+static const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@@ -466,7 +570,7 @@ const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 1, 1, 1, 1, 0
};
-const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
+static const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
@@ -485,6 +589,28 @@ const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
+void send_string(const char *str) {
+ while (1) {
+ uint8_t keycode;
+ uint8_t ascii_code = pgm_read_byte(str);
+ if (!ascii_code) break;
+ keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
+ if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
+ register_code(KC_LSFT);
+ register_code(keycode);
+ unregister_code(keycode);
+ unregister_code(KC_LSFT);
+ }
+ else {
+ register_code(keycode);
+ unregister_code(keycode);
+ }
+ ++str;
+ }
+}
+
+#endif
+
/* for users whose OSes are set to Colemak */
#if 0
#include "keymap_colemak.h"
@@ -529,26 +655,6 @@ const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
#endif
-void send_string(const char *str) {
- while (1) {
- uint8_t keycode;
- uint8_t ascii_code = pgm_read_byte(str);
- if (!ascii_code) break;
- keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
- if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
- register_code(KC_LSFT);
- register_code(keycode);
- unregister_code(keycode);
- unregister_code(KC_LSFT);
- }
- else {
- register_code(keycode);
- unregister_code(keycode);
- }
- ++str;
- }
-}
-
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
index 7354ae0da..6038e31c4 100644
--- a/quantum/quantum_keycodes.h
+++ b/quantum/quantum_keycodes.h
@@ -104,6 +104,7 @@ enum quantum_keycodes {
MAGIC_UNHOST_NKRO,
MAGIC_UNSWAP_ALT_GUI,
MAGIC_TOGGLE_NKRO,
+ GRAVE_ESC,
// Leader key
#ifndef DISABLE_LEADER
@@ -514,6 +515,8 @@ enum quantum_keycodes {
#define MACROTAP(kc) (kc | QK_MACRO | FUNC_TAP<<8)
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+#define KC_GESC GRAVE_ESC
+
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
@@ -547,13 +550,13 @@ enum quantum_keycodes {
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
-#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+#define OSM(mod) ((mod) | QK_ONE_SHOT_MOD)
// Layer tap-toggle
#define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
// M-od, T-ap - 256 keycode max
-#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
+#define MT(mod, kc) (kc | QK_MOD_TAP | (((mod) & 0x1F) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define LCTL_T(kc) MT(MOD_LCTL, kc)
diff --git a/quantum/template/rules.mk b/quantum/template/rules.mk
index a1f9377d8..a3571e8de 100644
--- a/quantum/template/rules.mk
+++ b/quantum/template/rules.mk
@@ -1,5 +1,5 @@
# MCU name
-#MCU = at90usb1287
+#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
diff --git a/quantum/visualizer/lcd_backlight.c b/quantum/visualizer/lcd_backlight.c
index 00de3fab5..6cd996f75 100644
--- a/quantum/visualizer/lcd_backlight.c
+++ b/quantum/visualizer/lcd_backlight.c
@@ -83,3 +83,7 @@ void lcd_backlight_brightness(uint8_t b) {
current_brightness = b;
lcd_backlight_color(current_hue, current_saturation, current_intensity);
}
+
+uint8_t lcd_get_backlight_brightness(void) {
+ return current_brightness;
+}
diff --git a/quantum/visualizer/lcd_backlight.h b/quantum/visualizer/lcd_backlight.h
index 14dde64a1..95d7a07b4 100644
--- a/quantum/visualizer/lcd_backlight.h
+++ b/quantum/visualizer/lcd_backlight.h
@@ -32,13 +32,14 @@ SOFTWARE.
#define LCD_SAT(color) ((color >> 8) & 0xFF)
#define LCD_INT(color) (color & 0xFF)
-inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
+static inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
return (color & 0xFFFFFF00) | new_intensity;
}
void lcd_backlight_init(void);
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
void lcd_backlight_brightness(uint8_t b);
+uint8_t lcd_get_backlight_brightness(void);
void lcd_backlight_hal_init(void);
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b);
diff --git a/quantum/visualizer/led_keyframes.c b/quantum/visualizer/led_keyframes.c
index 2dacd990d..7e6e5d1ab 100644
--- a/quantum/visualizer/led_keyframes.c
+++ b/quantum/visualizer/led_keyframes.c
@@ -41,14 +41,14 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
}
// TODO: Should be customizable per keyboard
-#define NUM_ROWS 7
-#define NUM_COLS 7
+#define NUM_ROWS LED_NUM_ROWS
+#define NUM_COLS LED_NUM_COLS
static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
static uint8_t compute_gradient_color(float t, float index, float num) {
- const float two_pi = M_2_PI;
+ const float two_pi = M_PI * 2.0f;
float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
float x = t * two_pi + normalized_index;
float v = 0.5 * (cosf(x) + 1.0f);
@@ -127,3 +127,17 @@ bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
return false;
}
+
+bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)state;
+ (void)animation;
+ gdispGSetPowerMode(LED_DISPLAY, powerOff);
+ return false;
+}
+
+bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)state;
+ (void)animation;
+ gdispGSetPowerMode(LED_DISPLAY, powerOn);
+ return false;
+}
diff --git a/quantum/visualizer/led_keyframes.h b/quantum/visualizer/led_keyframes.h
index a68943041..a59a4f37d 100644
--- a/quantum/visualizer/led_keyframes.h
+++ b/quantum/visualizer/led_keyframes.h
@@ -35,6 +35,9 @@ bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t*
bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+
extern keyframe_animation_t led_test_animation;
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index 6f134097f..cc99d1e3b 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -22,8 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
-#include "visualizer.h"
#include "config.h"
+#include "visualizer.h"
#include <string.h>
#ifdef PROTOCOL_CHIBIOS
#include "ch.h"
@@ -58,8 +58,11 @@ SOFTWARE.
static visualizer_keyboard_status_t current_status = {
.layer = 0xFFFFFFFF,
.default_layer = 0xFFFFFFFF,
- .mods = 0xFF,
.leds = 0xFFFFFFFF,
+#ifdef BACKLIGHT_ENABLE
+ .backlight_level = 0,
+#endif
+ .mods = 0xFF,
.suspended = false,
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0}
@@ -72,6 +75,9 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa
status1->mods == status2->mods &&
status1->leds == status2->leds &&
status1->suspended == status2->suspended
+#ifdef BACKLIGHT_ENABLE
+ && status1->backlight_level == status2->backlight_level
+#endif
#ifdef VISUALIZER_USER_DATA_SIZE
&& memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
#endif
@@ -99,15 +105,19 @@ static remote_object_t* remote_objects[] = {
GDisplay* LCD_DISPLAY = 0;
GDisplay* LED_DISPLAY = 0;
+#ifdef LCD_DISPLAY_NUMBER
__attribute__((weak))
GDisplay* get_lcd_display(void) {
- return gdispGetDisplay(0);
+ return gdispGetDisplay(LCD_DISPLAY_NUMBER);
}
+#endif
+#ifdef LED_DISPLAY_NUMBER
__attribute__((weak))
GDisplay* get_led_display(void) {
- return gdispGetDisplay(1);
+ return gdispGetDisplay(LED_DISPLAY_NUMBER);
}
+#endif
void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1;
@@ -245,9 +255,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
-#ifdef VISUALIZER_USER_DATA_SIZE
+ #ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
-#endif
+ #endif
};
visualizer_state_t state = {
@@ -279,6 +289,18 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
bool enabled = visualizer_enabled;
if (force_update || !same_status(&state.status, &current_status)) {
force_update = false;
+ #if BACKLIGHT_ENABLE
+ if(current_status.backlight_level != state.status.backlight_level) {
+ if (current_status.backlight_level != 0) {
+ gdispGSetPowerMode(LED_DISPLAY, powerOn);
+ uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS;
+ gdispGSetBacklight(LED_DISPLAY, percent);
+ }
+ else {
+ gdispGSetPowerMode(LED_DISPLAY, powerOff);
+ }
+ }
+ #endif
if (visualizer_enabled) {
if (current_status.suspended) {
stop_all_keyframe_animations();
@@ -309,7 +331,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
update_keyframe_animation(animations[i], &state, delta, &sleep_time);
}
}
-#ifdef LED_ENABLE
+#ifdef BACKLIGHT_ENABLE
gdispGFlush(LED_DISPLAY);
#endif
@@ -361,25 +383,26 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
void visualizer_init(void) {
gfxInit();
-#ifdef LCD_BACKLIGHT_ENABLE
+ #ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_init();
-#endif
+ #endif
-#ifdef SERIAL_LINK_ENABLE
+ #ifdef SERIAL_LINK_ENABLE
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
-#endif
+ #endif
-#ifdef LCD_ENABLE
+ #ifdef LCD_ENABLE
LCD_DISPLAY = get_lcd_display();
-#endif
-#ifdef LED_ENABLE
+ #endif
+
+ #ifdef BACKLIGHT_ENABLE
LED_DISPLAY = get_led_display();
-#endif
+ #endif
// We are using a low priority thread, the idea is to have it run only
// when the main thread is sleeping during the matrix scanning
- gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
- VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
+ gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
+ VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
}
void update_status(bool changed) {
@@ -445,6 +468,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin
.default_layer = default_state,
.mods = mods,
.leds = leds,
+#ifdef BACKLIGHT_ENABLE
+ .backlight_level = current_status.backlight_level,
+#endif
.suspended = current_status.suspended,
};
#ifdef VISUALIZER_USER_DATA_SIZE
@@ -467,3 +493,10 @@ void visualizer_resume(void) {
current_status.suspended = false;
update_status(true);
}
+
+#ifdef BACKLIGHT_ENABLE
+void backlight_set(uint8_t level) {
+ current_status.backlight_level = level;
+ update_status(true);
+}
+#endif
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h
index d6f279e10..90ecdcbae 100644
--- a/quantum/visualizer/visualizer.h
+++ b/quantum/visualizer/visualizer.h
@@ -28,12 +28,17 @@ SOFTWARE.
#include <stdint.h>
#include <stdbool.h>
+#include "config.h"
#include "gfx.h"
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h"
#endif
+#ifdef BACKLIGHT_ENABLE
+#include "backlight.h"
+#endif
+
// use this function to merge both real_mods and oneshot_mods in a uint16_t
uint8_t visualizer_get_mods(void);
@@ -65,9 +70,12 @@ struct keyframe_animation_t;
typedef struct {
uint32_t layer;
uint32_t default_layer;
- uint8_t mods;
uint32_t leds; // See led.h for available statuses
+ uint8_t mods;
bool suspended;
+#ifdef BACKLIGHT_ENABLE
+ uint8_t backlight_level;
+#endif
#ifdef VISUALIZER_USER_DATA_SIZE
uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
#endif
diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk
index 5f710124b..0f7d8636c 100644
--- a/quantum/visualizer/visualizer.mk
+++ b/quantum/visualizer/visualizer.mk
@@ -42,9 +42,8 @@ SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
endif
-ifeq ($(strip $(LED_ENABLE)), yes)
+ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
SRC += $(VISUALIZER_DIR)/led_keyframes.c
-OPT_DEFS += -DLED_ENABLE
endif
include $(GFXLIB)/gfx.mk
@@ -52,19 +51,23 @@ GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
- SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
+ SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
else
- ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
- ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")
-$(error "$(KEYMAP_PATH)/visualizer.c" does not exist)
- else
- SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c
- endif
- else
- SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
- endif
+ ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
+ ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")
+ ifeq ("$(wildcard $(KEYBOARD_PATH)/visualizer.c)","")
+$(error "visualizer.c" not found")
+ else
+ SRC += keyboards/$(KEYBOARD)/visualizer.c
+ endif
+ else
+ SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c
+ endif
+ else
+ SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
+ endif
endif
ifdef EMULATOR
UINCDIR += $(TMK_DIR)/common
-endif \ No newline at end of file
+endif