diff options
-rw-r--r-- | keyboards/ergodox_ez/config.h | 17 | ||||
-rw-r--r-- | keyboards/ergodox_ez/matrix.c | 49 |
2 files changed, 38 insertions, 28 deletions
diff --git a/keyboards/ergodox_ez/config.h b/keyboards/ergodox_ez/config.h index 7a350183b..ee768853a 100644 --- a/keyboards/ergodox_ez/config.h +++ b/keyboards/ergodox_ez/config.h @@ -85,17 +85,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBW 1 -/* "debounce" is measured in keyboard scans. Some users reported - * needing values as high as 15, which was at the time around 50ms. +/* + * The debounce filtering reports a key/switch change directly, + * without any extra delay. After that the debounce logic will filter + * all further changes, until the key/switch reports the same state for + * the given count of scans. + * So a perfect switch will get a short debounce period and + * a bad key will get a much longer debounce period. + * The result is an adaptive debouncing period for each switch. + * * If you don't define it here, the matrix code will default to * 5, which is now closer to 10ms, but still plenty according to * manufacturer specs. - * - * Default is quite high, because of reports with some production - * runs seeming to need it. This may change when configuration for - * this is more directly exposed. */ -#define DEBOUNCE 15 +#define DEBOUNCE 10 #define USB_MAX_POWER_CONSUMPTION 500 diff --git a/keyboards/ergodox_ez/matrix.c b/keyboards/ergodox_ez/matrix.c index 2e95c83b6..6d5bfca31 100644 --- a/keyboards/ergodox_ez/matrix.c +++ b/keyboards/ergodox_ez/matrix.c @@ -57,6 +57,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* matrix state(1:on, 0:off) */ static matrix_row_t matrix[MATRIX_ROWS]; +/* + * matrix state(1:on, 0:off) + * contains the raw values without debounce filtering of the last read cycle. + */ +static matrix_row_t raw_matrix[MATRIX_ROWS]; // Debouncing: store for each key the number of scans until it's eligible to // change. When scanning the matrix, ignore any changes in keys that have @@ -118,6 +123,7 @@ void matrix_init(void) // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) { matrix[i] = 0; + raw_matrix[i] = 0; for (uint8_t j=0; j < MATRIX_COLS; ++j) { debounce_matrix[i * MATRIX_COLS + j] = 0; } @@ -151,26 +157,30 @@ void matrix_power_up(void) { // Returns a matrix_row_t whose bits are set if the corresponding key should be // eligible to change in this scan. -matrix_row_t debounce_mask(uint8_t row) { +matrix_row_t debounce_mask(matrix_row_t rawcols, uint8_t row) { matrix_row_t result = 0; - for (uint8_t j=0; j < MATRIX_COLS; ++j) { - if (debounce_matrix[row * MATRIX_COLS + j]) { - --debounce_matrix[row * MATRIX_COLS + j]; + matrix_row_t change = rawcols ^ raw_matrix[row]; + raw_matrix[row] = rawcols; + for (uint8_t i = 0; i < MATRIX_COLS; ++i) { + if (debounce_matrix[row * MATRIX_COLS + i]) { + --debounce_matrix[row * MATRIX_COLS + i]; } else { - result |= (1 << j); + result |= (1 << i); } - } - return result; -} - -// Report changed keys in the given row. Resets the debounce countdowns -// corresponding to each set bit in 'change' to DEBOUNCE. -void debounce_report(matrix_row_t change, uint8_t row) { - for (uint8_t i = 0; i < MATRIX_COLS; ++i) { if (change & (1 << i)) { debounce_matrix[row * MATRIX_COLS + i] = DEBOUNCE; } } + return result; +} + +matrix_row_t debounce_read_cols(uint8_t row) { + // Read the row without debouncing filtering and store it for later usage. + matrix_row_t cols = read_cols(row); + // Get the Debounce mask. + matrix_row_t mask = debounce_mask(cols, row); + // debounce the row and return the result. + return (cols & mask) | (matrix[row] & ~mask);; } uint8_t matrix_scan(void) @@ -214,15 +224,12 @@ uint8_t matrix_scan(void) select_row(i + MATRIX_ROWS_PER_SIDE); // we don't need a 30us delay anymore, because selecting a // left-hand row requires more than 30us for i2c. - matrix_row_t mask = debounce_mask(i); - matrix_row_t cols = (read_cols(i) & mask) | (matrix[i] & ~mask); - debounce_report(cols ^ matrix[i], i); - matrix[i] = cols; + + // grab cols from left hand + matrix[i] = debounce_read_cols(i); // grab cols from right hand - mask = debounce_mask(i + MATRIX_ROWS_PER_SIDE); - cols = (read_cols(i + MATRIX_ROWS_PER_SIDE) & mask) | (matrix[i + MATRIX_ROWS_PER_SIDE] & ~mask); - debounce_report(cols ^ matrix[i + MATRIX_ROWS_PER_SIDE], i + MATRIX_ROWS_PER_SIDE); - matrix[i + MATRIX_ROWS_PER_SIDE] = cols; + matrix[i + MATRIX_ROWS_PER_SIDE] = debounce_read_cols(i + MATRIX_ROWS_PER_SIDE); + unselect_rows(); } |