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-rw-r--r--converter/ps2_usb/Makefile.tmk_rev198
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diff --git a/converter/ps2_usb/Makefile.tmk_rev1 b/converter/ps2_usb/Makefile.tmk_rev1
deleted file mode 100644
index 6aaef4996..000000000
--- a/converter/ps2_usb/Makefile.tmk_rev1
+++ /dev/null
@@ -1,98 +0,0 @@
-#
-# Makefile for TMK keyboard converter rev2
-# https://github.com/tmk/keyboard_converter#pcb-rev1
-#
-# Target file name (without extension).
-TARGET = ps2_usb_tmk_rev1
-
-# Directory common source filess exist
-TMK_DIR = ../../tmk_core
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-# project specific files
-SRC = keymap_common.c \
- matrix.c \
- led.c
-
-ifdef KEYMAP
- SRC := keymap_$(KEYMAP).c $(SRC)
-else
- SRC := keymap_plain.c $(SRC)
-endif
-
-CONFIG_H = config_tmk_rev1.h
-
-
-# MCU name
-MCU = atmega32u4
-
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
-# Build Options
-# comment out to disable the options.
-#
-#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = yes # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
-#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
-
-
-# PS/2 Options
-#
-PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
-#PS2_USE_BUSYWAIT = yes # uses primitive reference code
-
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TMK_DIR)
-
-include $(TMK_DIR)/protocol.mk
-include $(TMK_DIR)/protocol/lufa.mk
-include $(TMK_DIR)/common.mk
-include $(TMK_DIR)/rules.mk