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-rwxr-xr-xkeyboards/amj40/keymaps/jetpacktuxedo/keymap.c43
-rwxr-xr-xkeyboards/amj40/keymaps/jetpacktuxedo/readme.md55
-rw-r--r--keyboards/amj40/keymaps/jetpacktuxedo/rules.mk27
3 files changed, 125 insertions, 0 deletions
diff --git a/keyboards/amj40/keymaps/jetpacktuxedo/keymap.c b/keyboards/amj40/keymaps/jetpacktuxedo/keymap.c
new file mode 100755
index 000000000..62f4376f5
--- /dev/null
+++ b/keyboards/amj40/keymaps/jetpacktuxedo/keymap.c
@@ -0,0 +1,43 @@
+#include "amj40.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ // Default Layer
+ [0] = KEYMAP( \
+ KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
+ LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(2, KC_ENT),\
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH),\
+ KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), LT(1, KC_SPC), KC_RALT, MO(3), KC_RCTL \
+ ),
+
+ // Number Layer
+ [1] = KEYMAP( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
+ KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, MT(MOD_RSFT, KC_BSLS), \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
+ ),
+
+ // Shifted Layer
+ [2] = KEYMAP( \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,\
+ KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
+ ),
+
+ // Fkey Layer
+ [3] = KEYMAP( \
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, RESET,\
+ KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, TG(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
+ ),
+
+ // Gaming Layer
+ [4] = KEYMAP( \
+ KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,\
+ KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,\
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
+ ),
+};
diff --git a/keyboards/amj40/keymaps/jetpacktuxedo/readme.md b/keyboards/amj40/keymaps/jetpacktuxedo/readme.md
new file mode 100755
index 000000000..64ae16c7e
--- /dev/null
+++ b/keyboards/amj40/keymaps/jetpacktuxedo/readme.md
@@ -0,0 +1,55 @@
+Jetpacktuxedo's AMJ40 layout
+=====================
+
+This is based heavily on my minivan layout, with most difference stemming from the different widths between the minivan and the AMJ40. ![Image of my specific layout](https://i.imgur.com/B9XraJY.jpg)
+
+## Base Layer (0)
+
+The base layer is pretty simple, straight qwerty layout where available. Both spacebars go to layer 1 when held. `tab` is `tab` when pressed and `fn2` when held, `enter` is the same. `GESC` is `esc` when used alone, but `~` when shifted. `/` is `/` when tapped but `rshift` when held.
+```
+|GESC| Q | W | E | R | T | Y | U | I | O | P |BSPC|
+| TAB | A | S | D | F | G | H | J | K | L | ENTER |
+|LSHIFT | Z | X | C | V | B | N | M | , | . | / |
+|LCTRL|LWIN|LALT | SPACE | SPACE |RALT |FN 3|RCTRL |
+```
+
+## Number Layer (1)
+
+Numbers are set up just like on my minivan layout, but symbols are a bit different because the AMJ40 is one key narrower than the minivan and also lacks dedicated arrows. Decided to go with `hjkl` arrows, which takes some getting used to. `;` is on a layer now because of the narrowness I mentioned before, and it (along with `-`, `=`, and `'`) moves to the right hand to leave room for the `hjkl` arrows. `delete` on `backspace`, `[` and `]` on `<` and `>`, and `\` on `/` are all stolen straight from my minivan layout.
+```
+| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |DEL |
+| | - | = | ; | ' | | ← | ↓ | ↑ | → | |
+| | | | | | | | | [ | ] | \ |
+| | | | | | | | |
+```
+
+## Shifted Layer (2)
+
+I don't want to be using two key combos constantly, so I also added this symbol layer that is basically shift+numeric layer. Also has nav keys on top of where arrows sit on the previous layer
+```
+| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) |DEL |
+| | _ | + | : | " | |HOME|PGDN|PGUP|END | |
+| | | | | | | | | { | } | | |
+| | | | | | | | |
+```
+
+## Fkey Layer (3)
+
+Honestly, I use this more for jumping to my gaming layer and for reset than I use it for Fkeys. Lol. Hitting the left windows key while in this layer locks the gaming layer listed below
+```
+| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 |F10 |RSET|
+| |F11 |F12 | | | | | | | | |
+| | | | | | | | | | | |
+| |FN 4| | | | | | |
+```
+
+## "Gaming" Layer (4)
+
+Based on the "gaming" layer on my minivan that I mostly just use for mouse keys. To toggle this back off you hit the right windows key (to go to layer 3) and then the left windows key again.
+```
+|ESC | | | | | |MWUP|MLCK|M UP|MRCK| | |
+| TAB | | | | | |MWDN|M L |M DN|M R | |
+| | | | | | | | | | | |
+| | | | SPACE | | | | |
+```
+
diff --git a/keyboards/amj40/keymaps/jetpacktuxedo/rules.mk b/keyboards/amj40/keymaps/jetpacktuxedo/rules.mk
new file mode 100644
index 000000000..d7f3e7605
--- /dev/null
+++ b/keyboards/amj40/keymaps/jetpacktuxedo/rules.mk
@@ -0,0 +1,27 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. It uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+#define ws2812_PORTREG PORTD
+#define ws2812_DDRREG DDRD
+
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif