diff options
-rw-r--r-- | keyboard/atomic/keymaps/pvc/config.h | 4 | ||||
-rw-r--r-- | keyboard/atomic/keymaps/pvc/keymap.c | 69 | ||||
-rw-r--r-- | quantum/audio/audio.h | 6 | ||||
-rw-r--r-- | quantum/audio/voices.c | 37 | ||||
-rw-r--r-- | quantum/audio/voices.h | 4 |
5 files changed, 83 insertions, 37 deletions
diff --git a/keyboard/atomic/keymaps/pvc/config.h b/keyboard/atomic/keymaps/pvc/config.h index cb0b78e44..cc9263464 100644 --- a/keyboard/atomic/keymaps/pvc/config.h +++ b/keyboard/atomic/keymaps/pvc/config.h @@ -62,6 +62,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE +// Enable Keyboard Locking via magic key +#define KEYBOARD_LOCK_ENABLE + + /* * Force NKRO * diff --git a/keyboard/atomic/keymaps/pvc/keymap.c b/keyboard/atomic/keymaps/pvc/keymap.c index 95a26c5b4..c6642919b 100644 --- a/keyboard/atomic/keymaps/pvc/keymap.c +++ b/keyboard/atomic/keymaps/pvc/keymap.c @@ -13,9 +13,9 @@ #define LAYER_DVORAK 2 #define LAYER_LOWER 3 #define LAYER_RAISE 4 -#define LAYER_ADJUST 5 -#define LAYER_FUNCTION 6 -#define LAYER_MUSIC 7 +#define LAYER_FUNCTION 5 +#define LAYER_MUSIC 6 +#define LAYER_ADJUST 7 #define MACRO_QWERTY 0 #define MACRO_COLEMAK 1 @@ -34,6 +34,8 @@ #define MACRO_MUSIC_OFF 14 #define MACRO_AUDIO_ON 15 #define MACRO_AUDIO_OFF 16 +#define MACRO_INC_VOICE 17 +#define MACRO_DEC_VOICE 18 #define M_QWRTY M(MACRO_QWERTY) #define M_COLMK M(MACRO_COLEMAK) @@ -54,6 +56,8 @@ #define MUS_OFF M(MACRO_MUSIC_OFF) #define AUD_OFF M(MACRO_AUDIO_OFF) #define AUD_ON M(MACRO_AUDIO_ON) +#define VC_UP M(MACRO_INC_VOICE) +#define VC_DOWN M(MACRO_DEC_VOICE) #define SC_UNDO LCTL(KC_Z) @@ -164,20 +168,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R }, }, + [LAYER_MUSIC] = { + { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, + { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, + { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, + { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, + { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_RAISE, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, + }, + [LAYER_ADJUST] = { /* ADJUST */ { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF, ___T___, ___T___ }, { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ }, - { _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ }, - { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______ }, - }, - - [LAYER_MUSIC] = { - { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___ }, - { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, - { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ }, - { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ }, - { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______ }, + { _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, ___T___, ___T___, VC_UP, _______ }, + { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, VC_DOWN, _______ }, }, }; @@ -187,8 +191,8 @@ float tone_my_startup[][2] = SONG(ODE_TO_JOY); float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY); float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(COLEMAK_SOUND); -float tone_colemak[][2] = SONG(DVORAK_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE); float tone_music_on[][2] = SONG(DOE_A_DEER); @@ -198,6 +202,7 @@ float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND); float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND); float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND); float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif /* AUDIO_ENABLE */ @@ -380,6 +385,26 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) } break; + case MACRO_INC_VOICE: + if (record->event.pressed) + { + #ifdef AUDIO_ENABLE + voice_iterate(); + PLAY_NOTE_ARRAY(music_scale, false, STACCATO); + #endif + } + break; + + case MACRO_DEC_VOICE: + if (record->event.pressed) + { + #ifdef AUDIO_ENABLE + voice_deiterate(); + PLAY_NOTE_ARRAY(music_scale, false, STACCATO); + #endif + } + break; + default: break; @@ -390,12 +415,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #ifdef AUDIO_ENABLE -uint8_t starting_note = 0x0C; -int offset = 7; - void process_action_user(keyrecord_t *record) { + + uint8_t starting_note = 0x0C; + int offset = 7; + if (IS_LAYER_ON(LAYER_MUSIC)) { if (record->event.pressed) @@ -412,7 +438,7 @@ void process_action_user(keyrecord_t *record) void matrix_init_user(void) { - init_notes(); + set_voice(default_voice); play_startup_tone(); println("Matrix Init"); } @@ -421,6 +447,8 @@ void led_set_user(uint8_t usb_led) { static uint8_t old_usb_led = 0; + _delay_ms(10); // gets rid of tick + if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK))) { // If CAPS LK LED is turning on... @@ -457,13 +485,14 @@ void led_set_user(uint8_t usb_led) void play_startup_tone() { + _delay_ms(10); // gets rid of tick PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO); } void play_goodbye_tone() { PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO); - _delay_ms(2000); + _delay_ms(1000); } #endif /* AUDIO_ENABLE */ diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h index d1ccfdb82..89769507e 100644 --- a/quantum/audio/audio.h +++ b/quantum/audio/audio.h @@ -50,8 +50,8 @@ void decrease_vibrato_strength(float change); // Polyphony functions void set_polyphony_rate(float rate); -void enable_polyphony(); -void disable_polyphony(); +void enable_polyphony(void); +void disable_polyphony(void); void increase_polyphony_rate(float change); void decrease_polyphony_rate(float change); @@ -61,7 +61,7 @@ void set_tempo(float tempo); void increase_tempo(uint8_t tempo_change); void decrease_tempo(uint8_t tempo_change); -void audio_init(); +void audio_init(void); #ifdef PWM_AUDIO void play_sample(uint8_t * s, uint16_t l, bool r); diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c index 98631f0cb..330ffb803 100644 --- a/quantum/audio/voices.c +++ b/quantum/audio/voices.c @@ -1,4 +1,5 @@ #include "voices.h" +#include "stdlib.h" // these are imported from audio.c extern uint16_t envelope_index; @@ -27,26 +28,31 @@ float voice_envelope(float frequency) { case default_voice: note_timbre = TIMBRE_50; polyphony_rate = 0; - break; + break; + case butts_fader: polyphony_rate = 0; switch (compensated_index) { case 0 ... 9: frequency = frequency / 4; note_timbre = TIMBRE_12; - break; + break; + case 10 ... 19: frequency = frequency / 2; note_timbre = TIMBRE_12; - break; + break; + case 20 ... 200: note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; - break; + break; + default: note_timbre = 0; - break; + break; } - break; + break; + case octave_crunch: polyphony_rate = 0; switch (compensated_index) { @@ -56,17 +62,20 @@ float voice_envelope(float frequency) { frequency = frequency / 2; note_timbre = TIMBRE_12; break; + case 10 ... 19: case 25 ... 29: case 33 ... 35: frequency = frequency * 2; note_timbre = TIMBRE_12; - break; + break; + default: note_timbre = TIMBRE_12; - break; + break; } - break; + break; + case duty_osc: // This slows the loop down a substantial amount, so higher notes may freeze polyphony_rate = 0; @@ -78,13 +87,17 @@ float voice_envelope(float frequency) { // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; // triangle wave is a bit faster note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; - break; + break; } - break; + break; + case duty_octave_down: polyphony_rate = 0; note_timbre = (envelope_index % 2) * .125 + .375 * 2; - break; + break; + + default: + break; } return frequency; diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h index 5aa99f4b1..2822fb6ac 100644 --- a/quantum/audio/voices.h +++ b/quantum/audio/voices.h @@ -20,7 +20,7 @@ typedef enum { } voice_type; void set_voice(voice_type v); -void voice_iterate(); -void voice_deiterate(); +void voice_iterate(void); +void voice_deiterate(void); #endif
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