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authorFred Sundvik <fsundvik@gmail.com>2016-07-09 19:58:19 +0200
committerFred Sundvik <fsundvik@gmail.com>2016-07-29 20:09:30 +0200
commitbf1c865c7a5d21cd7967bf676cafd18fc9f2254d (patch)
tree3cec574a9b7d51a853e47ed67dd4dcf3ffc11780 /tmk_core/rules.mk
parent1641743b9d9800a4a95ad12c77e1e90aa462347e (diff)
downloadqmk_firmware-bf1c865c7a5d21cd7967bf676cafd18fc9f2254d.tar.gz
qmk_firmware-bf1c865c7a5d21cd7967bf676cafd18fc9f2254d.tar.xz
Speed up ChibiOS keymap compilation
By sharing the external library object files between the whole keyboard, instead of re-compiling them for each keymap.
Diffstat (limited to 'tmk_core/rules.mk')
-rw-r--r--tmk_core/rules.mk50
1 files changed, 33 insertions, 17 deletions
diff --git a/tmk_core/rules.mk b/tmk_core/rules.mk
index 2bf2a109f..c81fa6854 100644
--- a/tmk_core/rules.mk
+++ b/tmk_core/rules.mk
@@ -253,6 +253,14 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
# Define all object files.
OBJ = $(patsubst %.c,$(OBJDIR)/%.o,$(patsubst %.cpp,$(OBJDIR)/%.o,$(patsubst %.S,$(OBJDIR)/%.o,$(SRC))))
+# The files in the lib folder are shared between all keymaps, so generate that folder name by removing
+# the keymap from the name
+KBOBJDIR=$(subst _$(KEYMAP),,$(OBJDIR))
+# And fixup the object files to match
+LIBOBJ = $(foreach v,$(OBJ),$(if $(findstring /lib/,$v),$v))
+NONLIBOBJ := $(filter-out $(LIBOBJ),$(OBJ))
+LIBOBJ := $(subst _$(KEYMAP)/,/,$(LIBOBJ))
+OBJ := $(LIBOBJ) $(NONLIBOBJ)
# Define all listing files.
LST = $(patsubst %.c,$(OBJDIR)/%.lst,$(patsubst %.cpp,$(OBJDIR)/%.lst,$(patsubst %.S,$(OBJDIR)/%.lst,$(SRC))))
@@ -370,20 +378,35 @@ BEGIN = gccversion check_submodule sizebefore
$(eval CMD=$(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS))
@$(BUILD_CMD)
+define GEN_OBJRULE
# Compile: create object files from C source files.
-$(OBJDIR)/%.o : %.c | $(BEGIN)
- @mkdir -p $(@D)
- @$(SILENT) || printf "$(MSG_COMPILING) $<" | $(AWK_CMD)
- $(eval CMD=$(CC) -c $(ALL_CFLAGS) $< -o $@)
- @$(BUILD_CMD)
+$1/%.o : %.c | $(BEGIN)
+ @mkdir -p $$(@D)
+ @$$(SILENT) || printf "$$(MSG_COMPILING) $$<" | $$(AWK_CMD)
+ $$(eval CMD=$$(CC) -c $$(ALL_CFLAGS) $$< -o $$@)
+ @$$(BUILD_CMD)
# Compile: create object files from C++ source files.
-$(OBJDIR)/%.o : %.cpp | $(BEGIN)
- @mkdir -p $(@D)
- @$(SILENT) || printf "$(MSG_COMPILING_CPP) $<" | $(AWK_CMD)
- $(eval CMD=$(CC) -c $(ALL_CPPFLAGS) $< -o $@)
+$1/%.o : %.cpp | $(BEGIN)
+ @mkdir -p $$(@D)
+ @$$(SILENT) || printf "$$(MSG_COMPILING_CPP) $$<" | $$(AWK_CMD)
+ $$(eval CMD=$$(CC) -c $$(ALL_CPPFLAGS) $$< -o $$@)
@$(BUILD_CMD)
+# Assemble: create object files from assembler source files.
+$1/%.o : %.S | $(BEGIN)
+ @mkdir -p $$(@D)
+ @$(SILENT) || printf "$$(MSG_ASSEMBLING) $$<" | $$(AWK_CMD)
+ $$(eval CMD=$$(CC) -c $$(ALL_ASFLAGS) $$< -o $$@)
+ @$$(BUILD_CMD)
+
+endef
+
+# Since the object files could be in two different folders, generate
+# separate rules for them, rather than having too generic rules
+$(eval $(call GEN_OBJRULE,$(OBJDIR)))
+$(eval $(call GEN_OBJRULE,$(KBOBJDIR)))
+
# Compile: create assembler files from C source files.
%.s : %.c | $(BEGIN)
@$(SILENT) || printf "$(MSG_ASSEMBLING) $<" | $(AWK_CMD)
@@ -396,13 +419,6 @@ $(OBJDIR)/%.o : %.cpp | $(BEGIN)
$(eval CMD=$(CC) -S $(ALL_CPPFLAGS) $< -o $@)
@$(BUILD_CMD)
-# Assemble: create object files from assembler source files.
-$(OBJDIR)/%.o : %.S | $(BEGIN)
- @mkdir -p $(@D)
- @$(SILENT) || printf "$(MSG_ASSEMBLING) $<" | $(AWK_CMD)
- $(eval CMD=$(CC) -c $(ALL_ASFLAGS) $< -o $@)
- @$(BUILD_CMD)
-
# Create preprocessed source for use in sending a bug report.
%.i : %.c | $(BEGIN)
$(CC) -E -mmcu=$(MCU) $(CFLAGS) $< -o $@
@@ -486,7 +502,7 @@ $(shell mkdir $(BUILD_DIR) 2>/dev/null)
# Create object files directory
$(shell mkdir $(OBJDIR) 2>/dev/null)
-
+$(shell mkdir $(KBOBJDIR) 2>/dev/null)
# Include the dependency files.
-include $(shell mkdir $(BUILD_DIR)/.dep 2>/dev/null) $(wildcard $(BUILD_DIR)/.dep/*)