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-rw-r--r--keyboards/ergodox/keymaps/coderkun_neo2/readme.md11
1 files changed, 2 insertions, 9 deletions
diff --git a/keyboards/ergodox/keymaps/coderkun_neo2/readme.md b/keyboards/ergodox/keymaps/coderkun_neo2/readme.md
index 27ec805ad..0c9290bf0 100644
--- a/keyboards/ergodox/keymaps/coderkun_neo2/readme.md
+++ b/keyboards/ergodox/keymaps/coderkun_neo2/readme.md
@@ -4,21 +4,14 @@ The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but a
The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
-It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
+It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and some useful Unicode symbols.
## Build
-1. Enable Unicode in Makefile
-
- ```
- UNICODE_ENABLE = yes
- ```
-2. Build as usual
-
```
make clean
- make KEYMAP=coderkun_neo2
+ make coderkun_neo2
```