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-rw-r--r--keyboards/handwired/jotpad16/keymaps/default/keymap.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/keyboards/handwired/jotpad16/keymaps/default/keymap.c b/keyboards/handwired/jotpad16/keymaps/default/keymap.c
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index 000000000..fb5dc71e2
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+++ b/keyboards/handwired/jotpad16/keymaps/default/keymap.c
@@ -0,0 +1,34 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _NUMPAD 0
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Numpad
+ * +-------+-------+-------+-------+
+ * | 7 | 8 | 9 | - |
+ * +-------+-------+-------+-------+
+ * | 4 | 5 | 6 | + |
+ * +-------+-------+-------+-------+
+ * | 1 | 2 | 3 | enter |
+ * +-------+-------+-------+-------+
+ * | 0 | . | / | * |
+ * +-------+-------+-------+-------+
+ */
+[_NUMPAD] = LAYOUT_ortho_4x4(
+ KC_P7, KC_P8, KC_P9, KC_MINS,
+ KC_P4, KC_P5, KC_P6, KC_PLUS,
+ KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_P0, KC_PDOT,KC_PSLS,KC_ASTR
+),
+};