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authorIan O'Dea <ianodea@gmail.com>2019-01-07 17:20:15 +0100
committerIan O'Dea <ianodea@gmail.com>2019-01-07 17:20:15 +0100
commit9f3afae5d12e7847639666b30f3239580dafed28 (patch)
treeb365f02db61d410e0e8c5ec26fed70e4c6319792 /tmk_core/protocol/arm_atsam/led_matrix.h
parentd55dc9b8168dc4582751b4d7ee4b2de3f5b4e3ab (diff)
downloadqmk_firmware-9f3afae5d12e7847639666b30f3239580dafed28.tar.gz
qmk_firmware-9f3afae5d12e7847639666b30f3239580dafed28.tar.xz
Make arm_atsam led matrix circular animation circular rather than obloid
Diffstat (limited to 'tmk_core/protocol/arm_atsam/led_matrix.h')
-rw-r--r--tmk_core/protocol/arm_atsam/led_matrix.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.h b/tmk_core/protocol/arm_atsam/led_matrix.h
index f0d452834..4513234e7 100644
--- a/tmk_core/protocol/arm_atsam/led_matrix.h
+++ b/tmk_core/protocol/arm_atsam/led_matrix.h
@@ -83,6 +83,7 @@ typedef struct led_disp_s {
float bottom;
float width;
float height;
+ float max_distance;
} led_disp_t;
uint8_t led_matrix_init(void);