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-rw-r--r--keyboards/atreus/atreus.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/atreus/atreus.h b/keyboards/atreus/atreus.h
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+++ b/keyboards/atreus/atreus.h
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+#ifndef ATREUS_H
+#define ATREUS_H
+
+#include "matrix.h"
+#include "keymap.h"
+#include "backlight.h"
+#include <stddef.h>
+
+// This a shortcut to help you visually see your layout.
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \
+ { k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \
+ { k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \
+ { k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
+}
+
+void matrix_init_user(void);
+void matrix_scan_user(void);
+
+#endif