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-rw-r--r--keyboards/clueboard/Makefile2
-rw-r--r--keyboards/clueboard/config.h3
-rw-r--r--keyboards/clueboard/keymaps/default/keymap.c8
-rw-r--r--keyboards/clueboard/keymaps/skully/readme.md5
-rw-r--r--keyboards/clueboard/readme.md95
-rw-r--r--keyboards/clueboard/rev2/config.h2
6 files changed, 101 insertions, 14 deletions
diff --git a/keyboards/clueboard/Makefile b/keyboards/clueboard/Makefile
index ccc01ea9a..e6b13f955 100644
--- a/keyboards/clueboard/Makefile
+++ b/keyboards/clueboard/Makefile
@@ -90,7 +90,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
-# comment out to disable the options.
+# change to no to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
diff --git a/keyboards/clueboard/config.h b/keyboards/clueboard/config.h
index ceac80795..ad6832385 100644
--- a/keyboards/clueboard/config.h
+++ b/keyboards/clueboard/config.h
@@ -29,9 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
-/* define if matrix has ghost */
-//#define MATRIX_HAS_GHOST
-
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
diff --git a/keyboards/clueboard/keymaps/default/keymap.c b/keyboards/clueboard/keymaps/default/keymap.c
index 896bc7ebc..01f158bf0 100644
--- a/keyboards/clueboard/keymaps/default/keymap.c
+++ b/keyboards/clueboard/keymaps/default/keymap.c
@@ -66,19 +66,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
- #ifdef RGBLIGHT_ENABLE
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
- #else
- KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
- KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
- KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
- KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS),
- #endif
};
enum function_id {
diff --git a/keyboards/clueboard/keymaps/skully/readme.md b/keyboards/clueboard/keymaps/skully/readme.md
new file mode 100644
index 000000000..c1182123d
--- /dev/null
+++ b/keyboards/clueboard/keymaps/skully/readme.md
@@ -0,0 +1,5 @@
+# skullY's Clueboard Layout
+
+This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
+
+The most notable change from the default layout is putting Ctrl on the Capslock key. I also swap Alt and Cmd because I mostly use a Mac day to day.
diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md
index aa301f020..6c29c09ec 100644
--- a/keyboards/clueboard/readme.md
+++ b/keyboards/clueboard/readme.md
@@ -1,4 +1,97 @@
Clueboard keyboard firmware
======================
-TODO: to be updated.
+DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
+
+For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
+
+## First Time Setup
+
+Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
+
+```
+$ make
+```
+
+You will see a lot of output and if everything worked correctly you will see something similar to this:
+
+```
+Size after:
+ text data bss dec hex filename
+ 0 19992 0 19992 4e18 clueboard_rev2_default.hex
+```
+
+At this point you can press RESET on your Clueboard and flash your keyboard with this command:
+
+```
+$ make dfu
+```
+
+If you would like to use one of the alternative keymaps, or create your own, see below.
+
+## Clueboard 1.0
+
+If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
+
+```
+$ make SUBPROJECT=rev1
+```
+
+And when flashing your keyboard:
+
+```
+$ make SUBPROJECT=rev1 dfu
+```
+
+If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
+
+```
+$ make SUBPROJECT=rev1 KEYMAP=max dfu
+```
+
+## Alternate Keymaps
+
+There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
+
+```
+$ make KEYMAP=skully
+```
+
+And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
+
+```
+$ make KEYMAP=skully dfu
+```
+
+### Notable Layouts
+
+These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
+
+* [keymaps/default](keymaps/default) - The default Clueboard layout
+* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
+* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
+
+## Create Your Own Keymap
+
+There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
+
+* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
+* Compile the firmware (`$ make KEYMAP=<your_layout>`)
+* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
+* Make sure everything works like the default keyboard
+* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
+* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
+* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
+** If you have warnings you may flash without fixing them, but something may not work right.
+** If you have any errors you must fix them before continuing.
+* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
+
+## Share Your Keymap
+
+Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
+
+* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
+* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
+* If your layout requires special hardware to be added, please describe that in the readme.md
+
+TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
diff --git a/keyboards/clueboard/rev2/config.h b/keyboards/clueboard/rev2/config.h
index 02982ff29..15ca4ece8 100644
--- a/keyboards/clueboard/rev2/config.h
+++ b/keyboards/clueboard/rev2/config.h
@@ -36,4 +36,4 @@
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
-#endif \ No newline at end of file
+#endif