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-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/config.h72
-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/keymap.c648
-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/readme.md224
-rw-r--r--keyboards/vision_division/config.h2
-rw-r--r--keyboards/vision_division/keymaps/default/Makefile4
-rw-r--r--keyboards/vision_division/keymaps/default/keymap.c222
-rw-r--r--quantum/matrix.c37
-rw-r--r--readme.md1
-rw-r--r--tmk_core/common/command.c6
9 files changed, 638 insertions, 578 deletions
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/config.h b/keyboards/ergodox/keymaps/win10_writers-block/config.h
index 568a711a8..43259db08 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/config.h
+++ b/keyboards/ergodox/keymaps/win10_writers-block/config.h
@@ -1,36 +1,36 @@
-#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
-#define KEYBOARDS_ERGODOX_CONFIG_H_
-
-#define MOUSEKEY_DELAY 100
-#define MOUSEKEY_INTERVAL 20
-#define MOUSEKEY_MAX_SPEED 3
-#define MOUSEKEY_TIME_TO_MAX 10
-
-#define TAPPING_TOGGLE 1
-
-/* define if matrix has ghost */
-//#define MATRIX_HAS_GHOST
-
-#define TAPPING_TERM 300
-#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* key combination for command */
-#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
- keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
-)
-
-#ifdef SUBPROJECT_ez
- #include "ez/config.h"
-#endif
-#ifdef SUBPROJECT_infinity
- #include "infinity/config.h"
-#endif
-
-
-#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
+#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
+#define KEYBOARDS_ERGODOX_CONFIG_H_
+
+#define MOUSEKEY_DELAY 100
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_MAX_SPEED 3
+#define MOUSEKEY_TIME_TO_MAX 10
+
+#define TAPPING_TOGGLE 1
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+#define TAPPING_TERM 300
+#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
+ keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
+)
+
+#ifdef SUBPROJECT_ez
+ #include "ez/config.h"
+#endif
+#ifdef SUBPROJECT_infinity
+ #include "infinity/config.h"
+#endif
+
+
+#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
index ea640ee96..3106b3374 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
+++ b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
@@ -1,324 +1,324 @@
-#include "ergodox.h"
-#include "debug.h"
-#include "action_layer.h"
-#include "version.h"
-#include "wait.h"
-
-#define BASE 0 // default layer - helpful for writing in Office-style word processors.
-#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
-#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
-#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
-
-#define CO_PA M(0) // hold copy, tap paste
-
-#define W_CUT LCTL(KC_X) // C-x Cut
-#define W_COPY LCTL(KC_C) // C-c Copy
-#define W_PASTE LCTL(KC_V) // C-v Paste
-#define W_UNDO LCTL(KC_Z) // C-z Undo
-#define W_FIND LCTL(KC_F) // C-v Find
-#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
-
-
-
-//Tap Dance Declarations
-enum {
- CAKEWARP,
- CTRLALTMDIA,
-};
-
-void cake_count (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 2) {
- layer_on (SYMB); //define double tap here
- layer_off (MDIA);
- }
- else {
- layer_off (SYMB); //define single tap or hold here
- layer_off (MDIA);
- }
- if (state->count == 3) {
- layer_on (RIMW); //define triple tap here
- layer_off (MDIA);
- }
- else {
- layer_off (RIMW); //define single tap or hold here
- layer_off (MDIA);
- reset_tap_dance (state);
- }
-}
-
-void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- register_code (KC_LCTL);
- register_code (KC_LALT);
- register_code (KC_DEL);
- } else {
- layer_on (MDIA);
- }
-}
-
-void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- unregister_code (KC_DEL);
- unregister_code (KC_LALT);
- unregister_code (KC_LCTL);
- } else {
- ;
- }
-}
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
- [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
- // tap for ctrl-alt-del, tap twice for media layer
- ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
- // Other declarations would go here, separated by commas, if you have them
-};
-
-//In Layer declaration, add tap dance item in place of a key code
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
- * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
- * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
- * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
- * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
- * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
- * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | Esc | VolUp| | F4 | Mute |
- * ,------|------|------| |------+--------+------.
- * | | | VolDn| | F5 | | |
- * |Backsp|Delete|------| |------| Tab / |Space |
- * |ace | | Find | | Alt | CTRL | |
- * `--------------------' `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[BASE] = KEYMAP( // layer 0 : default
- // left hand
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
-LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
- GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
- W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
- KC_ESC, KC_VOLU,
- KC_VOLD,
- KC_BSPC, KC_DELETE, W_FIND,
- // right hand
- KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
- TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
- KC_F4, KC_MUTE,
- KC_F5,
- KC_RALT, CTL_T(KC_TAB), KC_SPC
- ),
-
-/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
- * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
- * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | | . | 0 | = | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | | |
- * | | |------| |------| | |
- * | | | | | | | |
- * `--------------------' `--------------------'
- */
-// SYMBOLS
-[SYMB] = KEYMAP(
- // left hand
- KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
- KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
- KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
- KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
- KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
- KC_TRNS,KC_TRNS,
- KC_TRNS,
- KC_TRNS,KC_TRNS,KC_TRNS,
- // right hand
- KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
- KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
- KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
- KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS
-),
-
-/* Keymap 2: RimWorld Layer
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
- * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
- * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | F | | | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | | |
- * |SPACE | C |------| |------| E |SPACE |
- * | | | Q | | | | |
- * `--------------------' `--------------------'
- */
-// RIMWORLD
-[RIMW] = KEYMAP(
- // left hand
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
- KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
- KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
- KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
- KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS,KC_TRNS,
- KC_TRNS,
- KC_C,KC_Q,KC_TRNS,
- // right hand
- KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
- KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
- KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
- KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
- KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_E, KC_TRNS
-),
-/* Keymap 3: Media and mouse keys
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | | | | MsUp | | | | | | | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | | | | | | | | | | | Prev | Next | | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | |Brwser|
- * | Lclk | Rclk |------| |------| |Back |
- * | | | | | | | |
- * `--------------------' `--------------------'
- */
-// MEDIA AND MOUSE
-[MDIA] = KEYMAP(
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_BTN1, KC_BTN2, KC_TRNS,
- // right hand
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
- KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_WBAK
-),
-};
-
-static uint16_t key_timer;
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- switch(id) {
- case 0: {
- if (record->event.pressed) {
- key_timer = timer_read(); // if the key is being pressed, we start the timer.
- }
- else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
- if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
- return MACRO( D(LCTL), T(C), U(LCTL), END );
- }
- else {
- return MACRO( D(LCTL), T(V), U(LCTL), END );
- }
- }
- break;
- }
- }
- return MACRO_NONE;
-};
-
-// Anything you want to do once when the keyboard initializes.
-// Tests LED function when the keyboard initializes.
-void matrix_init_user(void) {
-
- wait_ms(500);
- ergodox_board_led_on();
- wait_ms(200);
- ergodox_right_led_1_on();
- wait_ms(200);
- ergodox_right_led_2_on();
- wait_ms(200);
- ergodox_right_led_3_on();
- wait_ms(200);
- ergodox_board_led_off();
- wait_ms(200);
- ergodox_right_led_1_off();
- wait_ms(200);
- ergodox_right_led_2_off();
- wait_ms(200);
- ergodox_right_led_3_off();
-
-};
-
-
-// Runs constantly in the background, in a loop.
-void matrix_scan_user(void) {
-
- uint8_t layer = biton32(layer_state);
-
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
- switch (layer) {
- case 1:
- ergodox_right_led_1_on();
- break;
- case 2:
- ergodox_right_led_2_on();
- break;
- case 3:
- ergodox_right_led_3_on();
- break;
- default:
- // none
- break;
- }
-
-};
+#include "ergodox.h"
+#include "debug.h"
+#include "action_layer.h"
+#include "version.h"
+#include "wait.h"
+
+#define BASE 0 // default layer - helpful for writing in Office-style word processors.
+#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
+#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
+#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
+
+#define CO_PA M(0) // hold copy, tap paste
+
+#define W_CUT LCTL(KC_X) // C-x Cut
+#define W_COPY LCTL(KC_C) // C-c Copy
+#define W_PASTE LCTL(KC_V) // C-v Paste
+#define W_UNDO LCTL(KC_Z) // C-z Undo
+#define W_FIND LCTL(KC_F) // C-v Find
+#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
+
+
+
+//Tap Dance Declarations
+enum {
+ CAKEWARP,
+ CTRLALTMDIA,
+};
+
+void cake_count (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_on (SYMB); //define double tap here
+ layer_off (MDIA);
+ }
+ else {
+ layer_off (SYMB); //define single tap or hold here
+ layer_off (MDIA);
+ }
+ if (state->count == 3) {
+ layer_on (RIMW); //define triple tap here
+ layer_off (MDIA);
+ }
+ else {
+ layer_off (RIMW); //define single tap or hold here
+ layer_off (MDIA);
+ reset_tap_dance (state);
+ }
+}
+
+void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code (KC_LCTL);
+ register_code (KC_LALT);
+ register_code (KC_DEL);
+ } else {
+ layer_on (MDIA);
+ }
+}
+
+void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ unregister_code (KC_DEL);
+ unregister_code (KC_LALT);
+ unregister_code (KC_LCTL);
+ } else {
+ ;
+ }
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
+ [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
+ // tap for ctrl-alt-del, tap twice for media layer
+ ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
+ // Other declarations would go here, separated by commas, if you have them
+};
+
+//In Layer declaration, add tap dance item in place of a key code
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
+ * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
+ * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
+ * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
+ * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
+ * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
+ * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | Esc | VolUp| | F4 | Mute |
+ * ,------|------|------| |------+--------+------.
+ * | | | VolDn| | F5 | | |
+ * |Backsp|Delete|------| |------| Tab / |Space |
+ * |ace | | Find | | Alt | CTRL | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[BASE] = KEYMAP( // layer 0 : default
+ // left hand
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
+LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
+ GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
+ W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
+ KC_ESC, KC_VOLU,
+ KC_VOLD,
+ KC_BSPC, KC_DELETE, W_FIND,
+ // right hand
+ KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
+ TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
+ KC_F4, KC_MUTE,
+ KC_F5,
+ KC_RALT, CTL_T(KC_TAB), KC_SPC
+ ),
+
+/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
+ * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
+ * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | | . | 0 | = | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// SYMBOLS
+[SYMB] = KEYMAP(
+ // left hand
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
+ KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
+ KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
+ KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
+ KC_TRNS,KC_TRNS,
+ KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,
+ // right hand
+ KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
+ KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
+ KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
+ KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+
+/* Keymap 2: RimWorld Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
+ * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
+ * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | F | | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * |SPACE | C |------| |------| E |SPACE |
+ * | | | Q | | | | |
+ * `--------------------' `--------------------'
+ */
+// RIMWORLD
+[RIMW] = KEYMAP(
+ // left hand
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
+ KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
+ KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
+ KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
+ KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS,KC_TRNS,
+ KC_TRNS,
+ KC_C,KC_Q,KC_TRNS,
+ // right hand
+ KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
+ KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
+ KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
+ KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_E, KC_TRNS
+),
+/* Keymap 3: Media and mouse keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | | MsUp | | | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | | | | | | | Prev | Next | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | |Brwser|
+ * | Lclk | Rclk |------| |------| |Back |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// MEDIA AND MOUSE
+[MDIA] = KEYMAP(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_BTN1, KC_BTN2, KC_TRNS,
+ // right hand
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
+ KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_WBAK
+),
+};
+
+static uint16_t key_timer;
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ switch(id) {
+ case 0: {
+ if (record->event.pressed) {
+ key_timer = timer_read(); // if the key is being pressed, we start the timer.
+ }
+ else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
+ if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
+ return MACRO( D(LCTL), T(C), U(LCTL), END );
+ }
+ else {
+ return MACRO( D(LCTL), T(V), U(LCTL), END );
+ }
+ }
+ break;
+ }
+ }
+ return MACRO_NONE;
+};
+
+// Anything you want to do once when the keyboard initializes.
+// Tests LED function when the keyboard initializes.
+void matrix_init_user(void) {
+
+ wait_ms(500);
+ ergodox_board_led_on();
+ wait_ms(200);
+ ergodox_right_led_1_on();
+ wait_ms(200);
+ ergodox_right_led_2_on();
+ wait_ms(200);
+ ergodox_right_led_3_on();
+ wait_ms(200);
+ ergodox_board_led_off();
+ wait_ms(200);
+ ergodox_right_led_1_off();
+ wait_ms(200);
+ ergodox_right_led_2_off();
+ wait_ms(200);
+ ergodox_right_led_3_off();
+
+};
+
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ case 3:
+ ergodox_right_led_3_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/readme.md b/keyboards/ergodox/keymaps/win10_writers-block/readme.md
index 66b1aaf40..e51e3c48f 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/readme.md
+++ b/keyboards/ergodox/keymaps/win10_writers-block/readme.md
@@ -1,113 +1,113 @@
-<!-- -*- mode: markdown; fill-column: 8192 -*- -->
-
-Win10 Writer's Block ErgoDox - v1.0
-
-=======================
-
-This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10.
-
-Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc.
-
-I use my ErgoDox with this keymap as a daily driver at my office.
-
-A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld.
-
-Feel free to modify the gaming layer to your personal taste.
-
-## Table of Contents
-
-* [Layouts](#layouts)
- - [Base layer](#base-layer)
- - [Symbol layer](#symbol-layer)
- - [Gaming layer](#rimworld-layer)
- - [Media layer](#media-layer)
-* [Tools](#tools)
- - [Layer notification](#layer-notification)
-* [Building](#building)
- - [Using on Windows](#using-on-windows)
-* [License](#license)
-* [Special Thanks](#special-thanks)
-
-# Layouts
-
-* TapDance will teleport you to the layer you want:
-* One Tap for the Base layer
-* Two Taps for the Symbol layer
-* Three Taps for the Rimworld/Gaming layer
-
-* Where the "Meh" key is located on the Ergodox EZ default layout, I've changed it to another tap dance key:
-* One Tap for CTRL-ALT-DEL
-* Two Taps for the Media/Mouse layer
-
-## Base layer
-
-[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
-
-This is a QWERTY layout with some quirks.
-
-* Enter is located on a key that won't cause as much thumb fatigue.
-* Copy and Paste work from the same key. Just hold the key to copy and tap the key to paste!
-* Undo, Find and Cut are also one-touch keys.
-* F12 is where you would normally find TAB on standard layouts. Quickly save in Word, safely.
-* You'll find bracket keys below the "6" key.
-
-* The Meh Key is a single-button CTRL+ALT+SHIFT modifier.
-
-* Space Cadet Shift: Tap L Shift for "(" and R Shift for ")" -- holding either shift works like a normal shift.
-* Tap "Z" or Tab to use either normally. Hold them for CTRL.
-* Tap Caps Lock to use it normally. Hold it for Win key combinations (Win+D to minimize all programs, etc).
-
-## Symbol layer
-
-[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
-
-Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys.
-
-* From the base layer, hold the F12 Key to temporarily access this layer (use for quick access to numpad)
-* Release F12 to return to the base layer.
-
-## Rimworld layer
-
-[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
-
-This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam.
-
-* Have fun!
-
-## Media layer
-
-[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
-
-This is the standard Ergodox EZ media layout with more options for mouseclick buttons.
-
-* In this layer, your "space" key changes into a back button for your browser.
-
-## LED states
-
-Your LEDs will change to indicate your layer. You'll know you are in the base layer if all LEDs are off.
-
-# Building
-
-To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/`
-
-[qmk]: https://github.com/jackhumbert/qmk_firmware
-
-```
-$ make keyboard=ergodox keymap=win10_writers-block
-```
-
-## Using on Windows
-
-This layout is tested in Windows 7 Pro and Windows 10 Home environments.
-
-# License
-
-GPL 3+
-
-# Special Thanks
-
-* To algernon for his coding help. I'm a novice but I still made this work (and figured out tap dance) with his help.
-
-* To /r/MechanicalKeyboards for being an all-around great community.
-
+<!-- -*- mode: markdown; fill-column: 8192 -*- -->
+
+Win10 Writer's Block ErgoDox - v1.0
+
+=======================
+
+This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10.
+
+Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc.
+
+I use my ErgoDox with this keymap as a daily driver at my office.
+
+A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld.
+
+Feel free to modify the gaming layer to your personal taste.
+
+## Table of Contents
+
+* [Layouts](#layouts)
+ - [Base layer](#base-layer)
+ - [Symbol layer](#symbol-layer)
+ - [Gaming layer](#rimworld-layer)
+ - [Media layer](#media-layer)
+* [Tools](#tools)
+ - [Layer notification](#layer-notification)
+* [Building](#building)
+ - [Using on Windows](#using-on-windows)
+* [License](#license)
+* [Special Thanks](#special-thanks)
+
+# Layouts
+
+* TapDance will teleport you to the layer you want:
+* One Tap for the Base layer
+* Two Taps for the Symbol layer
+* Three Taps for the Rimworld/Gaming layer
+
+* Where the "Meh" key is located on the Ergodox EZ default layout, I've changed it to another tap dance key:
+* One Tap for CTRL-ALT-DEL
+* Two Taps for the Media/Mouse layer
+
+## Base layer
+
+[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
+
+This is a QWERTY layout with some quirks.
+
+* Enter is located on a key that won't cause as much thumb fatigue.
+* Copy and Paste work from the same key. Just hold the key to copy and tap the key to paste!
+* Undo, Find and Cut are also one-touch keys.
+* F12 is where you would normally find TAB on standard layouts. Quickly save in Word, safely.
+* You'll find bracket keys below the "6" key.
+
+* The Meh Key is a single-button CTRL+ALT+SHIFT modifier.
+
+* Space Cadet Shift: Tap L Shift for "(" and R Shift for ")" -- holding either shift works like a normal shift.
+* Tap "Z" or Tab to use either normally. Hold them for CTRL.
+* Tap Caps Lock to use it normally. Hold it for Win key combinations (Win+D to minimize all programs, etc).
+
+## Symbol layer
+
+[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
+
+Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys.
+
+* From the base layer, hold the F12 Key to temporarily access this layer (use for quick access to numpad)
+* Release F12 to return to the base layer.
+
+## Rimworld layer
+
+[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
+
+This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam.
+
+* Have fun!
+
+## Media layer
+
+[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
+
+This is the standard Ergodox EZ media layout with more options for mouseclick buttons.
+
+* In this layer, your "space" key changes into a back button for your browser.
+
+## LED states
+
+Your LEDs will change to indicate your layer. You'll know you are in the base layer if all LEDs are off.
+
+# Building
+
+To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/`
+
+[qmk]: https://github.com/jackhumbert/qmk_firmware
+
+```
+$ make keyboard=ergodox keymap=win10_writers-block
+```
+
+## Using on Windows
+
+This layout is tested in Windows 7 Pro and Windows 10 Home environments.
+
+# License
+
+GPL 3+
+
+# Special Thanks
+
+* To algernon for his coding help. I'm a novice but I still made this work (and figured out tap dance) with his help.
+
+* To /r/MechanicalKeyboards for being an all-around great community.
+
* To /u/profet23 for his amazing custom Ergodox boards. \ No newline at end of file
diff --git a/keyboards/vision_division/config.h b/keyboards/vision_division/config.h
index 1f8466a54..93c960671 100644
--- a/keyboards/vision_division/config.h
+++ b/keyboards/vision_division/config.h
@@ -33,6 +33,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
+#define MATRIX_MASKED
+
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
diff --git a/keyboards/vision_division/keymaps/default/Makefile b/keyboards/vision_division/keymaps/default/Makefile
index 5a930e85e..28060947a 100644
--- a/keyboards/vision_division/keymaps/default/Makefile
+++ b/keyboards/vision_division/keymaps/default/Makefile
@@ -2,7 +2,7 @@
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
@@ -18,4 +18,4 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
-endif \ No newline at end of file
+endif
diff --git a/keyboards/vision_division/keymaps/default/keymap.c b/keyboards/vision_division/keymaps/default/keymap.c
index 64118abdc..3282761c0 100644
--- a/keyboards/vision_division/keymaps/default/keymap.c
+++ b/keyboards/vision_division/keymaps/default/keymap.c
@@ -121,6 +121,7 @@ enum keyboard_macros {
#define M_CP_CT M(MACRO_COPY_CUT)
+#define M_COPY KC_FN1
#define SC_UNDO LCTL(KC_Z)
#define SC_REDO LCTL(KC_Y)
@@ -141,35 +142,46 @@ enum keyboard_macros {
#define ________________ _______, _______
#define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
+const matrix_row_t matrix_mask[MATRIX_ROWS] =
+{
+// 1098765432109876543210987654321
+ 0b0000000001111111101111011111111,
+ 0b0000000001111111111111111111111,
+ 0b0000000001111111111111111111111,
+ 0b0000000001111111111111111111111,
+ 0b0000000001010111111111111111111,
+ 0b0000000001111101111111101011111,
+};
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] =
{
/* LAYER = LAYER_QWERTY
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | FN | PRINT | SCR LK | PAUSE | | F1 | F2 | F3 | F4 | XXXXXX | F5 | F6 | F7 | F8 | XXXXXX | F9 | F10 | F11 | F12 | | VOL DN | MUTE | VOL UP | BACKLT |
+ | VOL DN | MUTE | VOL UP | BACKLT | | F1 | F2 | F3 | F4 | XXXXXX | F5 | F6 | F7 | F8 | XXXXXX | F9 | F10 | F11 | F12 | | PRINT | SCR LK | PAUSE | FN |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | M1 | INS | HOME | PG UP | | ESC | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | BACKSP | | NUM LK | KP / | KP * | KP - |
+ | NUM LK | KP / | KP * | KP - | | ESC | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | BACKSP | | INS | HOME | PG UP | M1 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | M2 | DEL | END | PG DN | | TAB | TAB | Q | W | E | R | T | Y | U | I | O | P | - | \ | | KP 7 | KP 8 | KP 9 | KP + |
+ | KP 7 | KP 8 | KP 9 | KP + | | TAB | TAB | Q | W | E | R | T | Y | U | I | O | P | - | \ | | DEL | END | PG DN | M2 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
- | M3 | UL | UP | UR | | CAP LK | BACKSP | A | S | D | F | G | H | J | K | L | ; | ' | ENTER | o | KP 4 | KP 5 | KP 6 | KP + |
+ | KP 4 | KP 5 | KP 6 | KP + | | CAP LK | BACKSP | A | S | D | F | G | H | J | K | L | ; | ' | ENTER | o | CP/CT | UNDO | PASTE | M3 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
- | M4 | LEFT | CP/CT | RIGHT | | LSHIFT | LSHIFT | Z | X | C | V | B | N | M | , | . | / | RSHIFT | RSHIFT | | KP 1 | KP 2 | KP 3 | KP Ent |
+ | KP 1 | KP 2 | KP 3 | KP Ent | | LSHIFT | LSHIFT | Z | X | C | V | B | N | M | , | . | / | RSHIFT | RSHIFT | | XXXXXX | UP | XXXXXX | M4 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | M5 | DL | DOWN | DR | | LCTRL | XXXXXX | XXXXXX | LWIN | LALT | LOWER | SPACE . SPACE | UPPER | OSHIFT | RALT | APP | XXXXXX | RCTRL | | KP 0 | KP , | KP . | KP Ent |
+ | KP 0 | KP , | KP . | KP Ent | | LCTRL | XXXXXX | LWIN | XXXXXX | LALT | UPPER | SPACE . SPACE | LOWER | OSHIFT | RALT | APP | XXXXXX | RCTRL | | LEFT | DOWN | RIGHT | M5 |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
*/
KEYMAP(LAYER_QWERTY, \
- M_HELP , KC_PSCR, KC_SLCK, KC_PAUS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , XXXXXXX, KC_F5 , KC_F6 , KC_F7 , KC_F8 , XXXXXXX, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_VOLD, KC_MUTE, KC_VOLU, M_BACKL, \
- M_M1 , KC_INS , KC_HOME, KC_PGUP, KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL , KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
- M_M2 , KC_DEL , KC_END , KC_PGDN, KC_TAB , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS, KC_BSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, \
- M_M3 , M_UL , KC_UP , M_UR , KC_CAPS, KC_BSPC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, \
- M_M4 , KC_LEFT, M_CP_CT, KC_RGHT, KC_LSFT, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_RSFT, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, \
- M_M5 , M_DL , KC_DOWN, M_DR , KC_LCTL, XXXXXXX, XXXXXXX, KC_LGUI, KC_LALT, M_LOWER, KC_SPC , KC_SPC , M_UPPER, OS_SHFT, KC_RALT, KC_APP , XXXXXXX, KC_RCTL, KC_KP_0, KC_PCMM, KC_PDOT, KC_PENT \
+ KC_VOLD, KC_MUTE, KC_VOLU, M_BACKL, KC_F1 , KC_F2 , KC_F3 , KC_F4 , XXXXXXX, KC_F5 , KC_F6 , KC_F7 , KC_F8 , XXXXXXX, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PSCR, KC_SLCK, KC_PAUS, M_HELP , \
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL , KC_BSPC, KC_INS , KC_HOME, KC_PGUP, M_M1 , \
+ KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, KC_TAB , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS, KC_BSLS, KC_DEL , KC_END , KC_PGDN, M_M2 , \
+ KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_CAPS, KC_BSPC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , M_CP_CT, SC_UNDO, SC_PSTE, M_M3 , \
+ KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_LSFT, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_RSFT, XXXXXXX, KC_UP , XXXXXXX, M_M4 , \
+ KC_KP_0, KC_PCMM, KC_PDOT, KC_PENT, KC_LCTL, XXXXXXX, KC_LGUI, XXXXXXX, KC_LALT, M_UPPER, KC_SPC , KC_SPC , M_LOWER, OS_SHFT, KC_RALT, KC_APP , XXXXXXX, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, M_M5 \
),
/* LAYER = LAYER_LOWER
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | ______ | ______ | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | MUTE A | ______ | ______ |
+ | ______ | MUTE A | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | ______ | ______ | ______ |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
| ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
@@ -180,20 +192,20 @@ KEYMAP(LAYER_QWERTY, \
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
| ______ | ______ | ______ | ______ | | ______ | ______ | | | & | ! | ~ | ; | : | = | < | > | ? | ______ | ______ | | ______ | ______ | ______ | ______ |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | ______ | ______ | ______ | ______ | | ______ | XXXXXX | XXXXXX | ______ | ______ | ______ | ______ . ______ | LOWER | ______ | ______ | ______ | XXXXXX | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | LOWER | ______ | ______ | ______ | XXXXXX | ______ | | ______ | ______ | ______ | ______ |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
*/
KEYMAP(LAYER_LOWER, \
- _______, _______, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, M_MUTEA, _______, _______, \
+ _______, M_MUTEA, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_DLR , KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT , _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_CIRC, KC_ASTR, KC_PLUS, KC_MINS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT , KC_GRV , _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL , KC_LT , KC_GT , KC_QUES, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______ \
),
/* LAYER = LAYER_UPPER
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | ______ | ______ | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | MUTE A | ______ | ______ |
+ | ______ | MUTE A | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | ______ | ______ | ______ |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
| ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
@@ -204,44 +216,44 @@ KEYMAP(LAYER_LOWER, \
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
| ______ | ______ | ______ | ______ | | ______ | ______ | F9 | F10 | F11 | F12 | SCR LK | KP 0 | KP 1 | KP 2 | KP 3 | KP Ent | ______ | ______ | | ______ | ______ | ______ | ______ |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | ______ | ______ | ______ | ______ | | ______ | XXXXXX | XXXXXX | ______ | ______ | UPPER | KP 0 . KP 0 | ______ | RALT | KP . | KP Ent | XXXXXX | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | UPPER | KP 0 . KP 0 | ______ | RALT | KP . | KP Ent | XXXXXX | ______ | | ______ | ______ | ______ | ______ |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
*/
KEYMAP(LAYER_UPPER, \
- _______, _______, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, M_MUTEA, _______, _______, \
+ _______, M_MUTEA, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_CAPS, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_SLCK, KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, XXXXXXX, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, XXXXXXX, _______, _______, _______, _______, _______ \
),
/* LAYER = LAYER_MOUSE
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
| ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | MS BT1 | MS AC0 | MS WHU | MS AC2 | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS AC0 | MS WHU | MS AC2 | MS BT1 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | MS BT2 | MS WHL | MS WHD | MS WHU | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS WHL | MS WHD | MS WHU | MS BT2 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
- | MS BT3 | MS UL | MS U | MS UR | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | o | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | o | MS BT1 | MS BT2 | MS BT3 | MS BT3 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------|
- | MS BT4 | MS L | MS BT1 | MS R | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | XXXXXX | MS U | XXXXXX | MS BT4 |
|--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------|
- | MS BT5 | MS DL | MS D | MS DR | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ |
+ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS L | MS D | MS R | MS BT5 |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
*/
KEYMAP(LAYER_MOUSE, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_BTN1, KC_ACL0, KC_WH_U, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_BTN2, KC_WH_L, KC_WH_D, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_BTN3, M_MS_UL, KC_MS_U, M_MS_UR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_BTN4, KC_MS_L, KC_BTN1, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_BTN5, M_MS_DL, KC_MS_D, M_MS_DR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ACL0, KC_WH_U, KC_ACL2, KC_BTN1, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_BTN2, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_BTN3, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_MS_U, XXXXXXX, KC_BTN4, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5 \
),
/* LAYER = LAYER_ADJUST
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
- | XXXXXX | XXXXXX | XXXXXX | XXXXXX | | HELP 1 | HELP 2 | HELP 3 | HELP 4 | XXXXXX | HELP 5 | HELP 6 | HELP 7 | HELP 8 | XXXXXX | HELP 9 | HELP 0 | XXXXXX | XXXXXX | | VOICE- | AUDIO | VOICE+ | MUSIC |
+ | VOICE- | AUDIO | VOICE+ | MUSIC | | HELP 1 | HELP 2 | HELP 3 | HELP 4 | XXXXXX | HELP 5 | HELP 6 | HELP 7 | HELP 8 | XXXXXX | HELP 9 | HELP 0 | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
.-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------.
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
@@ -256,14 +268,13 @@ KEYMAP(LAYER_MOUSE, \
'-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------'
*/
KEYMAP(LAYER_ADJUST, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_HELP1, M_HELP2, M_HELP3, M_HELP4, XXXXXXX, M_HELP5, M_HELP6, M_HELP7, M_HELP8, XXXXXXX, M_HELP9, M_HELP0, XXXXXXX, XXXXXXX, MUV_DE , AU_TOG , MUV_IN , MU_TOG , \
+ MUV_DE , AU_TOG , MUV_IN , MU_TOG , M_HELP1, M_HELP2, M_HELP3, M_HELP4, XXXXXXX, M_HELP5, M_HELP6, M_HELP7, M_HELP8, XXXXXXX, M_HELP9, M_HELP0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, M_MOUSE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
-
};
#ifdef AUDIO_ENABLE
@@ -296,6 +307,7 @@ void persistant_default_layer_set(uint16_t default_layer)
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_ONESHOT(MOD_LSFT),
+ [1] = ACTION_MACRO_TAP(MACRO_COPY_CUT),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
@@ -305,68 +317,84 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id)
{
- case MACRO_HELP_1:
- if (record->event.pressed)
- {
- uprint("H1");
- }
- break;
-
- case MACRO_HELP_2:
- if (record->event.pressed)
- {
- uprint("H2");
- }
- break;
-
- case MACRO_HELP_3:
- if (record->event.pressed)
- {
- uprint("H3");
- }
- break;
-
- case MACRO_HELP_4:
- if (record->event.pressed)
- {
- uprint("H4");
- }
- break;
-
- case MACRO_HELP_5:
- if (record->event.pressed)
- {
- uprint("H5");
- }
- break;
-
- case MACRO_HELP_6:
- if (record->event.pressed)
- {
- uprint("H6");
- }
- break;
-
- case MACRO_HELP_7:
- if (record->event.pressed)
- {
- uprint("H7");
- }
- break;
-
- case MACRO_HELP_8:
- if (record->event.pressed)
- {
- uprint("H8");
- }
- break;
-
- case MACRO_HELP_9:
- if (record->event.pressed)
- {
- uprint("H9");
- }
- break;
+ case MACRO_COPY_CUT:
+ if (record->event.pressed) {
+ register_code(KC_LCTL);
+ if (record->tap.count == 1) {
+ register_code(KC_C);
+ unregister_code(KC_C);
+ }
+ else if (record->tap.count == 2) {
+ register_code(KC_X);
+ unregister_code(KC_X);
+ }
+ unregister_code(KC_LCTL);
+ }
+ break;
+
+
+ // case MACRO_HELP_1:
+ // if (record->event.pressed)
+ // {
+ // uprint("H1");
+ // }
+ // break;
+
+ // case MACRO_HELP_2:
+ // if (record->event.pressed)
+ // {
+ // uprint("H2");
+ // }
+ // break;
+
+ // case MACRO_HELP_3:
+ // if (record->event.pressed)
+ // {
+ // uprint("H3");
+ // }
+ // break;
+
+ // case MACRO_HELP_4:
+ // if (record->event.pressed)
+ // {
+ // uprint("H4");
+ // }
+ // break;
+
+ // case MACRO_HELP_5:
+ // if (record->event.pressed)
+ // {
+ // uprint("H5");
+ // }
+ // break;
+
+ // case MACRO_HELP_6:
+ // if (record->event.pressed)
+ // {
+ // uprint("H6");
+ // }
+ // break;
+
+ // case MACRO_HELP_7:
+ // if (record->event.pressed)
+ // {
+ // uprint("H7");
+ // }
+ // break;
+
+ // case MACRO_HELP_8:
+ // if (record->event.pressed)
+ // {
+ // uprint("H8");
+ // }
+ // break;
+
+ // case MACRO_HELP_9:
+ // if (record->event.pressed)
+ // {
+ // uprint("H9");
+ // }
+ // break;
case MACRO_BREATH_TOGGLE:
if (record->event.pressed)
@@ -566,12 +594,12 @@ void led_set_user(uint8_t usb_led)
void startup_user()
{
_delay_ms(10); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
+ // PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
+ // PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
_delay_ms(2000);
stop_all_notes();
}
diff --git a/quantum/matrix.c b/quantum/matrix.c
index 3174e0739..ac81794e5 100644
--- a/quantum/matrix.c
+++ b/quantum/matrix.c
@@ -26,6 +26,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "util.h"
#include "matrix.h"
+#ifdef MATRIX_MASKED
+extern const matrix_row_t matrix_mask[];
+#endif
+
/* Set 0 if debouncing isn't needed */
#ifndef DEBOUNCING_DELAY
@@ -218,15 +222,34 @@ bool matrix_is_on(uint8_t row, uint8_t col)
inline
matrix_row_t matrix_get_row(uint8_t row)
{
+ // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
+ // switch blocker installed and the switch is always pressed.
+#ifdef MATRIX_MASKED
+ return matrix[row] & matrix_mask[row];
+#else
return matrix[row];
+#endif
}
void matrix_print(void)
{
+#if (MATRIX_COLS <= 8)
+ print("\nr/c 01234567\n");
+#elif (MATRIX_COLS <= 16)
print("\nr/c 0123456789ABCDEF\n");
+#elif (MATRIX_COLS <= 32)
+ print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n");
+#endif
+
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
- pbin_reverse16(matrix_get_row(row));
+#if (MATRIX_COLS <= 8)
+ print_bin_reverse8(matrix_get_row(row));
+#elif (MATRIX_COLS <= 16)
+ print_bin_reverse16(matrix_get_row(row));
+#elif (MATRIX_COLS <= 32)
+ print_bin_reverse32(matrix_get_row(row));
+#endif
print("\n");
}
}
@@ -235,7 +258,13 @@ uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+#if (MATRIX_COLS <= 8)
+ count += bitpop(matrix[i]);
+#elif (MATRIX_COLS <= 16)
count += bitpop16(matrix[i]);
+#elif (MATRIX_COLS <= 32)
+ count += bitpop32(matrix[i]);
+#endif
}
return count;
}
@@ -259,7 +288,7 @@ static matrix_row_t read_cols(void)
matrix_row_t result = 0;
#if DIODE_DIRECTION == COL2ROW
- for(int x = 0; x < MATRIX_COLS; x++) {
+ for(int x = 0; x < MATRIX_COLS; x++) {
int pin = col_pins[x];
#else
for(int x = 0; x < MATRIX_ROWS; x++) {
@@ -273,10 +302,10 @@ static matrix_row_t read_cols(void)
static void unselect_rows(void)
{
#if DIODE_DIRECTION == COL2ROW
- for(int x = 0; x < MATRIX_ROWS; x++) {
+ for(int x = 0; x < MATRIX_ROWS; x++) {
int pin = row_pins[x];
#else
- for(int x = 0; x < MATRIX_COLS; x++) {
+ for(int x = 0; x < MATRIX_COLS; x++) {
int pin = col_pins[x];
#endif
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF);
diff --git a/readme.md b/readme.md
index 9264f9376..417484778 100644
--- a/readme.md
+++ b/readme.md
@@ -241,6 +241,7 @@ You can also add extra options at the end of the make command line, after the ta
* `make COLOR=false` - turns off color output
* `make SILENT=true` - turns off output besides errors/warnings
* `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug)
+* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands)
The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option.
diff --git a/tmk_core/common/command.c b/tmk_core/common/command.c
index f3e1bf623..5f29bc0b4 100644
--- a/tmk_core/common/command.c
+++ b/tmk_core/common/command.c
@@ -379,11 +379,11 @@ static bool command_common(uint8_t code)
debug_enable = !debug_enable;
if (debug_enable) {
print("\ndebug: on\n");
- debug_matrix = true;
- debug_keyboard = true;
- debug_mouse = true;
} else {
print("\ndebug: off\n");
+ debug_matrix = false;
+ debug_keyboard = false;
+ debug_mouse = false;
}
break;