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-rw-r--r--keyboard/preonic/keymaps/default/keymap.c160
-rw-r--r--quantum/audio.c100
2 files changed, 165 insertions, 95 deletions
diff --git a/keyboard/preonic/keymaps/default/keymap.c b/keyboard/preonic/keymaps/default/keymap.c
index c52d8472f..6824f68b6 100644
--- a/keyboard/preonic/keymaps/default/keymap.c
+++ b/keyboard/preonic/keymaps/default/keymap.c
@@ -1,31 +1,40 @@
#include "preonic.h"
#include "action_layer.h"
+#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
+ #define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QW 0
-#define _CM 1
-#define _DV 2
-#define _LW 3
-#define _RS 4
-#define _AD 5
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
+#define _LOWER 3
+#define _RAISE 4
+#define _ADJUST 5
+#define _MUSIC 6
// Macro name shortcuts
-#define QWERTY M(_QW)
-#define COLEMAK M(_CM)
-#define DVORAK M(_DV)
-#define LOWER M(_LW)
-#define RAISE M(_RS)
+#define QWERTY M(_QWERTY)
+#define COLEMAK M(_COLEMAK)
+#define DVORAK M(_DVORAK)
+#define LOWER M(_LOWER)
+#define RAISE M(_RAISE)
#define M_BL 5
#ifdef AUDIO_ENABLE
#define AUD_OFF M(6)
#define AUD_ON M(7)
#endif
+#define MUS_OFF M(8)
+#define MUS_ON M(9)
// Fillers to make layering more clear
#define _______ KC_TRNS
@@ -46,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_QW] = {
+[_QWERTY] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
@@ -67,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_CM] = {
+[_COLEMAK] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
@@ -88,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_DV] = {
+[_DVORAK] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
@@ -109,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
-[_LW] = {
+[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
@@ -130,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
-[_RS] = {
+[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
@@ -151,10 +160,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
-[_AD] = {
+[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
+ {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Music (reserved for process_action_user)
+ *
+ */
+[_MUSIC] = {
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
@@ -166,24 +186,20 @@ const uint16_t PROGMEM fn_actions[] = {
#ifdef AUDIO_ENABLE
float start_up[][2] = {
- {440.0*pow(2.0,(55)/12.0), 12},
- {0, 2},
- {440.0*pow(2.0,(67)/12.0), 8},
- {440.0*pow(2.0,(64)/12.0), 8},
- {440.0*pow(2.0,(55)/12.0), 8},
- {440.0*pow(2.0,(67)/12.0), 12},
- {0, 2},
- {440.0*pow(2.0,(67)/12.0), 12}
+ {440.0*pow(2.0,(50)/12.0), 20},
+ {440.0*pow(2.0,(62)/12.0), 8},
+ {440.0*pow(2.0,(54)/12.0), 20},
+ {440.0*pow(2.0,(62)/12.0), 8}
};
-float tone_qw[][2] = {
+float tone_qwerty[][2] = {
{440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8},
{0, 4},
{440.0*pow(2.0,(67)/12.0), 16}
};
-float tone_cm[][2] = {
+float tone_colemak[][2] = {
{440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8},
{0, 4},
@@ -192,7 +208,7 @@ float tone_cm[][2] = {
{440.0*pow(2.0,(71)/12.0), 12}
};
-float tone_dv[][2] = {
+float tone_dvorak[][2] = {
{440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8},
{0, 4},
@@ -202,53 +218,66 @@ float tone_dv[][2] = {
{0, 4},
{440.0*pow(2.0,(67)/12.0), 8}
};
+
+float tone_music[][2] = {
+ {440.0*pow(2.0,(48)/12.0), 8},
+ {440.0*pow(2.0,(50)/12.0), 8},
+ {440.0*pow(2.0,(52)/12.0), 8},
+ {440.0*pow(2.0,(53)/12.0), 8},
+ {440.0*pow(2.0,(55)/12.0), 8},
+ {440.0*pow(2.0,(57)/12.0), 8},
+ {440.0*pow(2.0,(59)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8}
+};
#endif
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
- // MACRODOWN only works in this function
switch(id) {
- case _QW:
+ case _QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- play_notes(&tone_qw, 4, false);
+ play_notes(&tone_qwerty, 4, false);
#endif
- default_layer_set(1UL<<_QW);
+ eeconfig_write_default_layer(1UL<<_QWERTY);
+ default_layer_set(1UL<<_QWERTY);
}
break;
- case _CM:
+ case _COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- play_notes(&tone_cm, 6, false);
+ play_notes(&tone_colemak, 6, false);
#endif
- default_layer_set(1UL<<_CM);
+ eeconfig_write_default_layer(1UL<<_COLEMAK);
+ default_layer_set(1UL<<_COLEMAK);
}
break;
- case _DV:
+ case _DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- play_notes(&tone_dv, 8, false);
+ play_notes(&tone_dvorak, 8, false);
#endif
- default_layer_set(1UL<<_DV);
+ eeconfig_write_default_layer(1UL<<_DVORAK);
+ default_layer_set(1UL<<_DVORAK);
}
break;
- case _LW:
+ case _LOWER:
if (record->event.pressed) {
- layer_on(_LW);
- update_tri_layer(_LW, _RS, _AD);
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
- layer_off(_LW);
- update_tri_layer(_LW, _RS, _AD);
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
- case _RS:
+ case _RAISE:
if (record->event.pressed) {
- layer_on(_RS);
- update_tri_layer(_LW, _RS, _AD);
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
- layer_off(_RS);
- update_tri_layer(_LW, _RS, _AD);
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
case M_BL:
@@ -272,7 +301,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
audio_on();
- play_notes(&start_up, 7, false);
+ play_notes(&start_up, 4, false);
+ #endif
+ }
+ break;
+ case 8:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ layer_off(_MUSIC);
+ stop_all_notes();
+ #endif
+ }
+ break;
+ case 9:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ play_notes(&tone_music, 8, false);
+ layer_on(_MUSIC);
#endif
}
break;
@@ -280,9 +325,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
+uint8_t starting_note = 0x0C;
+int offset = 7;
+
+void process_action_user(keyrecord_t *record) {
+
+ if (IS_LAYER_ON(_MUSIC)) {
+ if (record->event.pressed) {
+ play_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
+ } else {
+ stop_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
+ }
+ }
+
+}
+
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
init_notes();
- play_notes(&start_up, 7, false);
+ play_notes(&start_up, 4, false);
#endif
}
diff --git a/quantum/audio.c b/quantum/audio.c
index 73985479c..5edcccdbe 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -32,6 +32,8 @@ int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
+int duty_place = 1;
+int duty_counter = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
@@ -98,53 +100,55 @@ void stop_all_notes() {
}
void stop_note(double freq) {
- #ifdef PWM_AUDIO
- freq = freq / SAMPLE_RATE;
- #endif
- for (int i = 7; i >= 0; i--) {
- if (frequencies[i] == freq) {
- frequencies[i] = 0;
- volumes[i] = 0;
- for (int j = i; (j < 7); j++) {
- frequencies[j] = frequencies[j+1];
- frequencies[j+1] = 0;
- volumes[j] = volumes[j+1];
- volumes[j+1] = 0;
- }
- }
- }
- voices--;
- if (voices < 0)
- voices = 0;
- if (voices == 0) {
+ if (note) {
#ifdef PWM_AUDIO
- TIMSK3 &= ~_BV(OCIE3A);
- #else
- TIMSK3 &= ~_BV(OCIE3A);
- TCCR3A &= ~_BV(COM3A1);
+ freq = freq / SAMPLE_RATE;
#endif
- frequency = 0;
- volume = 0;
- note = false;
- } else {
- double freq = frequencies[voices - 1];
- int vol = volumes[voices - 1];
- double starting_f = frequency;
- if (frequency < freq) {
- sliding = true;
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
- frequency = f;
+ for (int i = 7; i >= 0; i--) {
+ if (frequencies[i] == freq) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ for (int j = i; (j < 7); j++) {
+ frequencies[j] = frequencies[j+1];
+ frequencies[j+1] = 0;
+ volumes[j] = volumes[j+1];
+ volumes[j+1] = 0;
+ }
}
- sliding = false;
- } else if (frequency > freq) {
- sliding = true;
- for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
- frequency = f;
+ }
+ voices--;
+ if (voices < 0)
+ voices = 0;
+ if (voices == 0) {
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ frequency = 0;
+ volume = 0;
+ note = false;
+ } else {
+ double freq = frequencies[voices - 1];
+ int vol = volumes[voices - 1];
+ double starting_f = frequency;
+ if (frequency < freq) {
+ sliding = true;
+ for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
+ frequency = f;
+ }
+ sliding = false;
+ } else if (frequency > freq) {
+ sliding = true;
+ for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
+ frequency = f;
+ }
+ sliding = false;
}
- sliding = false;
+ frequency = freq;
+ volume = vol;
}
- frequency = freq;
- volume = vol;
}
}
@@ -239,13 +243,19 @@ ISR(TIMER3_COMPA_vect) {
if (frequency > 0) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
- if (place > 10) {
+ voice_place %= voices;
+ if (place > (frequencies[voice_place] / 500)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
- OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period
+ OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
place++;
+ // if (duty_counter > (frequencies[voice_place] / 500)) {
+ // duty_place = (duty_place % 3) + 1;
+ // duty_counter = 0;
+ // }
+ // duty_counter++;
}
#endif
}
@@ -375,7 +385,7 @@ if (audio_config.enable) {
void play_note(double freq, int vol) {
-if (audio_config.enable) {
+if (audio_config.enable && voices < 8) {
if (notes)
stop_all_notes();