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author | Seth Chandler <sethbc@sethbc.org> | 2016-11-19 17:20:41 +0100 |
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committer | Seth Chandler <sethbc@sethbc.org> | 2016-11-19 17:20:41 +0100 |
commit | ac7d202d4f143b19719b13c28177cee500896bca (patch) | |
tree | da08924cdf89b91219dc4440b5e839fe594763b6 /readme.md | |
parent | b2bc215934ddd31315db4304223750aee3eaf38d (diff) | |
parent | a06115df19a74d39b08758472b221e630c3680d3 (diff) | |
download | qmk_firmware-ac7d202d4f143b19719b13c28177cee500896bca.tar.gz qmk_firmware-ac7d202d4f143b19719b13c28177cee500896bca.tar.xz |
merge upstream/master
Diffstat (limited to 'readme.md')
-rw-r--r-- | readme.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -241,6 +241,7 @@ You can also add extra options at the end of the make command line, after the ta * `make COLOR=false` - turns off color output * `make SILENT=true` - turns off output besides errors/warnings * `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug) +* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands) The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option. |