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Diffstat (limited to 'keyboard/macway/Makefile.lufa')
-rw-r--r-- | keyboard/macway/Makefile.lufa | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/keyboard/macway/Makefile.lufa b/keyboard/macway/Makefile.lufa new file mode 100644 index 000000000..a3395a2ab --- /dev/null +++ b/keyboard/macway/Makefile.lufa @@ -0,0 +1,114 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = macway_lufa + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + + +# List C source files here. (C dependencies are automatically generated.) +SRC += keymap.c \ + matrix.c \ + led.c \ + protocol/pjrc/bootloader_teensy.c + +CONFIG_H = config.h + + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + + + +# Build Options +# comment out to disable the options. +# +MOUSEKEY_ENABLE = yes # Mouse keys +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support +EXTRAKEY_ENABLE = yes # Audio control and System control +#NKRO_ENABLE = yes # USB Nkey Rollover + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk |