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-rw-r--r-- | keyboards/minidox/readme.md | 64 |
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diff --git a/keyboards/minidox/readme.md b/keyboards/minidox/readme.md index f6227386d..d9d551b80 100644 --- a/keyboards/minidox/readme.md +++ b/keyboards/minidox/readme.md @@ -1,5 +1,5 @@ -ECO -=== +MiniDox +===== ![MimiDox](http://i.imgur.com/iWb3yO0.jpg) @@ -13,3 +13,63 @@ Make example for this keyboard (after setting up your build environment): make minidox-rev1-default See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. + +## Build Guide + +A build guide for putting together the MiniDox v1 can be found here: [MiniDox Build Log / Guide](http://imgur.com/a/vImo6) + +Flashing +------- +Note: Most of this is copied from the Let's Split readme, because it is awesome + +From the keymap directory run `make SUBPROJECT-KEYMAP-avrdude` for automatic serial port resolution and flashing. +Example: `make rev2-default-avrdude` + +Choosing which board to plug the USB cable into (choosing Master) +-------- +Because the two boards are identical, the firmware has logic to differentiate the left and right board. + +It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable. + +The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side. + +The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra. + +### Setting the left hand as master +If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set. + +### Setting the right hand as master +If you always plug the usb cable into the right board, add an extra flag to your `config.h` +``` + #define MASTER_RIGHT +``` + +### Setting EE_hands to use either hands as master +If you define `EE_HANDS` in your `config.h`, you will need to set the +EEPROM for the left and right halves. + +The EEPROM is used to store whether the +half is left handed or right handed. This makes it so that the same firmware +file will run on both hands instead of having to flash left and right handed +versions of the firmware to each half. To flash the EEPROM file for the left +half run: +``` +avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep +// or the equivalent in dfu-programmer + +``` +and similarly for right half +``` +avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep +// or the equivalent in dfu-programmer +``` + +NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`) + +After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash. + +Note that you need to program both halves, but you have the option of using +different keymaps for each half. You could program the left half with a QWERTY +layout and the right half with a Colemak layout using bootmagic's default layout option. +Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the +right half is connected. |